Player Matchup

Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
MushroomPurp
Set
Level 23
God Stats
9W - 8L
1,584 SR
Queue Stats
20W - 19L
1,532 Elo+
Solo
Amaterasu
Amaterasu
PansToons
Amaterasu
Level 24
God Stats
2W - 2L
1,815 SR
Queue Stats
61W - 57L
1,421 Elo+
Solo
Discordia
Discordia
SnackGoblin
Discordia
Level 9
God Stats
2W - 2L
1,670 SR
Queue Stats
12W - 16L
1,396 Elo+
Party 1
Neith
Neith
Uchuvadov
Neith
Level 17
God Stats
0W - 1L
1,268 SR
Queue Stats
7W - 6L
1,494 Elo+
Solo
Team Averages
Level 28
1,567 SR
1,469 Elo+

VS

Team Averages
Level 19
1,464 SR
1,454 Elo+
Izanami
Izanami
BlitheTarsier
Izanami
Level 18
God Stats
10W - 5L
1,274 SR
Queue Stats
23W - 17L
1,404 Elo+
Party 2
Bacchus
Bacchus
HELIOS455
Bacchus
Level 28
God Stats
1W - 1L
1,311 SR
Queue Stats
94W - 105L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
PULQUEROMX
Zhong Kui
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 11L
1,496 Elo+
Solo
Hades
Hades
monsterd99
Hades
Level 28
God Stats
16W - 10L
1,615 SR
Queue Stats
80W - 65L
1,527 Elo+
Solo
Cliodhna
Cliodhna
vanriper1
Cliodhna
Level 17
God Stats
20W - 7L
1,620 SR
Queue Stats
25W - 20L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 6 / 0
4,670
425
1,505
11,179
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 7 / 1
5,191
472
2,068
11,446
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
PansToons
Amaterasu
10
1 / 2 / 1
5,759
524
3,672
8,660
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SnackGoblin
Discordia
8
1 / 7 / 1
5,290
481
2,093
6,374
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Uchuvadov
Neith
6
0 / 4 / 1
4,332
394
1,031
6,639
1,445
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 1 / 6
6,590
599
3,957
3,734
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
HELIOS455
Bacchus
10
0 / 1 / 8
6,157
560
1,650
4,231
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
PULQUEROMX
Zhong Kui
13
2 / 1 / 1
7,357
669
6,026
5,644
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
12
8 / 2 / 3
7,585
690
10,216
8,467
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
vanriper1
Cliodhna
13
14 / 0 / 2
7,975
725
10,168
4,351
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
26
26
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
6
0
0.17
W
Izanami
2
1
6
5
W
Bacchus
HELIOS455
Bacchus
0
1
8
4
L
1
7
1
0.21
W
Zhong Kui
PULQUEROMX
Zhong Kui
2
1
1
2.5
L
Amaterasu
PansToons
Amaterasu
1
2
1
0.75
L
Discordia
SnackGoblin
Discordia
1
7
1
0.21
L
Neith
Uchuvadov
Neith
0
4
1
0.13
W
Hades
8
2
3
4.75
W
Cliodhna
vanriper1
Cliodhna
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,369
Damage
32,017
44,298
Taken
26,427
20,411
Mitigated
14,272
7,372
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,505
350
0
1,626
11,179
8,183
0
3,278
7,901
11,512
0
W
Izanami
3,957
2,093
0
1,708
3,734
1,005
2,771
550
3,184
0
38,968
W
Bacchus
HELIOS455
Bacchus
1,650
180
0
920
4,231
3,283
570
391
3,840
12,616
0
L
2,068
1,273
0
1,229
11,446
3,152
27
3,204
8,242
0
19,244
W
Zhong Kui
PULQUEROMX
Zhong Kui
6,026
1,183
0
4,199
5,644
4,260
888
0
5,413
39,894
6,092
L
Amaterasu
PansToons
Amaterasu
3,672
1,556
0
4,322
8,660
6,173
0
4,191
4,469
0
26,401
L
Discordia
SnackGoblin
Discordia
2,093
648
0
0
6,374
1,458
0
3,376
2,998
11,493
0
L
Neith
Uchuvadov
Neith
1,031
418
0
195
6,639
1,445
0
3,183
3,456
0
12,057
W
Hades
10,216
1,442
0
4,353
8,467
4,100
1,705
2,186
6,077
45,089
0
W
Cliodhna
vanriper1
Cliodhna
10,168
1,803
0
1,922
4,351
1,624
0
267
4,084
0
38,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
35,664
146
Minions Killed
357
0
Camps Cleared
0
970,320
Distance Traveled
1,087,705
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,670
425
18
2
0
183,020
0
W
Izanami
6,590
599
80
7
0
197,131
0
W
Bacchus
6,157
560
31
3
0
246,839
4
L
Set
5,191
472
30
3
0
211,929
5
W
Zhong Kui
7,357
669
91
8
0
195,599
3
L
Amaterasu
5,759
524
55
5
0
227,568
0
L
Discordia
5,290
481
20
2
0
146,545
0
L
Neith
4,332
394
23
2
0
201,258
0
W
Hades
7,585
690
85
8
0
190,327
0
W
Cliodhna
7,975
725
70
6
0
257,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role