Player Matchup

Guan Yu
Guan Yu
DocWinkle
Guan Yu
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 48L
1,194 Elo+
Party 3
Jing Wei
Jing Wei
DopeSikh
Jing Wei
Level 11
God Stats
17W - 10L
1,336 SR
Queue Stats
46W - 58L
1,196 Elo+
Party 3
Charybdis
Charybdis
ErerOne
Charybdis
Level 26
God Stats
1W - 3L
1,226 SR
Queue Stats
64W - 78L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
WitchDakka
Tsukuyomi
Level 28
God Stats
41W - 42L
1,473 SR
Queue Stats
175W - 239L
1,323 Elo+
Party 3
Jormungandr
Jormungandr
glazeit
Jormungandr
Level 8
God Stats
11W - 9L
1,538 SR
Queue Stats
21W - 21L
1,214 Elo+
Party 3
Team Averages
Level 17
1,414 SR
1,262 Elo+

VS

Team Averages
Level 21
1,265 SR
1,296 Elo+
Sylvanus
Sylvanus
AcidConstant
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 29L
1,181 Elo+
Party 2
Cerberus
Cerberus
Reddok89
Cerberus
Level 29
God Stats
10W - 13L
1,343 SR
Queue Stats
97W - 148L
1,353 Elo+
Solo
Anhur
Anhur
Spacecadett13
Anhur
Level 11
God Stats
2W - 7L
1,290 SR
Queue Stats
5W - 12L
1,207 Elo+
Party 2
Da Ji
Da Ji
daescar
Da Ji
Level 24
God Stats
1W - 8L
1,127 SR
Queue Stats
6W - 12L
1,394 Elo+
Party 1
Janus
Janus
videogamzlover
Janus
Level 29
God Stats
1W - 8L
1,065 SR
Queue Stats
106W - 180L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DocWinkle
Guan Yu
20
3 / 10 / 13
13,915
464
10,766
25,718
14,741
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
DopeSikh
Jing Wei
20
11 / 10 / 13
15,181
506
24,140
22,451
8,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
ErerOne
Charybdis
18
7 / 10 / 10
12,943
431
13,737
23,153
7,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
WitchDakka
Tsukuyomi
20
15 / 11 / 9
16,465
549
25,581
24,733
8,927
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
glazeit
Jormungandr
20
9 / 5 / 14
14,563
485
18,488
21,168
19,842
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AcidConstant
Sylvanus
16
1 / 12 / 7
10,692
356
5,921
27,835
29,128
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Reddok89
Cerberus
20
5 / 7 / 11
14,354
478
21,223
31,539
26,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 13 / 4
11,063
369
4,377
19,914
8,162
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
daescar
Da Ji
20
22 / 6 / 10
15,995
533
24,787
24,427
12,043
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 8 / 14
16,539
551
25,283
19,409
5,680
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
90
45
Kills
44
46
Deaths
46
59
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AcidConstant
Sylvanus
1
12
7
0.38
W
Guan Yu
DocWinkle
Guan Yu
3
10
13
0.95
W
Jing Wei
DopeSikh
Jing Wei
11
10
13
1.75
W
Charybdis
ErerOne
Charybdis
7
10
10
1.2
L
Cerberus
Reddok89
Cerberus
5
7
11
1.5
L
1
13
4
0.23
W
Tsukuyomi
WitchDakka
Tsukuyomi
15
11
9
1.77
L
Da Ji
daescar
Da Ji
22
6
10
4.5
W
Jormungandr
glazeit
Jormungandr
9
5
14
3.2
L
15
8
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,712
Damage
81,591
117,223
Taken
123,124
58,819
Mitigated
81,169
25,668
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AcidConstant
Sylvanus
5,921
1,764
1,119
4,655
27,835
29,128
2,379
3,592
24,243
36,919
0
W
Guan Yu
DocWinkle
Guan Yu
10,766
2,763
2,282
5,464
25,718
14,741
2,298
14,718
10,856
0
71,281
W
Jing Wei
DopeSikh
Jing Wei
24,140
18,587
0
3,473
22,451
8,180
3,620
10,678
11,373
0
72,496
W
Charybdis
ErerOne
Charybdis
13,737
8,535
0
3,966
23,153
7,129
2,995
10,628
12,254
0
63,618
L
Cerberus
Reddok89
Cerberus
21,223
540
0
8,438
31,539
26,156
490
2,631
28,908
110,022
0
L
4,377
1,300
0
32
19,914
8,162
2,554
4,677
15,237
0
54,060
W
Tsukuyomi
WitchDakka
Tsukuyomi
25,581
7,387
0
6,222
24,733
8,927
1,185
8,696
15,899
0
96,873
L
Da Ji
daescar
Da Ji
24,787
5,837
0
2,347
24,427
12,043
0
3,837
20,590
0
78,741
W
Jormungandr
glazeit
Jormungandr
18,488
4,131
0
4,261
21,168
19,842
775
6,638
14,414
77,150
0
L
25,283
1,562
249
3,224
19,409
5,680
637
3,751
15,658
96,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,067
Gold Earned
68,643
593
Minions Killed
632
0
Camps Cleared
0
2,625,624
Distance Traveled
2,401,878
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,692
356
53
2
0
415,200
1
W
Guan Yu
13,915
464
121
4
0
491,478
0
W
Jing Wei
15,181
506
95
3
0
551,398
5
W
Charybdis
12,943
431
122
4
0
494,460
0
L
Cerberus
14,354
478
222
7
0
395,363
1
L
Anhur
11,063
369
110
4
0
457,580
3
W
Tsukuyomi
16,465
549
141
5
0
538,045
0
L
Da Ji
15,995
533
88
3
0
571,946
0
W
Jormungandr
14,563
485
114
4
0
550,243
6
L
Janus
16,539
551
159
5
0
561,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role