Player Matchup

Bastet
Bastet
 
Bastet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Draconacus
Sylvanus
Level 27
God Stats
50W - 57L
1,448 SR
Queue Stats
393W - 419L
1,377 Elo+
Solo
Jing Wei
Jing Wei
DungeunDad
Jing Wei
Level 6
God Stats
1W - 1L
1,680 SR
Queue Stats
8W - 14L
1,354 Elo+
Party 1
Ganesha
Ganesha
Esoti
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,189 Elo+
Party 1
Zeus
Zeus
NarutoUzimaki7
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,189 Elo+
Party 1
Team Averages
Level 14
1,526 SR
1,322 Elo+

VS

Team Averages
Level 15
1,443 SR
1,414 Elo+
Anubis
Anubis
IllD
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,474 Elo+
Solo
Cerberus
Cerberus
Kazuma798
Cerberus
Level 23
God Stats
46W - 64L
1,351 SR
Queue Stats
158W - 188L
1,357 Elo+
Solo
Merlin
Merlin
Kruego123
Merlin
Level 14
God Stats
23W - 20L
1,570 SR
Queue Stats
45W - 40L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
M3TALH3AD3D
Baron Samedi
Level 6
God Stats
1W - 1L
1,264 SR
Queue Stats
7W - 11L
1,307 Elo+
Party 2
Cupid
Cupid
SchismPlays
Cupid
Level 15
God Stats
28W - 16L
1,532 SR
Queue Stats
31W - 28L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 7 / 4
12,032
1,094
20,977
20,114
5,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Draconacus
Sylvanus
17
2 / 6 / 8
10,700
973
11,176
21,728
19,053
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
DungeunDad
Jing Wei
16
3 / 7 / 6
10,813
983
17,971
17,529
6,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Esoti
Ganesha
17
0 / 12 / 9
11,163
1,015
8,971
23,578
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 6 / 6
9,555
869
6,455
15,456
5,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

14

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IllD
Anubis
18
15 / 5 / 10
12,935
1,176
25,744
18,755
7,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Kazuma798
Cerberus
19
4 / 3 / 26
12,439
1,131
16,378
27,807
44,784
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Kruego123
Merlin
19
9 / 4 / 16
12,407
1,128
15,670
10,681
3,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
M3TALH3AD3D
Baron Samedi
19
4 / 0 / 19
11,361
1,033
15,623
5,254
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
6 / 0 / 21
12,574
1,143
16,077
7,206
3,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
130
12
Kills
38
38
Deaths
12
33
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
7
4
1.29
L
Sylvanus
Draconacus
Sylvanus
2
6
8
1
L
Jing Wei
DungeunDad
Jing Wei
3
7
6
0.86
L
Ganesha
Esoti
Ganesha
0
12
9
0.38
W
Anubis
IllD
Anubis
15
5
10
4
W
Cerberus
Kazuma798
Cerberus
4
3
26
5.67
W
Merlin
Kruego123
Merlin
9
4
16
4.25
W
Baron Samedi
M3TALH3AD3D
Baron Samedi
4
0
19
13.5
L
0
6
6
0.5
W
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,550
Damage
89,492
98,405
Taken
69,703
56,961
Mitigated
61,829
13,345
Healing
23,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
20,977
6,710
0
0
20,114
5,366
0
15,789
4,325
0
38,649
L
Sylvanus
Draconacus
Sylvanus
11,176
4,810
7,143
4,355
21,728
19,053
0
17,318
4,410
18,161
0
L
Jing Wei
DungeunDad
Jing Wei
17,971
10,909
0
78
17,529
6,296
0
12,115
5,414
0
51,046
L
Ganesha
Esoti
Ganesha
8,971
847
0
1,557
23,578
21,208
0
16,889
6,689
22,086
0
W
Anubis
IllD
Anubis
25,744
1,788
0
6,852
18,755
7,664
0
7,646
11,109
41,158
0
W
Cerberus
Kazuma798
Cerberus
16,378
3,232
0
4,593
27,807
44,784
0
8,424
18,762
37,878
0
W
Merlin
Kruego123
Merlin
15,670
1,312
88
808
10,681
3,007
0
4,547
6,134
30,114
0
W
Baron Samedi
M3TALH3AD3D
Baron Samedi
15,623
1,096
5,450
908
5,254
2,431
0
2,792
2,462
34,922
0
L
6,455
1,740
0
212
15,456
5,038
0
11,304
4,152
21,119
0
W
16,077
7,427
4,088
880
7,206
3,943
0
3,193
4,013
0
33,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,263
Gold Earned
61,716
172
Minions Killed
241
3
Camps Cleared
4
914,799
Distance Traveled
965,349
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,032
1,094
47
4
1
224,852
0
L
Sylvanus
10,700
973
20
2
0
181,157
0
L
Jing Wei
10,813
983
67
6
1
201,436
1
L
Ganesha
11,163
1,015
0
0
0
157,460
1
W
Anubis
12,935
1,176
49
4
1
152,438
0
W
Cerberus
12,439
1,131
62
6
2
207,567
1
W
Merlin
12,407
1,128
41
4
0
156,059
0
W
Baron Samedi
11,361
1,033
48
4
0
216,473
0
L
Zeus
9,555
869
38
3
1
149,894
0
W
Cupid
12,574
1,143
41
4
1
232,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role