Player Matchup

Fenrir
Fenrir
Diamond IV
Aeristo
Fenrir
Diamond IV
Level 160
God Stats
5W - 2L
1,679 SR
Queue Stats
194W - 181L
2,103 MMR
Party 1
Horus
Horus
Diamond IV
DiesoX
Horus
Diamond IV
Level 142
God Stats
27W - 28L
1,538 SR
Queue Stats
238W - 227L
2,008 MMR
Solo
Chernobog
Chernobog
Platinum IV
Salumadri
Chernobog
Platinum IV
Level 45
God Stats
5W - 3L
1,365 SR
Queue Stats
81W - 84L
2,006 MMR
Solo
Olorun
Olorun
Platinum III
Shaunoboy
Olorun
Platinum III
Level 154
God Stats
6W - 3L
1,839 SR
Queue Stats
309W - 293L
1,866 MMR
Party 1
Artio
Artio
Diamond IV
Wamuuu
Artio
Diamond IV
Level 125
God Stats
21W - 13L
1,704 SR
Queue Stats
143W - 142L
2,168 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,625 SR
2,030 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,513 SR
1,804 MMR
Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Bell1
Cabrakan
Diamond V
Level 154
God Stats
21W - 11L
1,763 SR
Queue Stats
185W - 172L
2,063 MMR
Solo
Hachiman
Hachiman
Diamond IV
Faceaggro
Hachiman
Diamond IV
Level 117
God Stats
1W - 2L
1,592 SR
Queue Stats
671W - 663L
1,931 MMR
Solo
Mulan
Mulan
Diamond IV
JuIеs
Mulan
Diamond IV
Level 147
God Stats
0W - 3L
1,211 SR
Queue Stats
143W - 132L
2,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aeristo
Fenrir
16
6 / 1 / 5
9,265
618
10,997
10,610
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
DiesoX
Horus
12
1 / 0 / 8
8,133
542
2,198
10,616
10,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Salumadri
Chernobog
16
4 / 1 / 3
9,589
639
9,294
10,567
4,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Shaunoboy
Olorun
14
1 / 1 / 4
8,222
548
6,564
12,815
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
Wamuuu
Artio
15
1 / 1 / 3
8,753
584
3,187
12,170
10,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
OdinGebAthenaTiamatSet

VS

Bans
UllrSobekAwilixMorgan Le FayAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 0
8,010
534
9,572
9,940
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
 
Baron Samedi
12
0 / 4 / 1
7,419
495
5,881
9,664
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Bell1
Cabrakan
14
0 / 4 / 2
7,676
512
3,577
9,519
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Faceaggro
Hachiman
8
0 / 2 / 0
5,675
378
2,581
4,317
770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
JuIеs
Mulan
14
2 / 1 / 0
7,680
512
7,529
12,082
8,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
4
4
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
Fenrir
Aeristo
Fenrir
6
1
5
8.5
L
Cabrakan
Bell1
Cabrakan
0
4
2
0.25
W
Horus
DiesoX
Horus
1
0
8
5
L
Hachiman
Faceaggro
Hachiman
0
2
0
0
L
Mulan
JuIеs
Mulan
2
1
0
2
W
Chernobog
Salumadri
Chernobog
4
1
3
5.5
W
Olorun
Shaunoboy
Olorun
1
1
4
3
W
Artio
Wamuuu
Artio
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,240
Damage
29,140
56,778
Taken
45,522
36,182
Mitigated
24,420
30,102
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,572
2,664
0
4,857
9,940
5,477
0
2,663
7,277
57,936
6,606
L
Baron Samedi
 
Baron Samedi
5,881
461
0
1,890
9,664
3,953
0
2,527
7,137
44,408
0
W
Fenrir
Aeristo
Fenrir
10,997
2,938
0
4,568
10,610
4,540
45
5,494
5,116
0
61,925
L
Cabrakan
Bell1
Cabrakan
3,577
439
0
3,273
9,519
6,055
0
2,079
7,440
48,432
0
W
Horus
DiesoX
Horus
2,198
707
1,820
3,839
10,616
10,742
0
3,132
7,484
0
11,864
L
Hachiman
Faceaggro
Hachiman
2,581
1,201
0
829
4,317
770
0
240
4,077
0
25,759
L
Mulan
JuIеs
Mulan
7,529
323
0
6,924
12,082
8,165
0
1,694
10,388
6,029
37,394
W
Chernobog
Salumadri
Chernobog
9,294
6,182
0
5,391
10,567
4,207
3,229
1,998
8,569
0
78,684
W
Olorun
Shaunoboy
Olorun
6,564
3,717
1,319
7,614
12,815
5,952
459
4,869
7,946
64,462
10,976
W
Artio
Wamuuu
Artio
3,187
113
145
5,406
12,170
10,741
15
3,915
8,255
51,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
36,460
519
Minions Killed
444
0
Camps Cleared
0
1,516,767
Distance Traveled
1,319,599
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,010
534
128
9
0
307,133
3
L
Baron Samedi
7,419
495
96
6
0
265,470
3
W
Fenrir
9,265
618
102
7
0
334,419
0
L
Cabrakan
7,676
512
105
7
0
300,690
4
W
Horus
8,133
542
18
1
0
330,182
3
L
Hachiman
5,675
378
46
3
0
137,336
2
L
Mulan
7,680
512
69
5
0
308,970
2
W
Chernobog
9,589
639
151
10
0
276,849
0
W
Olorun
8,222
548
136
9
0
273,523
7
W
Artio
8,753
584
112
7
0
301,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role