Player Matchup

Osiris
Osiris
Crackingmoon
Osiris
Level 62
God Stats
1W - 0L
1,850 SR
Queue Stats
27W - 39L
1,401 Elo+
Solo
Ra
Ra
Heirless
Ra
Level 124
God Stats
9W - 6L
1,445 SR
Queue Stats
376W - 339L
1,661 Elo+
Party 1
Artemis
Artemis
RikudoShinsen
Artemis
Level 124
God Stats
5W - 2L
1,778 SR
Queue Stats
152W - 93L
1,639 Elo+
Party 1
Ao Kuang
Ao Kuang
Zachv09
Ao Kuang
Level 69
God Stats
31W - 23L
1,569 SR
Queue Stats
415W - 385L
1,551 Elo+
Solo
Sylvanus
Sylvanus
iPlayNeeth
Sylvanus
Level 17
God Stats
11W - 11L
1,881 SR
Queue Stats
206W - 171L
1,731 Elo+
Party 1
Team Averages
Level 79
1,705 SR
1,597 Elo+

VS

Team Averages
Level 48
1,440 SR
1,406 Elo+
Hou Yi
Hou Yi
ANNONBBABY
Hou Yi
Level 86
God Stats
0W - 3L
1,255 SR
Queue Stats
28W - 26L
1,568 Elo+
Solo
Anubis
Anubis
Card78
Anubis
Level 37
God Stats
18W - 24L
1,431 SR
Queue Stats
132W - 213L
1,376 Elo+
Party 2
Odin
Odin
EDMalachai
Odin
Level 52
God Stats
3W - 1L
1,716 SR
Queue Stats
203W - 300L
1,356 Elo+
Party 2
Nemesis
Nemesis
Smcsmack
Nemesis
Level 28
God Stats
2W - 4L
1,433 SR
Queue Stats
112W - 184L
1,398 Elo+
Party 2
Yemoja
Yemoja
Unknownsax
Yemoja
Level 36
God Stats
3W - 8L
1,365 SR
Queue Stats
104W - 174L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 0 / 0
5,916
592
4,357
5,429
2,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 0 / 5
6,491
649
7,103
3,658
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
10
2 / 2 / 3
6,212
621
4,739
5,256
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Zachv09
Ao Kuang
11
6 / 1 / 2
6,476
648
5,460
7,436
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
iPlayNeeth
Sylvanus
10
2 / 0 / 8
5,663
566
4,011
7,195
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ANNONBBABY
Hou Yi
10
2 / 1 / 0
5,647
565
3,160
4,524
996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Card78
Anubis
9
1 / 4 / 0
5,242
524
3,451
7,426
2,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 0
5,327
533
2,295
6,487
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Smcsmack
Nemesis
9
0 / 4 / 2
5,157
516
4,180
9,046
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Unknownsax
Yemoja
7
0 / 4 / 2
4,967
497
1,718
9,909
3,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
3
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ANNONBBABY
Hou Yi
2
1
0
2
L
Anubis
Card78
Anubis
1
4
0
0.25
W
Osiris
0
0
0
0
L
0
1
0
0
W
4
0
5
6.5
W
Artemis
2
2
3
1.75
L
Nemesis
Smcsmack
Nemesis
0
4
2
0.25
L
Yemoja
Unknownsax
Yemoja
0
4
2
0.25
W
Ao Kuang
Zachv09
Ao Kuang
6
1
2
7
W
Sylvanus
iPlayNeeth
Sylvanus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,670
Damage
14,804
28,974
Taken
37,392
11,764
Mitigated
12,534
10,130
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ANNONBBABY
Hou Yi
3,160
1,216
0
1,366
4,524
996
0
1,226
3,298
0
29,682
L
Anubis
Card78
Anubis
3,451
145
0
2,014
7,426
2,717
0
4,795
2,305
28,940
0
W
Osiris
4,357
1,506
0
250
5,429
2,724
0
0
4,950
0
29,584
L
2,295
922
0
2,020
6,487
3,045
0
372
6,115
0
20,118
W
7,103
1,232
101
1,350
3,658
1,128
144
912
2,746
42,577
0
W
Artemis
4,739
2,217
0
1,899
5,256
1,665
0
494
4,762
0
36,923
L
Nemesis
Smcsmack
Nemesis
4,180
1,534
0
2,452
9,046
2,476
0
4,015
4,927
0
26,456
L
Yemoja
Unknownsax
Yemoja
1,718
96
1,199
1,644
9,909
3,300
0
5,056
4,723
8,097
0
W
Ao Kuang
Zachv09
Ao Kuang
5,460
1,195
0
3,419
7,436
1,665
0
1,597
5,802
35,407
0
W
Sylvanus
iPlayNeeth
Sylvanus
4,011
1,534
749
2,362
7,195
4,582
36
2,166
5,029
14,507
4,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
26,340
336
Minions Killed
233
0
Camps Cleared
0
1,045,718
Distance Traveled
1,010,885
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,647
565
67
7
0
206,294
2
L
Anubis
5,242
524
50
5
0
173,292
1
W
Osiris
5,916
592
70
7
0
231,214
1
L
Odin
5,327
533
53
5
0
219,549
6
W
Ra
6,491
649
80
8
0
223,615
3
W
Artemis
6,212
621
77
8
0
177,657
3
L
Nemesis
5,157
516
51
5
0
211,971
4
L
Yemoja
4,967
497
12
1
0
199,779
10
W
Ao Kuang
6,476
648
76
8
0
208,079
5
W
Sylvanus
5,663
566
33
3
0
205,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role