Player Matchup

Mulan
Mulan
Jinx Oboro
Mulan
Level 121
God Stats
21W - 15L
1,592 SR
Queue Stats
167W - 135L
1,535 Elo+
Solo
Anhur
Anhur
TheocrasyPlays
Anhur
Level 112
God Stats
3W - 1L
1,311 SR
Queue Stats
135W - 135L
1,464 Elo+
Solo
Kali
Kali
UnholyBologna
Kali
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 239L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
YFN_Been_Trill
Baron Samedi
Level 128
God Stats
35W - 30L
1,532 SR
Queue Stats
650W - 826L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
monsaemon101
Ratatoskr
Level 109
God Stats
7W - 11L
1,437 SR
Queue Stats
447W - 442L
1,488 Elo+
Solo
Team Averages
Level 105
1,474 SR
1,488 Elo+

VS

Team Averages
Level 102
1,489 SR
1,465 Elo+
Charybdis
Charybdis
Axel7431
Charybdis
Level 112
God Stats
1W - 8L
1,228 SR
Queue Stats
224W - 222L
1,417 Elo+
Solo
Tiamat
Tiamat
Itzama
Tiamat
Level 131
God Stats
11W - 3L
1,751 SR
Queue Stats
313W - 297L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
MaddsOfTheSands
Sun Wukong
Level 103
God Stats
1W - 1L
1,530 SR
Queue Stats
402W - 393L
1,509 Elo+
Solo
Arachne
Arachne
RossHoe64
Arachne
Level 68
God Stats
5W - 3L
1,672 SR
Queue Stats
34W - 43L
1,435 Elo+
Solo
Chang'e
Chang'e
TrippyMolly
Chang'e
Level 96
God Stats
1W - 5L
1,264 SR
Queue Stats
284W - 293L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
4 / 3 / 11
9,461
526
13,678
20,137
17,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 3 / 3
10,436
580
6,371
10,001
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 5 / 3
8,760
487
5,722
14,480
6,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
YFN_Been_Trill
Baron Samedi
17
5 / 2 / 11
10,384
577
12,814
13,293
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
monsaemon101
Ratatoskr
17
7 / 1 / 2
10,821
601
12,695
15,587
8,131
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Axel7431
Charybdis
12
2 / 7 / 6
7,544
419
10,432
12,199
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Itzama
Tiamat
11
0 / 7 / 6
6,932
385
7,528
15,664
11,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
MaddsOfTheSands
Sun Wukong
15
0 / 2 / 1
8,545
475
8,109
14,396
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
RossHoe64
Arachne
15
10 / 4 / 1
9,648
536
9,887
15,685
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TrippyMolly
Chang'e
15
2 / 5 / 2
9,000
500
7,695
12,167
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
25
Kills
14
14
Deaths
25
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Axel7431
Charybdis
2
7
6
0.71
L
Tiamat
Itzama
Tiamat
0
7
6
0.43
W
Mulan
4
3
11
3.17
L
Sun Wukong
MaddsOfTheSands
Sun Wukong
0
2
1
0.25
L
Arachne
RossHoe64
Arachne
10
4
1
2.63
W
5
3
3
2.17
L
Chang'e
TrippyMolly
Chang'e
2
5
2
0.6
W
4
5
3
1.1
W
Baron Samedi
YFN_Been_Trill
Baron Samedi
5
2
11
5.25
W
Ratatoskr
monsaemon101
Ratatoskr
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,280
Damage
43,651
73,498
Taken
70,111
41,963
Mitigated
38,410
38,068
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Axel7431
Charybdis
10,432
6,148
0
2,904
12,199
3,196
603
1,578
10,178
0
38,048
L
Tiamat
Itzama
Tiamat
7,528
1,015
277
5,552
15,664
11,351
168
2,127
13,056
32,668
0
W
Mulan
13,678
2,237
582
9,554
20,137
17,436
1,120
3,284
16,792
0
54,139
L
Sun Wukong
MaddsOfTheSands
Sun Wukong
8,109
2,706
0
5,116
14,396
12,594
0
1,631
11,692
0
55,739
L
Arachne
RossHoe64
Arachne
9,887
5,677
0
5,204
15,685
7,217
300
2,233
12,986
0
52,891
W
6,371
3,261
154
3,987
10,001
3,374
1,813
2,184
7,791
0
65,457
L
Chang'e
TrippyMolly
Chang'e
7,695
493
599
4,939
12,167
4,052
358
5,245
6,828
58,296
0
W
5,722
2,578
0
4,286
14,480
6,604
653
2,457
11,903
0
44,315
W
Baron Samedi
YFN_Been_Trill
Baron Samedi
12,814
1,443
1,133
7,596
13,293
6,418
1,201
5,619
7,353
62,740
0
W
Ratatoskr
monsaemon101
Ratatoskr
12,695
3,655
45
10,731
15,587
8,131
1,288
1,515
13,257
0
67,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,862
Gold Earned
41,669
524
Minions Killed
425
0
Camps Cleared
0
1,598,160
Distance Traveled
1,558,889
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,544
419
62
3
0
250,269
5
L
Tiamat
6,932
385
58
3
0
288,691
6
W
Mulan
9,461
526
74
4
0
312,181
7
L
Sun Wukong
8,545
475
122
7
0
325,590
6
L
Arachne
9,648
536
87
5
0
382,644
0
W
Anhur
10,436
580
114
6
0
317,308
2
L
Chang'e
9,000
500
96
5
0
311,695
6
W
Kali
8,760
487
79
4
0
324,560
0
W
Baron Samedi
10,384
577
113
6
0
280,199
1
W
Ratatoskr
10,821
601
144
8
0
363,912
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role