Player Matchup

Kumbhakarna
Kumbhakarna
Hazedu
Kumbhakarna
Level 160
God Stats
33W - 31L
1,496 SR
Queue Stats
565W - 569L
1,602 Elo+
Solo
Achilles
Achilles
Jazi Dragon
Achilles
Level 156
God Stats
5W - 8L
1,539 SR
Queue Stats
305W - 305L
1,536 Elo+
Solo
Medusa
Medusa
ProZ CluTch
Medusa
Level 125
God Stats
1W - 1L
1,247 SR
Queue Stats
256W - 225L
1,578 Elo+
Solo
Zeus
Zeus
QualityCigarette
Zeus
Level 69
God Stats
43W - 39L
1,503 SR
Queue Stats
601W - 597L
1,506 Elo+
Solo
He Bo
He Bo
jrada
He Bo
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 131L
1,512 Elo+
Solo
Team Averages
Level 131
1,457 SR
1,547 Elo+

VS

Team Averages
Level 114
1,542 SR
1,603 Elo+
Mulan
Mulan
 
Mulan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Heat_Riser
Sol
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
MercilessFig
Kuzenbo
Level 158
God Stats
1W - 1L
1,578 SR
Queue Stats
47W - 27L
1,705 Elo+
Party 1
Scylla
Scylla
RedHawkBanz
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,701 Elo+
Solo
Ravana
Ravana
Zombomb1
Ravana
Level 117
God Stats
5W - 5L
1,631 SR
Queue Stats
181W - 170L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hazedu
Kumbhakarna
16
4 / 1 / 8
9,801
1,089
6,351
8,299
9,071
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Jazi Dragon
Achilles
15
1 / 0 / 8
8,574
953
7,507
10,332
14,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
15
3 / 0 / 5
9,256
1,028
9,011
7,321
2,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 7
9,378
1,042
14,867
9,441
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
jrada
He Bo
15
0 / 2 / 8
8,863
985
10,126
7,776
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

270

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 6 / 4
8,442
938
12,080
15,033
12,715
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 1 / 2
8,465
941
7,824
9,119
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
MercilessFig
Kuzenbo
15
0 / 2 / 5
8,460
940
9,548
14,067
17,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
14
1 / 1 / 1
8,389
932
5,246
2,704
739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Zombomb1
Ravana
15
2 / 2 / 1
8,922
991
4,710
10,625
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
12
Kills
5
5
Deaths
12
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
6
4
0.5
W
Kumbhakarna
Hazedu
Kumbhakarna
4
1
8
8
L
1
1
2
2
W
Achilles
Jazi Dragon
Achilles
1
0
8
5
L
Kuzenbo
MercilessFig
Kuzenbo
0
2
5
1.25
W
Medusa
3
0
5
5.5
W
4
2
7
3.75
L
Scylla
1
1
1
1.5
L
Ravana
Zombomb1
Ravana
2
2
1
1.25
W
He Bo
jrada
He Bo
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,862
Damage
39,408
43,169
Taken
51,548
33,295
Mitigated
38,195
1,654
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,080
1,069
0
257
15,033
12,715
0
8,429
6,604
6,648
15,341
W
Kumbhakarna
Hazedu
Kumbhakarna
6,351
52
0
0
8,299
9,071
0
4,331
3,607
21,652
0
L
7,824
1,128
0
2,790
9,119
3,192
0
6,293
2,826
22,145
1,595
W
Achilles
Jazi Dragon
Achilles
7,507
995
0
376
10,332
14,479
0
5,405
4,377
0
19,259
L
Kuzenbo
MercilessFig
Kuzenbo
9,548
2,632
0
1,128
14,067
17,371
0
8,878
5,189
18,531
0
W
Medusa
9,011
2,849
0
0
7,321
2,929
0
4,265
3,007
0
28,769
W
14,867
1,216
0
788
9,441
4,130
0
5,271
3,911
30,944
0
L
Scylla
5,246
566
0
0
2,704
739
0
1,310
1,394
26,973
0
L
Ravana
Zombomb1
Ravana
4,710
342
0
2,786
10,625
4,178
0
6,434
4,191
0
28,605
W
He Bo
jrada
He Bo
10,126
428
0
490
7,776
2,686
0
3,844
3,663
27,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,872
Gold Earned
42,678
200
Minions Killed
191
9
Camps Cleared
3
927,936
Distance Traveled
790,888
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,442
938
21
2
0
153,457
0
W
Kumbhakarna
9,801
1,089
22
2
0
194,275
0
L
Sol
8,465
941
34
4
1
175,100
0
W
Achilles
8,574
953
15
2
0
201,845
2
L
Kuzenbo
8,460
940
33
4
0
174,339
0
W
Medusa
9,256
1,028
56
6
1
177,485
0
W
Zeus
9,378
1,042
63
7
2
170,604
0
L
Scylla
8,389
932
44
5
0
104,719
1
L
Ravana
8,922
991
59
7
2
183,273
2
W
He Bo
8,863
985
44
5
6
183,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role