Player Matchup

Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold III
AmoralOne
Ares
Gold III
Level 157
God Stats
7W - 2L
1,656 SR
Queue Stats
12W - 4L
1,746 MMR
Party 1
Cupid
Cupid
Silver II
KazoooKing
Cupid
Silver II
Level 107
God Stats
3W - 0L
1,688 SR
Queue Stats
13W - 7L
1,574 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,615 SR
1,607 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,401 SR
1,539 MMR
Nox
Nox
Silver II
 
Nox
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Silver II
Sephric
Fafnir
Silver II
Level 65
God Stats
1W - 4L
1,385 SR
Queue Stats
75W - 87L
1,458 MMR
Party 2
Hou Yi
Hou Yi
Silver I
TnNuke
Hou Yi
Silver I
Level 109
God Stats
0W - 2L
1,317 SR
Queue Stats
10W - 9L
1,659 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
8 / 1 / 8
7,628
954
9,262
4,323
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
11
5 / 0 / 10
7,919
990
4,456
10,621
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
12
4 / 0 / 13
7,363
920
5,780
4,835
2,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bans
TerraGebCthulhuGilgameshChiron

VS

Bans
OdinAphroditeHeimdallrSolAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 7 / 0
5,218
652
4,204
6,547
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Sephric
Fafnir
7
0 / 5 / 0
5,136
642
1,813
8,488
5,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
TnNuke
Hou Yi
8
0 / 5 / 0
5,178
647
2,524
6,416
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
1
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
1
8
12
L
Nox
 
Nox
0
7
0
0
W
Ares
5
0
10
10
W
Cupid
4
0
13
10.5
L
Fafnir
Sephric
Fafnir
0
5
0
0
L
Hou Yi
TnNuke
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
8,541
19,779
Taken
21,451
14,790
Mitigated
9,230
5,204
Healing
1,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,262
221
0
978
4,323
1,877
599
1,965
2,178
30,942
0
L
Nox
 
Nox
4,204
149
0
565
6,547
1,804
0
5,076
1,121
15,061
0
W
Ares
4,456
215
0
2,430
10,621
10,669
27
2,193
8,336
11,933
0
W
Cupid
5,780
3,388
186
1,610
4,835
2,244
1,628
2,198
2,487
0
26,423
L
Fafnir
Sephric
Fafnir
1,813
400
0
455
8,488
5,963
0
3,891
4,503
3,833
0
L
Hou Yi
TnNuke
Hou Yi
2,524
1,058
0
657
6,416
1,463
0
4,221
1,865
0
15,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,910
Gold Earned
15,532
109
Minions Killed
78
6
Camps Cleared
1
515,973
Distance Traveled
432,073
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,628
954
47
6
1
166,687
2
L
Nox
5,218
652
31
4
0
141,722
1
W
Ares
7,919
990
16
2
2
190,728
2
W
Cupid
7,363
920
46
6
3
158,558
4
L
Fafnir
5,136
642
7
1
1
141,725
3
L
Hou Yi
5,178
647
40
5
0
148,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role