Player Matchup

Morgan Le Fay
Morgan Le Fay
MrBiGEr
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,472 SR
Queue Stats
59W - 48L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
TyeFate
Amaterasu
Level 17
God Stats
2W - 0L
1,729 SR
Queue Stats
47W - 52L
1,319 Elo+
Solo
Kukulkan
Kukulkan
taotao123
Kukulkan
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 6L
1,194 Elo+
Party 2
Fenrir
Fenrir
没有节操的咸鱼王
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,194 Elo+
Party 2
Chaac
Chaac
灰灰oxo
Chaac
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 12L
1,194 Elo+
Party 2
Team Averages
Level 11
1,540 SR
1,274 Elo+

VS

Team Averages
Level 19
1,539 SR
1,447 Elo+
Cthulhu
Cthulhu
CVJJ
Cthulhu
Level 6
God Stats
3W - 4L
1,421 SR
Queue Stats
4W - 9L
1,294 Elo+
Solo
Thor
Thor
Guardiian
Thor
Level 41
God Stats
1W - 2L
1,683 SR
Queue Stats
157W - 160L
1,425 Elo+
Party 1
Anubis
Anubis
HAZARD0X0
Anubis
Level 17
God Stats
11W - 8L
1,558 SR
Queue Stats
66W - 73L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
Mythical9399
Kukulkan
Level 28
God Stats
0W - 3L
1,296 SR
Queue Stats
4W - 7L
1,469 Elo+
Solo
Nemesis
Nemesis
lecocomb
Nemesis
Level 4
God Stats
2W - 3L
1,736 SR
Queue Stats
2W - 3L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrBiGEr
Morgan Le Fay
20
11 / 6 / 16
15,930
1,138
21,170
15,535
4,491
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TyeFate
Amaterasu
20
3 / 7 / 18
12,829
916
14,844
24,725
16,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

Kukulkan
taotao123
Kukulkan
20
8 / 8 / 22
15,303
1,093
25,032
14,784
4,334
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
11 / 9 / 16
15,531
1,109
22,794
22,367
9,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
灰灰oxo
Chaac
20
4 / 8 / 27
14,548
1,039
14,472
24,131
27,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CVJJ
Cthulhu
19
1 / 8 / 12
11,950
854
3,856
13,334
4,851
Thor
20
12 / 5 / 16
16,440
1,174
18,736
24,039
9,142
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
HAZARD0X0
Anubis
20
5 / 8 / 12
13,586
970
13,245
20,385
8,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Mythical9399
Kukulkan
20
8 / 6 / 16
15,931
1,138
36,168
19,697
6,507
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
lecocomb
Nemesis
20
12 / 10 / 11
15,533
1,110
22,516
28,746
11,535
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
105
37
Kills
38
38
Deaths
37
99
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CVJJ
Cthulhu
1
8
12
0.88
L
Thor
12
5
16
4
L
Anubis
HAZARD0X0
Anubis
5
8
12
1.38
W
Morgan Le Fay
MrBiGEr
Morgan Le Fay
11
6
16
3.17
L
Kukulkan
Mythical9399
Kukulkan
8
6
16
2.67
W
Amaterasu
TyeFate
Amaterasu
3
7
18
1.71
L
Nemesis
lecocomb
Nemesis
12
10
11
1.75
W
Kukulkan
taotao123
Kukulkan
8
8
22
2.38
W
11
9
16
2.11
W
Chaac
灰灰oxo
Chaac
4
8
27
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,312
Damage
94,521
101,542
Taken
106,201
62,487
Mitigated
40,581
16,079
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CVJJ
Cthulhu
3,856
484
0
0
13,334
4,851
0
6,245
6,839
9,582
0
L
Thor
18,736
4,153
0
0
24,039
9,142
0
10,042
13,748
0
44,175
L
Anubis
HAZARD0X0
Anubis
13,245
143
676
3,538
20,385
8,546
0
8,765
11,464
29,709
0
W
Morgan Le Fay
MrBiGEr
Morgan Le Fay
21,170
2,574
0
1,962
15,535
4,491
0
6,745
8,587
46,348
0
L
Kukulkan
Mythical9399
Kukulkan
36,168
2,429
0
1,769
19,697
6,507
0
11,047
8,180
64,527
0
W
Amaterasu
TyeFate
Amaterasu
14,844
5,872
0
4,254
24,725
16,645
0
12,637
11,830
0
25,333
L
Nemesis
lecocomb
Nemesis
22,516
11,898
54
4,513
28,746
11,535
0
11,445
16,679
0
39,519
W
Kukulkan
taotao123
Kukulkan
25,032
1,352
0
990
14,784
4,334
0
9,510
4,972
55,647
0
W
22,794
7,527
0
2,836
22,367
9,908
0
9,158
12,994
734
38,360
W
Chaac
灰灰oxo
Chaac
14,472
1,507
0
6,037
24,131
27,109
0
13,743
9,890
2,286
34,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,141
Gold Earned
73,440
228
Minions Killed
205
6
Camps Cleared
6
1,326,026
Distance Traveled
1,133,784
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,950
854
9
1
0
111,501
0
L
Thor
16,440
1,174
62
4
1
257,062
0
L
Anubis
13,586
970
38
3
1
201,940
1
W
Morgan Le Fay
15,930
1,138
39
3
3
267,295
1
L
Kukulkan
15,931
1,138
69
5
1
262,153
1
W
Amaterasu
12,829
916
17
1
0
271,119
0
L
Nemesis
15,533
1,110
27
2
3
301,128
1
W
Kukulkan
15,303
1,093
83
6
1
260,811
0
W
Fenrir
15,531
1,109
31
2
2
274,309
1
W
Chaac
14,548
1,039
58
4
0
252,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role