Player Matchup

Bacchus
Bacchus
DarthSidious825
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,799 Elo+
Party 1
Kukulkan
Kukulkan
TheeDoctor14
Kukulkan
Level 29
God Stats
135W - 25L
1,896 SR
Queue Stats
137W - 28L
1,878 Elo+
Party 1
Kali
Kali
WeAreVenom2877
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
2,006 Elo+
Party 1
Team Averages
Level 13
1,632 SR
1,894 Elo+

VS

Team Averages
Level 99
1,506 SR
1,448 Elo+
Baron Samedi
Baron Samedi
Briceewwq
Baron Samedi
Level 129
God Stats
6W - 6L
1,569 SR
Queue Stats
220W - 275L
1,395 Elo+
Party 2
Achilles
Achilles
Heroic19
Achilles
Level 26
God Stats
8W - 9L
1,656 SR
Queue Stats
8W - 9L
1,564 Elo+
Solo
Ravana
Ravana
koallasaurus
Ravana
Level 141
God Stats
1W - 3L
1,293 SR
Queue Stats
223W - 272L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
6,522
652
7,517
7,018
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TheeDoctor14
Kukulkan
11
3 / 1 / 5
7,017
702
5,090
2,961
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 4
7,283
728
6,531
7,562
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Briceewwq
Baron Samedi
11
2 / 3 / 3
6,864
686
3,965
7,812
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Heroic19
Achilles
9
1 / 4 / 3
6,262
626
2,412
8,273
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
11
2 / 1 / 3
6,629
663
4,141
6,852
2,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
8
Kills
5
5
Deaths
8
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Briceewwq
Baron Samedi
2
3
3
1.17
W
1
1
7
4.5
L
Achilles
Heroic19
Achilles
1
4
3
0.63
W
Kukulkan
TheeDoctor14
Kukulkan
3
1
5
5.5
W
4
3
4
2
L
Ravana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,138
Damage
10,518
17,541
Taken
22,937
11,281
Mitigated
9,345
4,441
Healing
4,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Briceewwq
Baron Samedi
3,965
495
511
1,478
7,812
4,044
0
4,039
3,496
24,143
0
W
7,517
1,098
0
1,713
7,018
7,489
175
1,442
5,576
17,883
0
L
Achilles
Heroic19
Achilles
2,412
340
93
726
8,273
2,783
0
3,880
4,146
0
12,454
W
Kukulkan
TheeDoctor14
Kukulkan
5,090
481
0
56
2,961
851
371
1,025
1,936
24,277
0
W
6,531
3,168
0
2,672
7,562
2,941
264
1,937
5,625
0
22,799
L
Ravana
4,141
446
0
1,634
6,852
2,518
0
4,084
2,563
0
11,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,822
Gold Earned
19,755
109
Minions Killed
107
6
Camps Cleared
5
563,144
Distance Traveled
525,081
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,864
686
57
6
2
153,614
2
W
Bacchus
6,522
652
22
2
0
186,309
1
L
Achilles
6,262
626
28
3
1
161,634
1
W
Kukulkan
7,017
702
54
5
3
185,470
0
W
Kali
7,283
728
33
3
3
191,365
1
L
Ravana
6,629
663
22
2
2
209,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role