Player Matchup

Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Fataiho
Hel
Level 27
God Stats
0W - 2L
1,763 SR
Queue Stats
5W - 16L
1,038 Elo+
Party 2
Izanami
Izanami
SkyismLX
Izanami
Level 25
God Stats
3W - 5L
1,248 SR
Queue Stats
178W - 157L
1,642 Elo+
Solo
Ratatoskr
Ratatoskr
Vnjrx
Ratatoskr
Level 18
God Stats
1W - 2L
1,745 SR
Queue Stats
52W - 48L
1,617 Elo+
Solo
Team Averages
Level 26
1,551 SR
1,460 Elo+

VS

Team Averages
Level 36
1,489 SR
1,510 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Farlssucks
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
IWatchSerqetXxX
Sun Wukong
Level 7
God Stats
10W - 0L
1,500 SR
Queue Stats
171W - 46L
1,678 Elo+
Party 1
Neith
Neith
Irantriss
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
poxilina
Cthulhu
Level 23
God Stats
10W - 9L
1,443 SR
Queue Stats
50W - 74L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 4 / 1
5,644
564
1,017
5,490
1,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
 
Sol
7
0 / 1 / 0
4,559
456
1,382
5,464
1,091
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
7
0 / 3 / 4
4,552
455
894
3,995
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
SkyismLX
Izanami
10
7 / 2 / 3
6,554
655
6,771
7,135
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Vnjrx
Ratatoskr
10
4 / 1 / 1
5,995
600
2,939
6,751
1,718
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 3
6,831
683
2,090
3,895
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Farlssucks
Bellona
12
2 / 0 / 0
6,507
651
6,524
5,446
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
IWatchSerqetXxX
Sun Wukong
10
4 / 1 / 2
6,525
653
3,458
5,970
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Irantriss
Neith
9
1 / 5 / 3
5,314
531
3,455
4,843
878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
poxilina
Cthulhu
9
2 / 4 / 1
5,267
527
2,110
6,470
3,775
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
10
11
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
1
0.13
L
Sol
 
Sol
0
1
0
0
W
Merlin
 
Merlin
1
1
3
2.5
W
Bellona
Farlssucks
Bellona
2
0
0
2
L
Hel
0
3
4
0.67
W
Sun Wukong
IWatchSerqetXxX
Sun Wukong
4
1
2
5
W
Neith
Irantriss
Neith
1
5
3
0.5
L
Izanami
SkyismLX
Izanami
7
2
3
4.25
L
Ratatoskr
Vnjrx
Ratatoskr
4
1
1
4.5
W
Cthulhu
poxilina
Cthulhu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,003
Damage
17,637
28,835
Taken
26,624
7,079
Mitigated
12,175
9,836
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,017
0
0
1,063
5,490
1,392
0
1,191
4,256
36,015
0
L
Sol
 
Sol
1,382
348
0
1,712
5,464
1,091
78
0
5,011
14,539
0
W
Merlin
 
Merlin
2,090
0
0
694
3,895
1,104
0
390
3,505
46,609
0
W
Bellona
Farlssucks
Bellona
6,524
807
0
2,702
5,446
4,278
0
1,340
4,106
0
35,853
L
Hel
894
91
1,033
946
3,995
803
428
473
3,478
8,190
0
W
Sun Wukong
IWatchSerqetXxX
Sun Wukong
3,458
738
0
3,170
5,970
2,140
0
1,136
4,834
0
27,814
W
Neith
Irantriss
Neith
3,455
2,014
0
640
4,843
878
602
275
4,568
0
16,204
L
Izanami
SkyismLX
Izanami
6,771
4,909
0
1,919
7,135
2,075
0
2,126
5,009
0
42,619
L
Ratatoskr
Vnjrx
Ratatoskr
2,939
1,034
0
3,163
6,751
1,718
0
564
6,062
0
24,533
W
Cthulhu
poxilina
Cthulhu
2,110
341
0
514
6,470
3,775
372
210
6,260
18,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
30,444
259
Minions Killed
312
0
Camps Cleared
0
930,684
Distance Traveled
955,619
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,644
564
83
8
0
192,165
3
L
Sol
4,559
456
22
2
0
189,696
2
W
Merlin
6,831
683
91
9
0
202,217
5
W
Bellona
6,507
651
81
8
0
213,196
1
L
Hel
4,552
455
16
2
0
170,601
2
W
Sun Wukong
6,525
653
69
7
0
220,457
1
W
Neith
5,314
531
32
3
0
165,197
0
L
Izanami
6,554
655
80
8
0
161,646
1
L
Ratatoskr
5,995
600
58
6
0
216,576
3
W
Cthulhu
5,267
527
39
4
0
154,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role