Player Matchup

Anhur
Anhur
HeinzSeinEnkel
Anhur
Level 25
God Stats
19W - 5L
1,818 SR
Queue Stats
61W - 39L
1,542 Elo+
Solo
Ares
Ares
Hyperionj
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chronos
Chronos
KhalidIbnAlWalid
Chronos
Level 6
God Stats
19W - 5L
1,839 SR
Queue Stats
33W - 15L
1,908 Elo+
Solo
Ullr
Ullr
SaskeBSmazke
Ullr
Level 9
God Stats
2W - 1L
1,508 SR
Queue Stats
30W - 11L
1,843 Elo+
Solo
Neith
Neith
WARWICC
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Team Averages
Level 10
1,633 SR
1,616 Elo+

VS

Team Averages
Level 18
1,398 SR
1,260 Elo+
Odin
Odin
MrFr3G
Odin
Level 17
God Stats
2W - 2L
1,582 SR
Queue Stats
12W - 13L
1,448 Elo+
Party 1
Janus
Janus
Singerio0701
Janus
Level 27
God Stats
0W - 4L
1,516 SR
Queue Stats
20W - 37L
1,300 Elo+
Party 1
Skadi
Skadi
Snytzzy
Skadi
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 19L
1,097 Elo+
Party 1
Nemesis
Nemesis
Zuwok
Nemesis
Level 17
God Stats
2W - 7L
1,191 SR
Queue Stats
7W - 22L
1,172 Elo+
Party 1
Athena
Athena
latlante
Athena
Level 17
God Stats
0W - 2L
1,200 SR
Queue Stats
25W - 40L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
8,571
659
6,584
6,791
2,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
2 / 2 / 3
6,583
506
2,580
7,207
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
15 / 0 / 2
9,174
706
17,548
7,965
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 0 / 3
7,960
612
6,435
10,961
3,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
WARWICC
Neith
8
0 / 4 / 4
5,586
430
4,038
4,939
1,283
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
MrFr3G
Odin
8
0 / 7 / 2
5,602
431
3,742
10,148
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 7 / 1
5,298
408
2,628
10,037
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Snytzzy
Skadi
10
6 / 3 / 0
6,932
533
8,449
6,621
2,087
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Zuwok
Nemesis
8
0 / 7 / 0
5,395
415
2,088
9,740
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
latlante
Athena
7
0 / 6 / 3
5,248
404
2,003
12,331
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
29
Kills
7
7
Deaths
30
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Ares
2
2
3
1.75
W
15
0
2
16
L
Odin
MrFr3G
Odin
0
7
2
0.14
W
5
0
3
6.5
L
1
7
1
0.21
L
Skadi
Snytzzy
Skadi
6
3
0
2
W
Neith
WARWICC
Neith
0
4
4
0.5
L
Nemesis
Zuwok
Nemesis
0
7
0
0
L
Athena
latlante
Athena
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
18,910
37,863
Taken
48,877
16,645
Mitigated
22,162
14,603
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,584
3,213
0
2,504
6,791
2,395
1,448
965
5,644
0
53,954
W
Ares
2,580
353
0
2,164
7,207
5,551
485
548
6,617
17,529
0
W
17,548
5,838
0
3,168
7,965
3,513
444
1,126
6,334
60,654
5,269
L
Odin
MrFr3G
Odin
3,742
618
0
714
10,148
8,077
0
5,870
4,278
0
17,872
W
6,435
2,414
0
6,264
10,961
3,903
238
320
10,599
0
54,833
L
2,628
696
0
375
10,037
2,463
0
2,798
7,239
13,646
0
L
Skadi
Snytzzy
Skadi
8,449
5,749
0
731
6,621
2,087
45
2,957
3,664
0
29,144
W
Neith
WARWICC
Neith
4,038
2,289
0
503
4,939
1,283
0
1,368
3,481
0
17,761
L
Nemesis
Zuwok
Nemesis
2,088
923
0
1,762
9,740
3,783
0
2,276
7,464
0
31,624
L
Athena
latlante
Athena
2,003
838
0
288
12,331
5,752
0
4,832
7,499
7,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,874
Gold Earned
28,475
385
Minions Killed
161
0
Camps Cleared
0
1,159,599
Distance Traveled
1,164,675
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,571
659
115
9
0
227,172
2
W
Ares
6,583
506
31
2
0
220,889
3
W
Chronos
9,174
706
99
8
0
249,728
0
L
Odin
5,602
431
37
3
0
250,035
1
W
Ullr
7,960
612
114
9
0
261,401
5
L
Janus
5,298
408
24
2
0
220,233
1
L
Skadi
6,932
533
36
3
0
234,365
2
W
Neith
5,586
430
26
2
0
200,409
2
L
Nemesis
5,395
415
53
4
0
217,719
0
L
Athena
5,248
404
11
1
0
242,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role