Player Matchup

Gilgamesh
Gilgamesh
Enixos
Gilgamesh
Level 149
God Stats
19W - 21L
1,477 SR
Queue Stats
288W - 269L
1,481 Elo+
Party 2
Achilles
Achilles
HighlanderDML
Achilles
Level 28
God Stats
11W - 8L
1,518 SR
Queue Stats
47W - 49L
1,409 Elo+
Party 1
Izanami
Izanami
Retailraw
Izanami
Level 42
God Stats
5W - 2L
1,506 SR
Queue Stats
60W - 61L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seif42
Morgan Le Fay
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 208L
1,451 Elo+
Party 2
Cerberus
Cerberus
SkunkyMonky88
Cerberus
Level 49
God Stats
6W - 9L
1,468 SR
Queue Stats
116W - 129L
1,495 Elo+
Solo
Team Averages
Level 78
1,494 SR
1,449 Elo+

VS

Team Averages
Level 99
1,575 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Lighclaun
Thor
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 339L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
OmegaObscure
Kuzenbo
Level 153
God Stats
29W - 25L
1,617 SR
Queue Stats
262W - 259L
1,530 Elo+
Solo
He Bo
He Bo
PeNinMachine
He Bo
Level 62
God Stats
2W - 1L
1,767 SR
Queue Stats
126W - 143L
1,472 Elo+
Party 3
Neith
Neith
p0rtx
Neith
Level 25
God Stats
8W - 9L
1,492 SR
Queue Stats
13W - 11L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Enixos
Gilgamesh
10
4 / 2 / 4
6,555
546
6,688
6,345
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
HighlanderDML
Achilles
9
0 / 2 / 1
5,646
471
4,684
9,866
6,449
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Retailraw
Izanami
13
14 / 0 / 2
8,028
669
11,697
6,469
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Seif42
Morgan Le Fay
11
2 / 2 / 3
6,724
560
5,241
4,927
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
SkunkyMonky88
Cerberus
11
2 / 1 / 11
6,617
551
4,121
9,053
4,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 5 / 1
5,045
420
3,928
10,122
6,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
1 / 5 / 1
6,090
508
2,492
9,954
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
OmegaObscure
Kuzenbo
11
3 / 1 / 0
6,550
546
6,055
7,850
6,708
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
2 / 5 / 1
5,919
493
3,925
9,275
1,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
p0rtx
Neith
7
1 / 6 / 1
4,794
400
2,904
6,156
778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
22
Kills
7
7
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
1
0.1
W
Gilgamesh
Enixos
Gilgamesh
4
2
4
3
W
Achilles
HighlanderDML
Achilles
0
2
1
0.25
L
Thor
1
5
1
0.3
L
Kuzenbo
OmegaObscure
Kuzenbo
3
1
0
3
L
2
5
1
0.5
W
Izanami
Retailraw
Izanami
14
0
2
15
W
Morgan Le Fay
Seif42
Morgan Le Fay
2
2
3
1.75
W
Cerberus
SkunkyMonky88
Cerberus
2
1
11
7.5
L
Neith
p0rtx
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,431
Damage
19,304
36,660
Taken
43,357
16,886
Mitigated
18,555
10,615
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,928
1,283
292
3,364
10,122
6,838
0
3,029
7,003
16,531
6,259
W
Gilgamesh
Enixos
Gilgamesh
6,688
2,020
0
1,041
6,345
2,794
0
1,312
5,033
0
32,531
W
Achilles
HighlanderDML
Achilles
4,684
1,047
202
1,417
9,866
6,449
35
5,512
4,354
0
26,517
L
Thor
2,492
711
0
2,383
9,954
2,467
0
2,023
7,805
0
35,647
L
Kuzenbo
OmegaObscure
Kuzenbo
6,055
1,900
0
2,629
7,850
6,708
338
0
7,850
31,113
0
L
3,925
215
0
2,109
9,275
1,764
0
3,123
5,943
26,309
0
W
Izanami
Retailraw
Izanami
11,697
9,019
0
2,287
6,469
1,838
1,227
1,849
4,620
0
52,969
W
Morgan Le Fay
Seif42
Morgan Le Fay
5,241
432
0
1,491
4,927
1,790
0
2,505
2,422
35,027
0
W
Cerberus
SkunkyMonky88
Cerberus
4,121
493
186
3,991
9,053
4,015
162
2,080
6,973
23,070
0
L
Neith
p0rtx
Neith
2,904
1,142
0
377
6,156
778
0
762
5,394
0
10,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
28,398
343
Minions Killed
244
0
Camps Cleared
0
1,169,238
Distance Traveled
1,050,467
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,045
420
45
4
0
194,893
3
W
Gilgamesh
6,555
546
68
6
0
272,098
2
W
Achilles
5,646
471
56
5
0
233,571
5
L
Thor
6,090
508
73
6
0
232,766
3
L
Kuzenbo
6,550
546
64
5
0
198,514
0
L
He Bo
5,919
493
48
4
0
207,036
2
W
Izanami
8,028
669
94
8
0
221,431
3
W
Morgan Le Fay
6,724
560
64
5
0
213,064
4
W
Cerberus
6,617
551
61
5
0
229,074
0
L
Neith
4,794
400
14
1
0
217,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role