Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Shmite Time
Baron Samedi
Level 19
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 4L
1,535 Elo+
Solo
Ratatoskr
Ratatoskr
ZImaPlo
Ratatoskr
Level 141
God Stats
1W - 1L
1,726 SR
Queue Stats
61W - 81L
1,433 Elo+
Solo
Anubis
Anubis
riahbhee
Anubis
Level 122
God Stats
0W - 1L
1,611 SR
Queue Stats
17W - 6L
1,700 Elo+
Party 1
Team Averages
Level 81
1,527 SR
1,533 Elo+

VS

Team Averages
Level 97
1,395 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Curly-killah
Kumbhakarna
Level 159
God Stats
3W - 4L
1,301 SR
Queue Stats
439W - 491L
1,456 Elo+
Solo
Jormungandr
Jormungandr
DylRyuKen
Jormungandr
Level 67
God Stats
3W - 2L
1,369 SR
Queue Stats
291W - 291L
1,456 Elo+
Solo
He Bo
He Bo
OnlyoneSquall
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
buddysword1
Baron Samedi
Level 105
God Stats
1W - 0L
1,305 SR
Queue Stats
93W - 88L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
8 / 3 / 12
10,231
930
20,939
17,327
15,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
 
Hachiman
13
3 / 5 / 10
7,738
703
8,529
9,704
3,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Shmite Time
Baron Samedi
14
4 / 3 / 9
8,119
738
11,031
9,297
4,411
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
ZImaPlo
Ratatoskr
14
3 / 5 / 13
8,285
753
5,814
9,823
6,123
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
riahbhee
Anubis
15
6 / 5 / 12
8,756
796
11,723
12,022
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
6 / 5 / 7
9,715
883
12,656
12,552
6,043
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Curly-killah
Kumbhakarna
15
3 / 5 / 12
9,601
873
5,205
24,350
14,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
DylRyuKen
Jormungandr
16
3 / 5 / 12
9,181
835
8,779
15,486
14,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 5 / 8
9,429
857
8,920
8,341
2,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
buddysword1
Baron Samedi
16
3 / 4 / 11
9,160
833
14,682
13,580
7,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
71
24
Kills
21
21
Deaths
24
56
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
8
3
12
4.67
L
Hachiman
 
Hachiman
3
5
10
1.6
W
Tsukuyomi
 
Tsukuyomi
6
5
7
1.9
W
Kumbhakarna
Curly-killah
Kumbhakarna
3
5
12
1.8
W
Jormungandr
DylRyuKen
Jormungandr
3
5
12
1.8
W
6
5
8
2
L
Baron Samedi
Shmite Time
Baron Samedi
4
3
9
2.83
L
Ratatoskr
ZImaPlo
Ratatoskr
3
5
13
1.9
W
Baron Samedi
buddysword1
Baron Samedi
3
4
11
2.13
L
Anubis
riahbhee
Anubis
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,036
Damage
50,242
58,173
Taken
74,309
35,938
Mitigated
45,611
23,868
Healing
25,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
20,939
578
3,359
8,357
17,327
15,556
0
8,416
8,709
36,620
0
L
Hachiman
 
Hachiman
8,529
4,849
0
408
9,704
3,857
0
7,337
2,337
0
12,827
W
Tsukuyomi
 
Tsukuyomi
12,656
2,660
1,717
774
12,552
6,043
1,266
8,207
4,063
0
22,365
W
Kumbhakarna
Curly-killah
Kumbhakarna
5,205
116
2,945
7,726
24,350
14,585
867
10,834
13,288
10,443
0
W
Jormungandr
DylRyuKen
Jormungandr
8,779
1,613
272
1,407
15,486
14,890
806
8,336
6,843
20,910
0
W
8,920
772
44
229
8,341
2,885
1,096
5,779
2,467
16,252
0
L
Baron Samedi
Shmite Time
Baron Samedi
11,031
927
2,593
2,860
9,297
4,411
0
5,698
3,551
15,169
0
L
Ratatoskr
ZImaPlo
Ratatoskr
5,814
1,294
1,636
1,692
9,823
6,123
0
6,979
2,784
0
10,374
W
Baron Samedi
buddysword1
Baron Samedi
14,682
1,042
4,939
5,305
13,580
7,208
1,098
9,399
3,955
23,918
0
L
Anubis
riahbhee
Anubis
11,723
898
0
2,963
12,022
5,991
0
8,752
3,206
22,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
47,086
102
Minions Killed
86
0
Camps Cleared
0
930,142
Distance Traveled
996,824
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,231
930
45
4
0
220,892
0
L
Hachiman
7,738
703
9
1
0
173,594
0
W
Tsukuyomi
9,715
883
16
1
0
205,662
1
W
Kumbhakarna
9,601
873
6
1
0
200,890
1
W
Jormungandr
9,181
835
23
2
0
193,618
0
W
He Bo
9,429
857
19
2
0
202,921
1
L
Baron Samedi
8,119
738
8
1
0
170,467
1
L
Ratatoskr
8,285
753
13
1
0
208,419
3
W
Baron Samedi
9,160
833
22
2
0
193,733
1
L
Anubis
8,756
796
27
2
0
156,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role