Player Matchup

Da Ji
Da Ji
AcidConstant
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 29L
1,132 Elo+
Party 1
Heimdallr
Heimdallr
NONIDERNITE
Heimdallr
Level 24
God Stats
2W - 3L
1,299 SR
Queue Stats
83W - 86L
1,411 Elo+
Solo
Anubis
Anubis
NeroYamada
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 21L
990 Elo+
Party 1
King Arthur
King Arthur
OberonVortigern
King Arthur
Level 21
God Stats
6W - 7L
1,663 SR
Queue Stats
130W - 97L
1,500 Elo+
Solo
Ares
Ares
Spacecadett13
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,155 Elo+
Party 1
Team Averages
Level 15
1,492 SR
1,238 Elo+

VS

Team Averages
Level 11
1,486 SR
1,475 Elo+
Olorun
Olorun
 
Olorun
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 0
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DieHardSurUnDab
Pele
Level 29
God Stats
4W - 6L
1,780 SR
Queue Stats
136W - 120L
1,470 Elo+
Solo
Jing Wei
Jing Wei
crackpipedan1el
Jing Wei
Level 20
God Stats
4W - 9L
1,149 SR
Queue Stats
54W - 88L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 3
8,080
505
6,491
9,527
3,190
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
NONIDERNITE
Heimdallr
16
7 / 1 / 5
9,753
610
8,528
6,775
2,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
NeroYamada
Anubis
13
5 / 4 / 9
8,741
546
8,154
9,445
3,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
OberonVortigern
King Arthur
13
4 / 2 / 4
8,922
558
4,700
9,187
6,201
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 5 / 8
7,227
452
3,585
8,625
4,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 5 / 3
5,654
353
0
4,043
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
 
Yemoja
5
0 / 9 / 1
5,021
314
0
10,350
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
 
Bellona
2
0 / 0 / 1
4,677
292
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 3 / 1
8,101
506
7,695
14,149
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
12
4 / 7 / 2
8,132
508
6,924
13,930
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
24
Kills
13
18
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
5
3
0.3
L
Yemoja
 
Yemoja
0
9
1
0.06
L
Bellona
 
Bellona
0
0
1
0.5
W
6
6
3
1.25
L
9
3
1
3.17
W
Heimdallr
NONIDERNITE
Heimdallr
7
1
5
9.5
W
Anubis
NeroYamada
Anubis
5
4
9
2.38
W
King Arthur
OberonVortigern
King Arthur
4
2
4
3
W
2
5
8
1.2
L
Jing Wei
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,458
Damage
14,619
43,559
Taken
42,472
19,512
Mitigated
14,648
9,484
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
0
0
0
0
4,043
745
0
1,384
2,659
0
0
L
Yemoja
 
Yemoja
0
0
0
0
10,350
6,350
0
2,544
7,806
0
0
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
6,491
3,012
125
785
9,527
3,190
4,317
0
9,527
0
32,751
L
7,695
1,955
0
4,050
14,149
4,026
0
4,055
10,094
0
39,780
W
Heimdallr
NONIDERNITE
Heimdallr
8,528
1,516
0
2,419
6,775
2,623
2,441
0
6,775
0
64,757
W
Anubis
NeroYamada
Anubis
8,154
2,382
95
4,501
9,445
3,496
2,077
0
9,445
47,051
0
W
King Arthur
OberonVortigern
King Arthur
4,700
790
181
1,378
9,187
6,201
873
0
8,183
0
42,677
W
3,585
601
0
0
8,625
4,002
214
0
8,625
15,653
0
L
Jing Wei
6,924
5,173
0
4,430
13,930
3,527
0
3,756
10,154
0
38,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,723
Gold Earned
31,585
370
Minions Killed
140
0
Camps Cleared
0
1,411,193
Distance Traveled
681,122
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,654
353
0
0
0
9,871
0
L
Yemoja
5,021
314
0
0
0
62,023
0
L
Bellona
4,677
292
0
0
0
0
0
W
Da Ji
8,080
505
55
3
0
262,612
0
L
Pele
8,101
506
70
4
0
286,136
2
W
Heimdallr
9,753
610
122
8
0
324,635
2
W
Anubis
8,741
546
81
5
0
236,247
0
W
King Arthur
8,922
558
89
6
0
298,043
0
W
Ares
7,227
452
23
1
0
289,656
1
L
Jing Wei
8,132
508
70
4
0
323,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role