Player Matchup

Bellona
Bellona
Dr D Wizzle MD
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,038 Elo+
Party 2
Zhong Kui
Zhong Kui
EMIYA FATE
Zhong Kui
Level 113
God Stats
2W - 6L
1,231 SR
Queue Stats
17W - 37L
1,298 Elo+
Solo
Charybdis
Charybdis
MiNi KiNG1
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 2
Team Averages
Level 51
1,410 SR
1,157 Elo+

VS

Team Averages
Level 75
1,657 SR
1,585 Elo+
Morgan Le Fay
Morgan Le Fay
No Fatigue8280
Morgan Le Fay
Level 29
God Stats
5W - 0L
1,959 SR
Queue Stats
44W - 15L
1,653 Elo+
Party 1
Fenrir
Fenrir
Psxchosgirl
Fenrir
Level 58
God Stats
15W - 22L
1,510 SR
Queue Stats
303W - 372L
1,456 Elo+
Solo
Awilix
Awilix
gar0u
Awilix
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,144
559
1,203
9,767
5,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
EMIYA FATE
Zhong Kui
11
1 / 4 / 0
7,069
643
8,461
10,885
6,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
MiNi KiNG1
Charybdis
10
0 / 6 / 1
6,519
593
3,318
8,362
2,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
No Fatigue8280
Morgan Le Fay
13
6 / 0 / 7
8,213
747
12,309
5,959
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
4 / 0 / 8
7,815
710
5,412
6,800
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
gar0u
Awilix
12
4 / 1 / 9
8,094
736
6,169
6,896
4,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Zhong Kui
EMIYA FATE
Zhong Kui
1
4
0
0.25
L
Charybdis
MiNi KiNG1
Charybdis
0
6
1
0.08
W
Morgan Le Fay
No Fatigue8280
Morgan Le Fay
6
0
7
9.5
W
Fenrir
4
0
8
8
W
Awilix
gar0u
Awilix
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,982
Damage
23,890
29,014
Taken
19,655
14,306
Mitigated
11,524
6,156
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,203
180
0
1,607
9,767
5,010
0
4,710
4,498
0
13,481
L
Zhong Kui
EMIYA FATE
Zhong Kui
8,461
150
158
2,698
10,885
6,511
0
4,208
6,075
20,018
0
L
Charybdis
MiNi KiNG1
Charybdis
3,318
2,013
116
1,577
8,362
2,785
0
4,145
3,814
0
11,657
W
Morgan Le Fay
No Fatigue8280
Morgan Le Fay
12,309
523
71
1,412
5,959
2,247
177
2,654
3,305
26,400
0
W
Fenrir
5,412
1,188
774
2,091
6,800
4,486
170
3,365
3,435
0
12,808
W
Awilix
gar0u
Awilix
6,169
2,587
0
722
6,896
4,791
230
2,866
4,030
4,707
25,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,732
Gold Earned
24,122
80
Minions Killed
104
3
Camps Cleared
7
519,066
Distance Traveled
627,805
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,144
559
25
2
2
197,288
0
L
Zhong Kui
7,069
643
25
2
1
167,546
2
L
Charybdis
6,519
593
30
3
0
154,232
1
W
Morgan Le Fay
8,213
747
39
4
2
221,622
1
W
Fenrir
7,815
710
11
1
1
206,222
2
W
Awilix
8,094
736
54
5
4
199,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role