Player Matchup

Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
HuntedByPeople
Khepri
Gold IV
Level 111
God Stats
8W - 6L
1,699 SR
Queue Stats
599W - 599L
1,320 MMR
Solo
Ah Puch
Ah Puch
Gold IV
Mxrques
Ah Puch
Gold IV
Level 118
God Stats
0W - 1L
1,358 SR
Queue Stats
147W - 142L
1,363 MMR
Party 1
He Bo
He Bo
Gold III
Pililuk
He Bo
Gold III
Level 155
God Stats
0W - 2L
1,283 SR
Queue Stats
243W - 254L
1,444 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Siberio
Danzaburou
Gold V
Level 158
God Stats
13W - 9L
1,639 SR
Queue Stats
142W - 146L
1,203 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,496 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,607 SR
1,505 MMR
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold III
AdriRojo13
Chernobog
Gold III
Level 120
God Stats
10W - 5L
1,696 SR
Queue Stats
357W - 358L
1,517 MMR
Solo
Anubis
Anubis
Gold III
Viglen
Anubis
Gold III
Level 158
God Stats
19W - 15L
1,614 SR
Queue Stats
310W - 318L
1,549 MMR
Solo
Sylvanus
Sylvanus
Gold III
pabloski3000
Sylvanus
Gold III
Level 60
God Stats
18W - 11L
1,725 SR
Queue Stats
157W - 156L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 7 / 1
9,790
445
9,329
21,382
17,988
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 2 / 2
8,825
401
4,920
19,160
21,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Mxrques
Ah Puch
16
0 / 6 / 1
9,253
421
12,308
13,890
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Pililuk
He Bo
16
1 / 6 / 3
9,896
450
12,031
15,273
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Siberio
Danzaburou
16
3 / 5 / 0
10,786
490
4,893
12,346
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArtioMorgan Le FayOdinGilgameshSet

VS

Bans
FenrirGebLokiAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
6 / 1 / 5
14,417
655
11,505
11,597
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
 
Osiris
19
1 / 4 / 6
12,549
570
6,688
16,664
17,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
AdriRojo13
Chernobog
20
13 / 2 / 4
14,417
655
24,585
13,814
6,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Viglen
Anubis
20
5 / 0 / 2
14,868
676
12,598
9,834
5,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
pabloski3000
Sylvanus
17
1 / 2 / 14
11,598
527
9,067
18,697
21,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
26
26
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
7
1
0.64
W
Skadi
 
Skadi
6
1
5
8.5
W
Osiris
 
Osiris
1
4
6
1
W
Chernobog
AdriRojo13
Chernobog
13
2
4
7.5
L
1
2
2
1
L
Ah Puch
Mxrques
Ah Puch
0
6
1
0.08
L
He Bo
Pililuk
He Bo
1
6
3
0.42
L
Danzaburou
Siberio
Danzaburou
3
5
0
0.6
W
Anubis
Viglen
Anubis
5
0
2
6
W
Sylvanus
pabloski3000
Sylvanus
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,481
Damage
64,443
82,051
Taken
70,606
53,863
Mitigated
55,410
19,826
Healing
30,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,329
2,340
176
4,846
21,382
17,988
1,594
3,052
18,330
0
45,303
W
Skadi
 
Skadi
11,505
5,381
0
6,701
11,597
4,724
8,317
3,838
7,755
0
128,688
W
Osiris
 
Osiris
6,688
2,661
0
5,162
16,664
17,433
1,861
4,471
12,153
0
64,141
W
Chernobog
AdriRojo13
Chernobog
24,585
16,930
0
4,436
13,814
6,323
6,741
3,548
10,184
0
124,934
L
4,920
445
567
3,216
19,160
21,816
28
3,576
15,584
23,024
0
L
Ah Puch
Mxrques
Ah Puch
12,308
1,023
0
3,924
13,890
4,034
0
8,532
5,358
79,255
0
L
He Bo
Pililuk
He Bo
12,031
1,074
80
4,680
15,273
5,015
0
4,318
10,955
81,133
0
L
Danzaburou
Siberio
Danzaburou
4,893
1,276
0
2,337
12,346
5,010
1,118
1,185
11,161
0
63,422
W
Anubis
Viglen
Anubis
12,598
120
0
6,688
9,834
5,453
1,091
6,453
3,023
137,838
0
W
Sylvanus
pabloski3000
Sylvanus
9,067
2,460
2,544
5,381
18,697
21,477
816
10,740
7,619
31,069
9,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
67,849
553
Minions Killed
813
0
Camps Cleared
0
2,003,427
Distance Traveled
2,133,422
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,790
445
77
4
0
386,864
1
W
Skadi
14,417
655
192
9
0
481,019
5
W
Osiris
12,549
570
130
6
0
383,672
10
W
Chernobog
14,417
655
159
7
0
421,099
3
L
Khepri
8,825
401
32
1
0
452,909
8
L
Ah Puch
9,253
421
154
7
0
397,180
6
L
He Bo
9,896
450
143
7
0
375,169
3
L
Danzaburou
10,786
490
147
7
0
391,305
5
W
Anubis
14,868
676
264
12
0
443,442
2
W
Sylvanus
11,598
527
68
3
0
404,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role