Player Matchup

Nemesis
Nemesis
CryIfYouDie
Nemesis
Level 46
God Stats
14W - 9L
1,618 SR
Queue Stats
110W - 105L
1,522 Elo+
Solo
Chronos
Chronos
DarkReturns666
Chronos
Level 129
God Stats
6W - 1L
1,754 SR
Queue Stats
294W - 268L
1,513 Elo+
Party 1
Cerberus
Cerberus
Raulillo96
Cerberus
Level 61
God Stats
7W - 0L
1,961 SR
Queue Stats
75W - 82L
1,469 Elo+
Party 1
Izanami
Izanami
Seliath
Izanami
Level 159
God Stats
6W - 4L
1,536 SR
Queue Stats
508W - 441L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
melado_lechal5
Gilgamesh
Level 26
God Stats
4W - 4L
1,567 SR
Queue Stats
89W - 72L
1,428 Elo+
Party 1
Team Averages
Level 84
1,687 SR
1,493 Elo+

VS

Team Averages
Level 56
1,516 SR
1,483 Elo+
Neith
Neith
Ironbreakerr
Neith
Level 49
God Stats
6W - 4L
1,552 SR
Queue Stats
83W - 74L
1,486 Elo+
Solo
Ares
Ares
PartySniper98
Ares
Level 67
God Stats
64W - 44L
1,648 SR
Queue Stats
286W - 194L
1,587 Elo+
Party 3
Ratatoskr
Ratatoskr
WarTurtle224
Ratatoskr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hades
Hades
alexcho
Hades
Level 26
God Stats
30W - 31L
1,381 SR
Queue Stats
82W - 85L
1,366 Elo+
Party 2
Loki
Loki
davidprados_18
Loki
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 118L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CryIfYouDie
Nemesis
10
4 / 0 / 2
6,136
614
4,929
3,891
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
5,726
573
5,239
4,172
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Raulillo96
Cerberus
9
0 / 0 / 5
5,388
539
2,741
9,742
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Seliath
Izanami
10
3 / 1 / 1
5,877
588
3,932
4,451
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
melado_lechal5
Gilgamesh
11
3 / 0 / 1
6,494
649
1,785
2,236
735
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,325
533
3,892
4,081
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
5,456
546
3,772
10,449
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
WarTurtle224
Ratatoskr
7
0 / 2 / 0
4,524
452
318
3,120
677
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
alexcho
Hades
11
1 / 1 / 0
6,082
608
5,232
6,840
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
5,047
505
1,311
6,242
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CryIfYouDie
Nemesis
4
0
2
5
W
1
1
2
2
L
0
2
1
0.25
L
1
3
0
0.33
W
Cerberus
Raulillo96
Cerberus
0
0
5
2.5
W
Izanami
Seliath
Izanami
3
1
1
3.5
L
Ratatoskr
WarTurtle224
Ratatoskr
0
2
0
0
L
Hades
alexcho
Hades
1
1
0
1
L
0
3
0
0
W
Gilgamesh
melado_lechal5
Gilgamesh
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,626
Damage
14,525
24,492
Taken
30,732
10,152
Mitigated
14,169
6,301
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CryIfYouDie
Nemesis
4,929
2,343
0
975
3,891
1,384
0
418
3,473
0
25,537
W
5,239
1,191
0
709
4,172
1,249
54
2,529
1,643
32,895
0
L
3,892
1,781
0
1,177
4,081
1,531
0
202
3,879
0
33,625
L
3,772
214
0
2,421
10,449
7,845
0
3,393
6,952
19,765
0
W
Cerberus
Raulillo96
Cerberus
2,741
140
0
3,628
9,742
5,248
0
4,335
5,407
14,776
0
W
Izanami
Seliath
Izanami
3,932
2,388
0
442
4,451
1,536
119
1,786
2,665
0
35,546
L
Ratatoskr
WarTurtle224
Ratatoskr
318
90
0
412
3,120
677
0
0
3,120
0
15,392
L
Hades
alexcho
Hades
5,232
176
199
4,442
6,840
2,544
165
3,770
2,818
39,293
0
L
1,311
131
0
3,186
6,242
1,572
0
259
5,983
0
29,750
W
Gilgamesh
melado_lechal5
Gilgamesh
1,785
340
0
547
2,236
735
0
0
2,236
0
22,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
26,434
281
Minions Killed
293
0
Camps Cleared
0
1,009,233
Distance Traveled
1,009,982
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,136
614
56
6
0
221,127
3
W
Chronos
5,726
573
66
7
0
205,214
4
L
Neith
5,325
533
78
8
0
168,595
2
L
Ares
5,456
546
25
3
0
198,451
1
W
Cerberus
5,388
539
26
3
0
198,556
2
W
Izanami
5,877
588
76
8
0
191,889
1
L
Ratatoskr
4,524
452
35
4
0
232,716
1
L
Hades
6,082
608
86
9
0
183,622
4
L
Loki
5,047
505
69
7
0
226,598
6
W
Gilgamesh
6,494
649
57
6
0
192,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role