Player Matchup

Osiris
Osiris
Silver II
DiscipleOfDepth
Osiris
Silver II
Level 80
God Stats
21W - 20L
1,464 SR
Queue Stats
101W - 92L
1,253 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
LetsMakeASeal-_-
Cernunnos
Bronze III
Level 101
God Stats
0W - 1L
1,804 SR
Queue Stats
7W - 8L
1,366 MMR
Party 3
Sylvanus
Sylvanus
Silver V
MissAcute
Sylvanus
Silver V
Level 119
God Stats
1W - 4L
1,361 SR
Queue Stats
18W - 32L
960 MMR
Party 3
Aphrodite
Aphrodite
Silver IV
o Jag3rBomb o
Aphrodite
Silver IV
Level 129
God Stats
0W - 1L
1,203 SR
Queue Stats
20W - 28L
1,192 MMR
Solo
Set
Set
Bronze IV
sexysenju
Set
Bronze IV
Level 100
God Stats
0W - 2L
1,398 SR
Queue Stats
11W - 19L
1,202 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,446 SR
1,195 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,401 SR
1,199 MMR
Yemoja
Yemoja
Silver V
MaincrahSteve777
Yemoja
Silver V
Level 35
God Stats
1W - 1L
1,315 SR
Queue Stats
18W - 17L
1,172 MMR
Solo
Janus
Janus
Gold V
OutIxst
Janus
Gold V
Level 122
God Stats
2W - 5L
1,314 SR
Queue Stats
136W - 140L
1,272 MMR
Solo
Xbalanque
Xbalanque
Gold V
SkullPiercer-SCA
Xbalanque
Gold V
Level 124
God Stats
8W - 12L
1,522 SR
Queue Stats
494W - 494L
1,245 MMR
Party 2
Bellona
Bellona
Silver I
Yeezuz-SCA
Bellona
Silver I
Level 122
God Stats
6W - 7L
1,461 SR
Queue Stats
474W - 477L
1,163 MMR
Party 2
Arachne
Arachne
Silver I
general_laghard
Arachne
Silver I
Level 152
God Stats
8W - 1L
1,391 SR
Queue Stats
42W - 46L
1,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
12,408
539
18,678
24,919
25,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
18
0 / 6 / 2
10,657
463
10,765
20,932
7,217
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
MissAcute
Sylvanus
15
2 / 10 / 4
9,724
423
11,989
24,118
21,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
o Jag3rBomb o
Aphrodite
13
1 / 9 / 1
9,460
411
9,020
14,524
7,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 3 / 3
11,622
505
11,966
17,524
8,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Sun WukongArtioPoseidonRavanaMorgan Le Fay

VS

Bans
GilgameshGebCu ChulainnTiamatIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 16
11,948
519
13,014
22,541
26,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
OutIxst
Janus
19
12 / 4 / 11
13,452
585
21,406
15,627
7,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
20
3 / 2 / 9
14,102
613
14,284
17,229
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Yeezuz-SCA
Bellona
19
1 / 3 / 9
12,697
552
17,443
19,419
22,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 1 / 10
13,805
600
11,361
21,599
10,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
13
Kills
32
32
Deaths
13
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
Cernunnos
0
6
2
0.17
W
7
3
16
5
L
Sylvanus
MissAcute
Sylvanus
2
10
4
0.4
W
Janus
OutIxst
Janus
12
4
11
4.38
W
Xbalanque
3
2
9
3.75
W
Bellona
Yeezuz-SCA
Bellona
1
3
9
1.83
W
9
1
10
14
L
Aphrodite
o Jag3rBomb o
Aphrodite
1
9
1
0.17
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,418
Damage
77,508
102,017
Taken
96,415
71,391
Mitigated
73,423
36,492
Healing
34,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,678
6,381
0
5,934
24,919
25,862
0
7,717
17,104
5,019
70,512
L
Cernunnos
10,765
4,667
234
8,122
20,932
7,217
400
2,834
18,086
0
89,665
W
13,014
1,955
3,915
4,513
22,541
26,187
608
6,628
15,913
42,121
0
L
Sylvanus
MissAcute
Sylvanus
11,989
3,328
2,614
5,092
24,118
21,937
316
12,659
11,105
34,313
9,465
W
Janus
OutIxst
Janus
21,406
1,949
0
1,869
15,627
7,274
993
4,793
10,834
92,709
0
W
Xbalanque
14,284
7,477
0
7,767
17,229
6,753
5,610
2,020
15,209
0
126,268
W
Bellona
Yeezuz-SCA
Bellona
17,443
5,697
0
4,658
19,419
22,240
332
3,966
15,453
8,891
77,087
W
11,361
6,526
0
11,993
21,599
10,969
1,256
4,987
16,612
0
109,778
L
Aphrodite
o Jag3rBomb o
Aphrodite
9,020
367
2,799
5,325
14,524
7,747
302
8,025
6,229
52,028
0
L
11,966
5,786
0
6,372
17,524
8,628
32
5,712
11,706
0
87,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,871
Gold Earned
66,004
614
Minions Killed
725
0
Camps Cleared
0
2,041,336
Distance Traveled
2,263,287
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,408
539
165
7
0
426,310
7
L
Cernunnos
10,657
463
142
6
0
369,218
1
W
Yemoja
11,948
519
63
3
0
428,737
5
L
Sylvanus
9,724
423
56
2
0
380,163
3
W
Janus
13,452
585
140
6
0
427,500
5
W
Xbalanque
14,102
613
215
9
0
428,614
7
W
Bellona
12,697
552
179
8
0
444,842
3
W
Arachne
13,805
600
128
6
0
533,594
13
L
Aphrodite
9,460
411
109
5
0
370,998
8
L
Set
11,622
505
142
6
0
494,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role