Player Matchup

Chaac
Chaac
DaKILLsOnU
Chaac
Level 124
God Stats
38W - 32L
1,543 SR
Queue Stats
384W - 372L
1,571 Elo+
Party 1
Janus
Janus
MysticPix
Janus
Level 127
God Stats
26W - 17L
1,533 SR
Queue Stats
173W - 167L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Patroclez
Sylvanus
Level 126
God Stats
2W - 0L
1,560 SR
Queue Stats
594W - 568L
1,508 Elo+
Party 1
Serqet
Serqet
Rophiandis
Serqet
Level 134
God Stats
8W - 14L
1,485 SR
Queue Stats
500W - 496L
1,516 Elo+
Solo
Charybdis
Charybdis
Veballegend
Charybdis
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 53L
1,402 Elo+
Solo
Team Averages
Level 122
1,524 SR
1,505 Elo+

VS

Team Averages
Level 111
1,564 SR
1,479 Elo+
Cabrakan
Cabrakan
Equs200
Cabrakan
Level 107
God Stats
1W - 2L
1,539 SR
Queue Stats
522W - 455L
1,573 Elo+
Party 3
Hades
Hades
Goldemon666
Hades
Level 91
God Stats
0W - 3L
1,270 SR
Queue Stats
333W - 297L
1,497 Elo+
Party 3
Janus
Janus
hystrix96
Janus
Level 137
God Stats
6W - 6L
1,579 SR
Queue Stats
220W - 197L
1,464 Elo+
Party 2
Ullr
Ullr
iBaroo
Ullr
Level 82
God Stats
0W - 1L
1,744 SR
Queue Stats
5W - 11L
1,392 Elo+
Solo
Heimdallr
Heimdallr
maxhoogendijk
Heimdallr
Level 139
God Stats
18W - 10L
1,687 SR
Queue Stats
215W - 196L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
8 / 1 / 10
11,791
561
18,799
20,895
24,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
MysticPix
Janus
17
13 / 3 / 9
12,596
600
21,807
11,837
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Patroclez
Sylvanus
17
8 / 4 / 17
11,476
546
10,537
20,392
28,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Rophiandis
Serqet
19
5 / 3 / 12
12,525
596
13,140
16,446
6,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Veballegend
Charybdis
18
8 / 2 / 16
12,290
585
12,761
14,149
5,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Equs200
Cabrakan
14
3 / 11 / 9
10,742
512
10,050
25,049
30,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 9 / 1
10,741
511
11,498
22,184
12,254
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
hystrix96
Janus
17
5 / 4 / 3
10,714
510
12,177
15,997
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
iBaroo
Ullr
14
1 / 6 / 3
8,759
417
9,241
11,966
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
maxhoogendijk
Heimdallr
18
2 / 12 / 4
10,859
517
6,841
20,816
7,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
42
Kills
13
13
Deaths
42
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
1
10
13
L
Cabrakan
Equs200
Cabrakan
3
11
9
0.68
L
2
9
1
0.28
W
Janus
MysticPix
Janus
13
3
9
5.83
W
Sylvanus
Patroclez
Sylvanus
8
4
17
4.13
W
Serqet
Rophiandis
Serqet
5
3
12
3.67
W
Charybdis
Veballegend
Charybdis
8
2
16
8
L
Janus
hystrix96
Janus
5
4
3
1.63
L
Ullr
iBaroo
Ullr
1
6
3
0.42
L
Heimdallr
maxhoogendijk
Heimdallr
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,044
Damage
49,807
83,719
Taken
96,012
70,170
Mitigated
59,677
34,200
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,799
2,902
0
8,429
20,895
24,279
2,628
8,725
12,170
0
71,387
L
Cabrakan
Equs200
Cabrakan
10,050
1,795
0
2,242
25,049
30,033
0
7,545
16,485
29,773
0
L
11,498
436
34
6,359
22,184
12,254
48
6,001
16,019
65,165
0
W
Janus
MysticPix
Janus
21,807
1,673
0
1,190
11,837
4,400
2,395
6,443
5,394
78,550
0
W
Sylvanus
Patroclez
Sylvanus
10,537
3,551
7,636
8,468
20,392
28,871
1,249
6,871
13,521
36,454
12,090
W
Serqet
Rophiandis
Serqet
13,140
2,622
0
4,862
16,446
6,953
0
5,930
10,516
0
81,940
W
Charybdis
Veballegend
Charybdis
12,761
5,530
0
3,615
14,149
5,667
4,176
5,756
8,392
0
81,085
L
Janus
hystrix96
Janus
12,177
902
104
4,260
15,997
5,715
0
4,551
10,876
63,957
0
L
Ullr
iBaroo
Ullr
9,241
4,849
0
1,374
11,966
3,873
0
2,763
9,179
0
51,445
L
Heimdallr
maxhoogendijk
Heimdallr
6,841
2,909
0
4,335
20,816
7,802
3,736
8,921
11,023
0
74,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,678
Gold Earned
51,815
548
Minions Killed
488
0
Camps Cleared
0
2,121,813
Distance Traveled
1,829,526
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,791
561
112
5
0
412,880
2
L
Cabrakan
10,742
512
35
2
0
343,845
3
L
Hades
10,741
511
126
6
0
362,905
5
W
Janus
12,596
600
117
6
0
363,217
0
W
Sylvanus
11,476
546
82
4
0
408,305
2
W
Serqet
12,525
596
124
6
0
542,480
9
W
Charybdis
12,290
585
113
5
0
394,931
11
L
Janus
10,714
510
108
5
0
384,863
9
L
Ullr
8,759
417
98
5
0
369,576
2
L
Heimdallr
10,859
517
121
6
0
368,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role