Player Matchup

Osiris
Osiris
El_Chakal_Gaming
Osiris
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 134L
1,305 Elo+
Party 1
Horus
Horus
TETE_line1
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 161L
1,372 Elo+
Party 1
Anubis
Anubis
omyfreshswag_14
Anubis
Level 41
God Stats
4W - 6L
1,524 SR
Queue Stats
158W - 237L
1,303 Elo+
Solo
Team Averages
Level 65
1,508 SR
1,327 Elo+

VS

Team Averages
Level 65
1,384 SR
1,292 Elo+
Guan Yu
Guan Yu
RpCity6AN9
Guan Yu
Level 26
God Stats
1W - 2L
1,178 SR
Queue Stats
45W - 84L
1,165 Elo+
Solo
Danzaburou
Danzaburou
StyledSkink198
Danzaburou
Level 41
God Stats
14W - 16L
1,524 SR
Queue Stats
217W - 304L
1,371 Elo+
Solo
Ah Puch
Ah Puch
Xx805KidxX
Ah Puch
Level 129
God Stats
202W - 240L
1,450 SR
Queue Stats
283W - 370L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,369
567
3,829
18,182
20,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
10
0 / 5 / 4
7,581
583
3,233
14,558
12,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 10 / 1
8,343
642
5,901
12,211
5,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RpCity6AN9
Guan Yu
12
1 / 3 / 13
8,999
692
6,646
10,421
9,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
StyledSkink198
Danzaburou
15
13 / 0 / 2
11,495
884
18,540
5,450
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Xx805KidxX
Ah Puch
12
3 / 1 / 9
9,094
700
10,342
5,456
1,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
17
17
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Guan Yu
RpCity6AN9
Guan Yu
1
3
13
2.5
W
Danzaburou
StyledSkink198
Danzaburou
13
0
2
14
L
Horus
0
5
4
0.4
W
Ah Puch
Xx805KidxX
Ah Puch
3
1
9
7.5
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,963
Damage
35,528
44,951
Taken
21,327
38,729
Mitigated
13,848
7,244
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,829
1,145
405
1,516
18,182
20,702
0
3,965
14,217
0
17,526
W
Guan Yu
RpCity6AN9
Guan Yu
6,646
888
953
2,806
10,421
9,891
273
3,913
6,508
0
12,825
W
Danzaburou
StyledSkink198
Danzaburou
18,540
6,447
0
1,604
5,450
2,494
1,253
1,058
4,392
0
45,554
L
Horus
3,233
2,169
689
3,224
14,558
12,982
0
3,454
11,104
0
11,138
W
Ah Puch
Xx805KidxX
Ah Puch
10,342
244
126
1,218
5,456
1,463
763
1,784
3,672
37,682
0
L
5,901
270
453
957
12,211
5,045
0
3,367
8,844
27,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
29,588
82
Minions Killed
131
3
Camps Cleared
8
617,900
Distance Traveled
752,706
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,369
567
18
1
1
241,485
2
W
Guan Yu
8,999
692
16
1
1
269,193
3
W
Danzaburou
11,495
884
48
4
3
242,352
4
L
Horus
7,581
583
18
1
2
200,192
0
W
Ah Puch
9,094
700
67
5
4
241,161
3
L
Anubis
8,343
642
46
4
0
176,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role