Player Matchup

Ymir
Ymir
Gold I
JUANMA28
Ymir
Gold I
Level 120
God Stats
14W - 12L
1,574 SR
Queue Stats
53W - 48L
1,399 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,574 SR
1,399 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,500 SR
1,274 MMR
Zhong Kui
Zhong Kui
Bronze III
Tramik96
Zhong Kui
Bronze III
Level 88
God Stats
4W - 6L
1,500 SR
Queue Stats
83W - 92L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 6 / 0
20,749
768
25,659
41,681
31,511
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
BellonaBakasuraChronosKaliAgni

VS

Bans
PeleChironSkadiUllrHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Tramik96
Zhong Kui
20
6 / 6 / 0
20,352
754
27,590
35,645
40,465
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
6
Kills
6
6
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
6
0
1
L
Zhong Kui
Tramik96
Zhong Kui
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,659
Damage
27,590
41,681
Taken
35,645
31,511
Mitigated
40,465
12,383
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
25,659
13,927
0
12,383
41,681
31,511
3,043
27,327
12,707
169,288
14,299
L
Zhong Kui
Tramik96
Zhong Kui
27,590
2,420
0
12,453
35,645
40,465
2,560
22,706
12,939
148,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,749
Gold Earned
20,352
258
Minions Killed
275
13
Camps Cleared
6
477,430
Distance Traveled
438,994
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
20,749
768
258
10
13
477,430
1
L
Zhong Kui
20,352
754
275
10
6
438,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role