Player Matchup

Freya
Freya
ACutesyLlama
Freya
Level 119
God Stats
0W - 1L
1,528 SR
Queue Stats
74W - 74L
1,477 Elo+
Party 2
King Arthur
King Arthur
BraveGull
King Arthur
Level 67
God Stats
0W - 1L
1,518 SR
Queue Stats
6W - 11L
1,400 Elo+
Party 2
Xbalanque
Xbalanque
TheGodOfValor
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,208 Elo+
Party 2
Persephone
Persephone
XxSoloSaintxX
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,512 Elo+
Party 2
Set
Set
ranemaker813
Set
Level 33
God Stats
0W - 1L
1,262 SR
Queue Stats
14W - 19L
1,434 Elo+
Party 2
Team Averages
Level 70
1,462 SR
1,406 Elo+

VS

Team Averages
Level 76
1,451 SR
1,625 Elo+
Hera
Hera
Bhaze75
Hera
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 38L
1,765 Elo+
Party 3
Apollo
Apollo
Kale2Go
Apollo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 52L
1,838 Elo+
Party 3
Hercules
Hercules
MrLamps15
Hercules
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,490 Elo+
Party 1
Artio
Artio
Papascoots
Artio
Level 21
God Stats
7W - 13L
1,323 SR
Queue Stats
48W - 62L
1,399 Elo+
Party 1
Fenrir
Fenrir
SolidBrently
Fenrir
Level 147
God Stats
3W - 0L
1,431 SR
Queue Stats
76W - 53L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
11,155
1,014
13,918
16,376
5,625
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
BraveGull
King Arthur
17
2 / 13 / 5
11,018
1,002
12,110
26,949
26,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
TheGodOfValor
Xbalanque
18
2 / 15 / 6
11,134
1,012
16,323
22,689
8,114
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
XxSoloSaintxX
Persephone
16
3 / 7 / 3
11,678
1,062
26,070
21,491
7,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 2
9,196
836
1,615
3,634
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bhaze75
Hera
20
7 / 0 / 25
12,299
1,118
17,564
9,522
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Kale2Go
Apollo
20
15 / 2 / 18
13,767
1,252
21,104
15,032
6,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
MrLamps15
Hercules
19
8 / 2 / 23
12,515
1,138
11,972
15,143
14,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
19
2 / 3 / 25
11,418
1,038
7,078
17,606
17,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
12 / 3 / 24
13,589
1,235
24,501
18,559
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
159
10
Kills
44
44
Deaths
10
21
Assists
115
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Hera
Bhaze75
Hera
7
0
25
19.5
L
King Arthur
BraveGull
King Arthur
2
13
5
0.35
W
Apollo
Kale2Go
Apollo
15
2
18
12
W
Hercules
MrLamps15
Hercules
8
2
23
9.75
W
Artio
2
3
25
4.83
W
Fenrir
12
3
24
8
L
Xbalanque
TheGodOfValor
Xbalanque
2
15
6
0.33
L
Persephone
XxSoloSaintxX
Persephone
3
7
3
0.64
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,036
Damage
82,219
91,139
Taken
75,862
49,120
Mitigated
57,978
5,918
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,918
3,638
0
2,036
16,376
5,625
0
4,712
11,295
39,428
0
W
Hera
Bhaze75
Hera
17,564
5,130
0
0
9,522
3,914
0
4,346
5,176
45,901
0
L
King Arthur
BraveGull
King Arthur
12,110
1,301
0
0
26,949
26,196
0
9,507
16,439
0
27,619
W
Apollo
Kale2Go
Apollo
21,104
13,845
0
3,030
15,032
6,362
0
9,125
5,907
0
42,029
W
Hercules
MrLamps15
Hercules
11,972
2,176
1,309
4,007
15,143
14,587
0
7,204
7,939
0
28,058
W
Artio
7,078
801
2,487
3,966
17,606
17,563
0
9,525
8,081
14,972
0
W
Fenrir
24,501
7,563
0
4,053
18,559
15,552
0
9,788
8,771
0
33,260
L
Xbalanque
TheGodOfValor
Xbalanque
16,323
7,878
0
0
22,689
8,114
0
4,945
17,172
0
37,894
L
Persephone
XxSoloSaintxX
Persephone
26,070
752
164
3,639
21,491
7,672
0
4,584
16,301
60,160
0
L
1,615
467
0
79
3,634
1,513
0
894
2,653
0
3,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
63,588
172
Minions Killed
216
6
Camps Cleared
6
854,607
Distance Traveled
1,079,608
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,155
1,014
37
3
2
179,613
1
W
Hera
12,299
1,118
71
6
4
230,042
0
L
King Arthur
11,018
1,002
39
4
3
207,614
0
W
Apollo
13,767
1,252
66
6
1
195,575
0
W
Hercules
12,515
1,138
51
5
0
229,722
1
W
Artio
11,418
1,038
9
1
0
207,485
0
W
Fenrir
13,589
1,235
19
2
1
216,784
0
L
Xbalanque
11,134
1,012
23
2
0
174,694
0
L
Persephone
11,678
1,062
67
6
0
223,992
0
L
Set
9,196
836
6
1
1
68,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role