Player Matchup

Da Ji
Da Ji
Berna_yanke
Da Ji
Level 156
God Stats
0W - 2L
1,505 SR
Queue Stats
138W - 104L
1,646 Elo+
Party 1
Ymir
Ymir
DrakeKiing
Ymir
Level 127
God Stats
0W - 2L
1,648 SR
Queue Stats
29W - 20L
1,631 Elo+
Party 1
Olorun
Olorun
Fucxencio
Olorun
Level 159
God Stats
2W - 4L
1,472 SR
Queue Stats
150W - 104L
1,529 Elo+
Party 1
Vulcan
Vulcan
mk77lt98
Vulcan
Level 150
God Stats
1W - 3L
1,336 SR
Queue Stats
224W - 157L
1,572 Elo+
Party 1
Susano
Susano
ºGODº
Susano
Level 160
God Stats
32W - 24L
1,617 SR
Queue Stats
775W - 787L
1,518 Elo+
Solo
Team Averages
Level 150
1,516 SR
1,579 Elo+

VS

Team Averages
Level 119
1,642 SR
1,534 Elo+
Chronos
Chronos
 
Chronos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AhuuLEONIDAS
Khepri
Level 160
God Stats
28W - 14L
1,629 SR
Queue Stats
824W - 799L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
ArchiNoob
Baron Samedi
Level 125
God Stats
6W - 3L
1,614 SR
Queue Stats
285W - 247L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
HarryPotterus
Hou Yi
Level 142
God Stats
2W - 1L
1,758 SR
Queue Stats
38W - 44L
1,506 Elo+
Solo
Amaterasu
Amaterasu
Mäusken
Amaterasu
Level 106
God Stats
4W - 0L
1,709 SR
Queue Stats
95W - 80L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 5
10,882
777
12,792
15,251
8,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 4 / 7
9,739
696
2,873
17,568
20,174
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
Fucxencio
Olorun
15
1 / 7 / 3
9,016
644
8,826
14,375
6,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
mk77lt98
Vulcan
19
5 / 5 / 5
11,488
821
24,809
12,151
5,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
ºGODº
Susano
16
2 / 6 / 3
9,900
707
10,827
15,623
6,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
8 / 2 / 15
11,693
835
11,576
16,407
8,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
4 / 5 / 15
10,342
739
7,600
17,694
19,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ArchiNoob
Baron Samedi
18
4 / 2 / 17
10,767
769
20,104
13,176
7,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 16
11,724
837
17,750
12,306
6,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Mäusken
Amaterasu
18
6 / 3 / 17
11,578
827
12,232
23,566
26,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
108
13
Kills
28
28
Deaths
14
23
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
2
15
7.75
W
Khepri
4
5
15
2.3
W
Baron Samedi
ArchiNoob
Baron Samedi
4
2
17
6.25
L
4
6
5
1.08
L
1
4
7
1.13
L
Olorun
Fucxencio
Olorun
1
7
3
0.36
W
6
2
16
7
W
Amaterasu
Mäusken
Amaterasu
6
3
17
4.83
L
Vulcan
mk77lt98
Vulcan
5
5
5
1.5
L
Susano
ºGODº
Susano
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,127
Damage
69,262
74,968
Taken
83,149
47,402
Mitigated
68,955
24,388
Healing
30,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,576
2,049
1,296
3,711
16,407
8,196
2,968
6,386
9,618
29,126
0
W
Khepri
7,600
239
1,369
1,092
17,694
19,845
84
5,779
11,691
20,691
0
W
Baron Samedi
ArchiNoob
Baron Samedi
20,104
155
5,665
5,176
13,176
7,330
871
8,120
5,056
33,609
0
L
12,792
3,348
1,455
2,781
15,251
8,482
799
6,717
8,534
0
16,469
L
2,873
161
1,415
2,473
17,568
20,174
252
8,306
9,262
6,263
0
L
Olorun
Fucxencio
Olorun
8,826
2,855
4,472
4,616
14,375
6,699
0
9,024
5,351
23,760
0
W
17,750
5,400
1,009
2,382
12,306
6,940
2,223
4,677
7,537
0
53,303
W
Amaterasu
Mäusken
Amaterasu
12,232
3,896
2,433
6,789
23,566
26,644
1,419
11,546
11,721
0
22,543
L
Vulcan
mk77lt98
Vulcan
24,809
5,101
859
1,882
12,151
5,421
1,238
6,601
5,550
48,894
0
L
Susano
ºGODº
Susano
10,827
1,835
525
3,910
15,623
6,626
1,222
8,632
6,991
0
26,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
56,104
131
Minions Killed
194
0
Camps Cleared
0
1,331,302
Distance Traveled
1,411,143
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,693
835
38
3
0
312,677
1
W
Khepri
10,342
739
29
2
0
244,586
0
W
Baron Samedi
10,767
769
29
2
0
309,176
1
L
Da Ji
10,882
777
15
1
0
251,052
1
L
Ymir
9,739
696
5
0
0
281,921
5
L
Olorun
9,016
644
26
2
0
227,891
1
W
Hou Yi
11,724
837
80
6
0
256,034
1
W
Amaterasu
11,578
827
18
1
0
288,670
4
L
Vulcan
11,488
821
56
4
0
312,335
1
L
Susano
9,900
707
29
2
0
258,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role