Player Matchup

Bellona
Bellona
KellyRose
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,452 Elo+
Solo
Loki
Loki
Smh trapz
Loki
Level 7
God Stats
2W - 3L
1,453 SR
Queue Stats
2W - 4L
1,366 Elo+
Solo
Nu Wa
Nu Wa
SmollGurl
Nu Wa
Level 28
God Stats
68W - 35L
1,651 SR
Queue Stats
196W - 182L
1,519 Elo+
Solo
Bacchus
Bacchus
dunkaholicdom
Bacchus
Level 29
God Stats
10W - 6L
1,612 SR
Queue Stats
147W - 116L
1,583 Elo+
Solo
Zeus
Zeus
emperatator1
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,543 SR
1,484 Elo+

VS

Team Averages
Level 40
1,511 SR
1,451 Elo+
Athena
Athena
MELCHOR 98
Athena
Level 28
God Stats
2W - 5L
1,456 SR
Queue Stats
199W - 172L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
Ribeweed96
Gilgamesh
Level 129
God Stats
2W - 1L
1,623 SR
Queue Stats
9W - 13L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
Slokaft18
Kukulkan
Level 8
God Stats
65W - 63L
1,500 SR
Queue Stats
77W - 77L
1,403 Elo+
Party 1
Discordia
Discordia
UnknownInfinit
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 285L
1,495 Elo+
Solo
Hou Yi
Hou Yi
syyahsi
Hou Yi
Level 7
God Stats
6W - 9L
1,475 SR
Queue Stats
7W - 12L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KellyRose
Bellona
20
6 / 4 / 11
16,254
1,016
25,362
25,011
23,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
20
6 / 7 / 10
14,744
922
14,709
18,702
7,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
SmollGurl
Nu Wa
20
7 / 2 / 9
16,091
1,006
31,053
17,214
6,586
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
20
10 / 6 / 14
16,472
1,030
26,069
27,089
23,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 8 / 9
13,979
874
15,008
17,355
7,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MELCHOR 98
Athena
20
7 / 4 / 14
16,689
1,043
19,921
33,337
53,771
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Ribeweed96
Gilgamesh
20
14 / 5 / 11
18,609
1,163
41,877
41,019
57,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Slokaft18
Kukulkan
20
3 / 12 / 6
14,197
887
10,659
19,068
5,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
UnknownInfinit
Discordia
20
1 / 10 / 13
14,920
933
18,661
20,271
6,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
syyahsi
Hou Yi
18
0 / 0 / 1
11,746
734
397
5,203
1,112
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
70
31
Kills
25
27
Deaths
31
53
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
KellyRose
Bellona
6
4
11
2.88
L
Athena
MELCHOR 98
Athena
7
4
14
3.5
L
Gilgamesh
Ribeweed96
Gilgamesh
14
5
11
3.9
L
Kukulkan
Slokaft18
Kukulkan
3
12
6
0.5
W
Loki
6
7
10
1.57
W
Nu Wa
SmollGurl
Nu Wa
7
2
9
5.75
L
Discordia
UnknownInfinit
Discordia
1
10
13
0.75
W
Bacchus
10
6
14
2.83
W
2
8
9
0.81
L
Hou Yi
syyahsi
Hou Yi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,201
Damage
91,515
105,371
Taken
118,898
68,264
Mitigated
123,398
10,667
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
KellyRose
Bellona
25,362
9,736
1,803
3,131
25,011
23,469
0
15,718
8,070
943
43,896
L
Athena
MELCHOR 98
Athena
19,921
4,435
0
224
33,337
53,771
0
15,995
17,342
40,540
0
L
Gilgamesh
Ribeweed96
Gilgamesh
41,877
7,384
0
2,991
41,019
57,053
0
24,135
16,884
23,433
54,274
L
Kukulkan
Slokaft18
Kukulkan
10,659
732
0
28
19,068
5,398
0
13,681
5,387
32,269
0
W
Loki
14,709
6,787
0
90
18,702
7,328
0
11,066
7,187
0
31,783
W
Nu Wa
SmollGurl
Nu Wa
31,053
7,026
87
2,454
17,214
6,586
0
10,549
5,889
72,172
0
L
Discordia
UnknownInfinit
Discordia
18,661
381
0
338
20,271
6,064
0
13,831
6,440
58,064
0
W
Bacchus
26,069
2,592
0
3,102
27,089
23,881
0
14,805
8,452
34,986
0
W
15,008
3,484
0
0
17,355
7,000
0
6,982
9,924
35,755
0
L
Hou Yi
syyahsi
Hou Yi
397
292
0
89
5,203
1,112
0
4,891
312
0
2,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,540
Gold Earned
76,161
260
Minions Killed
245
7
Camps Cleared
3
1,352,445
Distance Traveled
1,122,581
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,254
1,016
48
3
1
325,435
1
L
Athena
16,689
1,043
33
2
1
312,181
1
L
Gilgamesh
18,609
1,163
79
5
0
297,717
0
L
Kukulkan
14,197
887
47
3
0
226,227
4
W
Loki
14,744
922
32
2
1
240,917
0
W
Nu Wa
16,091
1,006
103
6
2
275,068
0
L
Discordia
14,920
933
80
5
0
261,091
0
W
Bacchus
16,472
1,030
19
1
0
282,929
1
W
Zeus
13,979
874
58
4
3
228,096
1
L
Hou Yi
11,746
734
6
0
2
25,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role