Player Matchup

Olorun
Olorun
Diamond III
Bd0tbullot
Olorun
Diamond III
Level 153
God Stats
2W - 1L
1,687 SR
Queue Stats
308W - 296L
2,279 MMR
Solo
Cthulhu
Cthulhu
Diamond II
Prisingir
Cthulhu
Diamond II
Level 125
God Stats
1W - 1L
1,687 SR
Queue Stats
53W - 30L
2,500 MMR
Party 2
Khepri
Khepri
Masters
Skaldrmain
Khepri
Masters
Level 121
God Stats
6W - 8L
1,696 SR
Queue Stats
137W - 107L
2,526 MMR
Solo
Izanami
Izanami
Diamond III
T4NO
Izanami
Diamond III
Level 126
God Stats
5W - 8L
1,468 SR
Queue Stats
781W - 795L
2,280 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Veliah
Sun Wukong
Diamond II
Level 160
God Stats
4W - 5L
1,638 SR
Queue Stats
86W - 61L
2,407 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,635 SR
2,399 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,624 SR
1,996 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum II
FeelMyKarma
Chiron
Platinum II
Level 80
God Stats
5W - 2L
1,962 SR
Queue Stats
81W - 75L
2,189 MMR
Solo
Fafnir
Fafnir
Masters
Malyn
Fafnir
Masters
Level 160
God Stats
38W - 24L
1,704 SR
Queue Stats
230W - 215L
2,359 MMR
Party 1
Sol
Sol
Masters
Oïngo
Sol
Masters
Level 68
God Stats
4W - 3L
1,452 SR
Queue Stats
303W - 282L
2,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bd0tbullot
Olorun
8
1 / 2 / 1
4,958
551
3,761
4,388
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Prisingir
Cthulhu
7
0 / 1 / 0
4,049
450
1,260
5,419
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
Skaldrmain
Khepri
7
1 / 2 / 2
4,648
516
1,993
5,658
2,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
T4NO
Izanami
9
0 / 2 / 1
4,966
552
1,442
3,404
972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Veliah
Sun Wukong
10
3 / 1 / 0
5,706
634
1,839
4,818
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioTiamatOdinGebLoki

VS

Bans
UllrSusanoYemojaAwilixAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 3 / 1
5,925
658
4,299
6,070
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
 
Vulcan
10
1 / 0 / 0
5,633
626
1,628
3,148
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
10
0 / 1 / 2
5,757
640
3,906
5,389
1,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Malyn
Fafnir
8
1 / 0 / 4
5,425
603
1,227
4,689
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Oïngo
Sol
12
2 / 1 / 0
6,618
735
5,369
4,694
1,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
1
1.5
W
Vulcan
 
Vulcan
1
0
0
1
L
Olorun
Bd0tbullot
Olorun
1
2
1
0.75
W
Chiron
0
1
2
1
W
Fafnir
Malyn
Fafnir
1
0
4
3
W
Sol
Oïngo
Sol
2
1
0
2
L
Cthulhu
Prisingir
Cthulhu
0
1
0
0
L
Khepri
Skaldrmain
Khepri
1
2
2
1
L
Izanami
T4NO
Izanami
0
2
1
0.25
L
Sun Wukong
Veliah
Sun Wukong
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,295
Damage
16,429
23,687
Taken
23,990
10,176
Mitigated
8,990
7,999
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,299
2,544
0
2,448
6,070
2,282
0
2,421
3,649
0
26,699
W
Vulcan
 
Vulcan
1,628
179
0
1,466
3,148
806
0
0
3,148
43,089
0
L
Olorun
Bd0tbullot
Olorun
3,761
1,515
49
1,692
4,388
1,111
0
457
3,931
23,403
0
W
Chiron
3,906
2,445
85
2,987
5,389
1,646
0
2,059
3,330
0
39,024
W
Fafnir
Malyn
Fafnir
1,227
303
322
2,308
4,689
2,883
0
1,274
3,415
8,638
0
W
Sol
Oïngo
Sol
5,369
2,141
0
3,260
4,694
1,373
640
982
3,434
37,490
5,426
L
Cthulhu
Prisingir
Cthulhu
1,260
78
0
2,833
5,419
3,329
0
3,276
2,143
13,663
0
L
Khepri
Skaldrmain
Khepri
1,993
593
0
1,034
5,658
2,461
0
605
5,053
10,883
0
L
Izanami
T4NO
Izanami
1,442
625
0
796
3,404
972
0
1,769
1,501
0
32,638
L
Sun Wukong
Veliah
Sun Wukong
1,839
889
0
1,595
4,818
2,303
0
1,280
3,520
0
32,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
29,358
249
Minions Killed
312
0
Camps Cleared
0
872,730
Distance Traveled
901,010
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,925
658
51
6
0
194,225
3
W
Vulcan
5,633
626
90
10
0
186,601
3
L
Olorun
4,958
551
48
5
0
160,427
3
W
Chiron
5,757
640
85
9
0
156,982
3
W
Fafnir
5,425
603
13
1
0
182,007
2
W
Sol
6,618
735
73
8
0
181,195
3
L
Cthulhu
4,049
450
28
3
0
165,759
0
L
Khepri
4,648
516
16
2
0
179,438
6
L
Izanami
4,966
552
83
9
0
182,741
4
L
Sun Wukong
5,706
634
74
8
0
184,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role