Player Matchup

Thor
Thor
Haldlas
Thor
Level 110
God Stats
6W - 4L
1,545 SR
Queue Stats
138W - 100L
1,566 Elo+
Party 2
Charybdis
Charybdis
Krimson_Rose_
Charybdis
Level 146
God Stats
2W - 0L
1,374 SR
Queue Stats
54W - 48L
1,537 Elo+
Solo
Fenrir
Fenrir
PropellorHat
Fenrir
Level 108
God Stats
4W - 5L
1,628 SR
Queue Stats
253W - 219L
1,506 Elo+
Party 2
Discordia
Discordia
Xtrem DC7
Discordia
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 59L
1,557 Elo+
Solo
Ganesha
Ganesha
cheeeesydibbles
Ganesha
Level 27
God Stats
3W - 1L
1,741 SR
Queue Stats
130W - 105L
1,496 Elo+
Party 2
Team Averages
Level 83
1,558 SR
1,532 Elo+

VS

Team Averages
Level 41
1,601 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
BagaYalu丶
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,451 Elo+
Solo
Skadi
Skadi
BeefTacos44
Skadi
Level 39
God Stats
3W - 2L
1,805 SR
Queue Stats
85W - 114L
1,404 Elo+
Solo
Nu Wa
Nu Wa
CellShockVa
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 1
Merlin
Merlin
TalentG0esBY
Merlin
Level 15
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 1L
1,728 Elo+
Solo
Fenrir
Fenrir
TheJoopster
Fenrir
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 56L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Haldlas
Thor
11
4 / 0 / 8
6,308
1,262
5,665
3,039
1,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Krimson_Rose_
Charybdis
11
4 / 2 / 6
6,223
1,245
4,460
4,803
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
2 / 1 / 5
5,836
1,167
1,985
4,599
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Xtrem DC7
Discordia
11
3 / 1 / 5
6,310
1,262
5,069
2,869
1,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 10
6,128
1,226
2,087
5,290
4,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BagaYalu丶
Morgan Le Fay
9
0 / 3 / 5
5,036
1,007
3,491
4,254
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 4
5,070
1,014
2,816
2,057
445
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 3 / 2
5,499
1,100
1,888
4,372
960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
10
1 / 3 / 4
5,538
1,108
4,139
3,963
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
9
2 / 3 / 3
5,513
1,103
1,796
5,484
2,402
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
13
Kills
5
5
Deaths
13
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BagaYalu丶
Morgan Le Fay
0
3
5
0.83
L
0
1
4
2
L
2
3
2
1
W
Thor
Haldlas
Thor
4
0
8
8
W
Charybdis
Krimson_Rose_
Charybdis
4
2
6
3.5
W
Fenrir
2
1
5
4.5
L
Merlin
1
3
4
1
L
Fenrir
2
3
3
1.17
W
Discordia
Xtrem DC7
Discordia
3
1
5
5.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
14,130
20,600
Taken
20,130
11,210
Mitigated
6,506
10,587
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BagaYalu丶
Morgan Le Fay
3,491
511
686
583
4,254
1,098
0
1,349
2,859
8,470
0
L
2,816
766
570
491
2,057
445
0
405
1,610
0
7,086
L
1,888
151
39
485
4,372
960
0
1,992
2,213
6,616
0
W
Thor
Haldlas
Thor
5,665
598
1,123
1,764
3,039
1,584
441
1,241
1,798
0
8,046
W
Charybdis
Krimson_Rose_
Charybdis
4,460
1,182
252
1,336
4,803
1,860
512
2,357
2,446
0
9,486
W
Fenrir
1,985
222
383
1,382
4,599
2,637
440
2,224
2,375
0
3,489
L
Merlin
4,139
555
547
452
3,963
1,601
0
1,220
2,615
8,772
0
L
Fenrir
1,796
684
254
654
5,484
2,402
0
2,190
3,148
0
2,016
W
Discordia
Xtrem DC7
Discordia
5,069
181
287
1,185
2,869
1,018
396
1,380
1,489
19,403
0
W
2,087
91
1,289
1,586
5,290
4,111
135
2,316
2,974
3,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
26,656
57
Minions Killed
43
0
Camps Cleared
0
537,731
Distance Traveled
463,933
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,036
1,007
13
3
0
101,472
1
L
Skadi
5,070
1,014
5
1
0
66,709
1
L
Nu Wa
5,499
1,100
8
2
0
89,002
0
W
Thor
6,308
1,262
7
1
0
115,456
0
W
Charybdis
6,223
1,245
11
2
0
77,372
0
W
Fenrir
5,836
1,167
12
2
0
125,800
0
L
Merlin
5,538
1,108
13
3
0
96,701
0
L
Fenrir
5,513
1,103
4
1
0
110,049
0
W
Discordia
6,310
1,262
27
5
0
91,064
0
W
Ganesha
6,128
1,226
0
0
0
128,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role