Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Moonsket
Da Ji
Level 26
God Stats
0W - 1L
1,291 SR
Queue Stats
41W - 31L
1,603 Elo+
Solo
Chaac
Chaac
aShortMan
Chaac
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
289W - 294L
1,600 Elo+
Solo
Yemoja
Yemoja
jamm0710
Yemoja
Level 28
God Stats
4W - 6L
1,559 SR
Queue Stats
143W - 146L
1,565 Elo+
Solo
Team Averages
Level 27
1,470 SR
1,554 Elo+

VS

Team Averages
Level 24
1,746 SR
1,643 Elo+
Heimdallr
Heimdallr
ClysterLover
Heimdallr
Level 14
God Stats
2W - 2L
1,770 SR
Queue Stats
69W - 34L
1,735 Elo+
Party 1
Arachne
Arachne
MrHellaCrazy
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 126L
1,497 Elo+
Solo
Olorun
Olorun
Tiddiebounce
Olorun
Level 16
God Stats
8W - 4L
1,906 SR
Queue Stats
210W - 142L
1,715 Elo+
Party 1
Fafnir
Fafnir
XxPaincakesxX
Fafnir
Level 61
God Stats
3W - 0L
1,784 SR
Queue Stats
169W - 130L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
momoyaruza
Guan Yu
Level 11
God Stats
12W - 10L
1,773 SR
Queue Stats
103W - 69L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 0
5,953
595
1,733
4,970
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
 
Chernobog
8
2 / 5 / 0
5,168
517
4,618
8,715
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Moonsket
Da Ji
10
2 / 3 / 0
5,586
559
4,053
5,947
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
aShortMan
Chaac
10
0 / 2 / 2
5,469
547
5,497
8,781
6,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
jamm0710
Yemoja
8
0 / 2 / 1
4,783
478
3,107
6,832
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ClysterLover
Heimdallr
12
3 / 0 / 1
6,526
653
5,854
4,453
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
MrHellaCrazy
Arachne
10
3 / 2 / 3
6,058
606
2,047
6,472
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
10
3 / 0 / 3
6,279
628
6,428
6,174
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 1 / 7
5,676
568
2,581
7,061
5,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
momoyaruza
Guan Yu
11
4 / 2 / 0
6,396
640
6,694
8,015
8,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
13
13
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
Chernobog
 
Chernobog
2
5
0
0.4
W
Heimdallr
ClysterLover
Heimdallr
3
0
1
3.5
L
Da Ji
Moonsket
Da Ji
2
3
0
0.67
W
Arachne
MrHellaCrazy
Arachne
3
2
3
2.25
W
Olorun
3
0
3
4.5
W
0
1
7
3.5
L
Chaac
aShortMan
Chaac
0
2
2
0.5
L
Yemoja
jamm0710
Yemoja
0
2
1
0.25
W
Guan Yu
momoyaruza
Guan Yu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,008
Damage
23,604
35,245
Taken
32,175
14,964
Mitigated
19,456
8,988
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,733
217
0
792
4,970
1,095
0
107
4,861
40,470
0
L
Chernobog
 
Chernobog
4,618
2,585
0
2,080
8,715
1,915
0
4,493
4,222
0
19,404
W
Heimdallr
ClysterLover
Heimdallr
5,854
1,951
0
1,612
4,453
1,517
0
179
4,274
0
48,092
L
Da Ji
Moonsket
Da Ji
4,053
1,073
0
1,148
5,947
2,178
0
714
5,233
0
27,590
W
Arachne
MrHellaCrazy
Arachne
2,047
1,303
0
2,598
6,472
2,656
0
347
6,097
0
25,910
W
Olorun
6,428
3,267
135
4,805
6,174
2,004
600
2,054
4,096
41,891
0
W
2,581
943
876
1,668
7,061
5,087
48
2,132
4,853
13,909
0
L
Chaac
aShortMan
Chaac
5,497
1,112
0
3,905
8,781
6,118
0
0
8,781
0
31,538
L
Yemoja
jamm0710
Yemoja
3,107
361
272
791
6,832
3,658
0
3,695
3,137
14,058
0
W
Guan Yu
momoyaruza
Guan Yu
6,694
1,717
178
2,501
8,015
8,192
0
0
8,015
0
30,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
30,935
272
Minions Killed
330
0
Camps Cleared
0
1,041,651
Distance Traveled
980,237
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,953
595
104
10
0
256,640
1
L
Chernobog
5,168
517
38
4
0
192,597
0
W
Heimdallr
6,526
653
97
10
0
202,120
3
L
Da Ji
5,586
559
54
5
0
194,311
1
W
Arachne
6,058
606
60
6
0
197,487
2
W
Olorun
6,279
628
82
8
0
190,618
2
W
Fafnir
5,676
568
20
2
0
196,522
5
L
Chaac
5,469
547
66
7
0
206,091
3
L
Yemoja
4,783
478
10
1
0
192,012
1
W
Guan Yu
6,396
640
71
7
0
193,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role