Player Matchup

Hun Batz
Hun Batz
DrFysch
Hun Batz
Level 18
God Stats
9W - 1L
1,855 SR
Queue Stats
55W - 45L
1,608 Elo+
Solo
Cerberus
Cerberus
IIIAstraIII
Cerberus
Level 89
God Stats
1W - 0L
1,726 SR
Queue Stats
153W - 137L
1,556 Elo+
Party 1
Anhur
Anhur
JustAGhoul
Anhur
Level 23
God Stats
5W - 1L
1,717 SR
Queue Stats
55W - 33L
1,563 Elo+
Party 3
Ra
Ra
SukMeikHok
Ra
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,517 Elo+
Party 3
Tiamat
Tiamat
TillySwitch
Tiamat
Level 7
God Stats
3W - 1L
1,588 SR
Queue Stats
23W - 7L
1,692 Elo+
Party 1
Team Averages
Level 34
1,677 SR
1,587 Elo+

VS

Team Averages
Level 15
1,557 SR
1,629 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Eclipsade
Kukulkan
Level 28
God Stats
9W - 8L
1,546 SR
Queue Stats
16W - 14L
1,573 Elo+
Party 2
Olorun
Olorun
IjustwantJosh
Olorun
Level 4
God Stats
2W - 3L
1,738 SR
Queue Stats
4W - 4L
1,850 Elo+
Party 2
Vamana
Vamana
bonzaix3
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrFysch
Hun Batz
13
4 / 2 / 5
7,641
1,274
4,057
5,360
2,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
IIIAstraIII
Cerberus
14
0 / 1 / 14
7,220
1,203
4,988
10,168
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
13
7 / 0 / 6
8,288
1,381
4,924
3,290
1,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 9
7,079
1,180
5,597
4,100
1,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
13
3 / 0 / 8
7,218
1,203
5,818
4,293
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

365

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 5 / 0
6,828
1,138
5,367
6,524
1,703
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
 
Bellona
12
1 / 3 / 1
6,501
1,084
3,531
5,580
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Eclipsade
Kukulkan
12
0 / 0 / 2
6,330
1,055
7,135
2,858
928
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 0
6,053
1,009
3,941
8,041
1,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
bonzaix3
Vamana
12
0 / 2 / 3
6,729
1,122
2,674
5,351
1,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
16
Kills
4
4
Deaths
16
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
5
0
0.6
L
Bellona
 
Bellona
1
3
1
0.5
W
Hun Batz
DrFysch
Hun Batz
4
2
5
3.25
L
Kukulkan
Eclipsade
Kukulkan
0
0
2
1
W
Cerberus
IIIAstraIII
Cerberus
0
1
14
7
L
0
6
0
0
W
Anhur
7
0
6
10
W
2
1
9
6.5
W
Tiamat
3
0
8
7
L
Vamana
bonzaix3
Vamana
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
22,648
27,211
Taken
28,354
17,331
Mitigated
9,249
5,834
Healing
3,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,367
1,220
0
419
6,524
1,703
0
2,553
3,788
12,466
0
L
Bellona
 
Bellona
3,531
811
0
54
5,580
2,955
0
2,623
2,792
136
9,113
W
Hun Batz
DrFysch
Hun Batz
4,057
665
0
250
5,360
2,023
0
2,344
3,016
0
11,479
L
Kukulkan
Eclipsade
Kukulkan
7,135
298
0
93
2,858
928
0
2,375
357
25,762
0
W
Cerberus
IIIAstraIII
Cerberus
4,988
338
0
3,148
10,168
10,294
0
6,598
3,570
13,333
0
L
3,941
2,083
194
694
8,041
1,911
0
5,028
2,634
12,546
0
W
Anhur
4,924
1,309
0
307
3,290
1,171
0
1,764
1,526
0
15,240
W
5,597
240
806
704
4,100
1,584
0
2,885
1,215
19,696
0
W
Tiamat
5,818
305
0
619
4,293
2,259
0
2,852
1,441
16,684
0
L
Vamana
bonzaix3
Vamana
2,674
666
636
1,157
5,351
1,752
0
2,650
2,380
0
10,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
32,441
137
Minions Killed
109
6
Camps Cleared
3
662,941
Distance Traveled
626,024
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,828
1,138
12
2
1
139,378
3
L
Bellona
6,501
1,084
10
2
0
139,304
1
W
Hun Batz
7,641
1,274
21
4
2
134,668
1
L
Kukulkan
6,330
1,055
43
7
0
131,564
0
W
Cerberus
7,220
1,203
22
4
0
128,126
0
L
Olorun
6,053
1,009
25
4
1
104,142
3
W
Anhur
8,288
1,381
20
3
1
129,407
0
W
Ra
7,079
1,180
41
7
3
138,073
0
W
Tiamat
7,218
1,203
33
6
0
132,667
0
L
Vamana
6,729
1,122
19
3
1
111,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role