Player Matchup

Anubis
Anubis
Big-Ragee
Anubis
Level 24
God Stats
35W - 25L
1,459 SR
Queue Stats
116W - 113L
1,350 Elo+
Solo
Athena
Athena
Black_Gouverneur
Athena
Level 25
God Stats
3W - 1L
1,251 SR
Queue Stats
30W - 32L
1,422 Elo+
Solo
Hun Batz
Hun Batz
Laughiin
Hun Batz
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Vulcan
Vulcan
PenguinMLR
Vulcan
Level 19
God Stats
1W - 0L
1,367 SR
Queue Stats
3W - 4L
1,255 Elo+
Solo
Fenrir
Fenrir
TheChrisBKreme
Fenrir
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Team Averages
Level 20
1,415 SR
1,405 Elo+

VS

Team Averages
Level 6
1,388 SR
1,225 Elo+
Olorun
Olorun
Biggie305
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,126 Elo+
Solo
Ra
Ra
Dwellz Santana
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Josh64920
Odin
Level 8
God Stats
3W - 8L
1,210 SR
Queue Stats
28W - 35L
1,295 Elo+
Solo
Neith
Neith
LinAemO
Neith
Level 6
God Stats
2W - 6L
1,232 SR
Queue Stats
2W - 9L
1,167 Elo+
Solo
Artemis
Artemis
Lordirmer07
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Big-Ragee
Anubis
12
5 / 6 / 4
8,160
429
3,258
12,035
4,975
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 2 / 8
9,814
517
7,819
14,069
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Laughiin
Hun Batz
16
13 / 4 / 10
10,586
557
12,540
11,102
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
PenguinMLR
Vulcan
15
6 / 4 / 1
9,121
480
10,538
13,012
5,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 3 / 6
8,706
458
6,497
10,627
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Biggie305
Olorun
12
2 / 9 / 2
7,988
420
8,123
13,823
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 11 / 3
10,084
531
9,102
12,026
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
13
2 / 4 / 1
8,007
421
5,624
13,539
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
LinAemO
Neith
14
3 / 5 / 1
8,862
466
5,827
10,772
3,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
Lordirmer07
Artemis
11
2 / 11 / 1
7,808
411
4,919
11,878
3,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
35
Kills
15
19
Deaths
40
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Big-Ragee
Anubis
5
6
4
1.17
L
Olorun
Biggie305
Olorun
2
9
2
0.33
W
5
2
8
4.5
L
6
11
3
0.68
L
Odin
2
4
1
0.63
W
Hun Batz
Laughiin
Hun Batz
13
4
10
4.5
L
Neith
LinAemO
Neith
3
5
1
0.7
L
Artemis
Lordirmer07
Artemis
2
11
1
0.23
W
Vulcan
PenguinMLR
Vulcan
6
4
1
1.63
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
33,595
60,845
Taken
62,038
35,225
Mitigated
26,535
15,544
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Big-Ragee
Anubis
3,258
381
0
3,718
12,035
4,975
287
1,502
10,372
35,027
0
L
Olorun
Biggie305
Olorun
8,123
4,575
337
4,353
13,823
4,452
0
6,511
7,312
31,826
0
W
7,819
1,893
317
4,144
14,069
15,245
0
4,980
8,258
41,083
0
L
9,102
2,307
83
2,252
12,026
3,576
1,122
3,571
8,455
36,133
0
L
Odin
5,624
952
0
3,240
13,539
10,873
21
4,141
9,398
6,590
22,379
W
Hun Batz
Laughiin
Hun Batz
12,540
3,842
0
506
11,102
4,693
821
4,275
6,504
0
52,419
L
Neith
LinAemO
Neith
5,827
2,222
454
2,610
10,772
3,877
1,197
3,617
7,155
0
43,857
L
Artemis
Lordirmer07
Artemis
4,919
2,570
0
515
11,878
3,757
2,016
3,775
8,103
0
22,721
W
Vulcan
PenguinMLR
Vulcan
10,538
1,482
0
5,791
13,012
5,377
1,067
3,603
9,409
53,481
0
W
6,497
1,723
0
1,068
10,627
4,935
1,766
3,913
6,353
0
30,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,387
Gold Earned
42,749
360
Minions Killed
288
0
Camps Cleared
0
1,605,057
Distance Traveled
1,500,171
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,160
429
48
3
0
241,321
0
L
Olorun
7,988
420
56
3
0
311,594
1
W
Athena
9,814
517
65
3
0
364,105
1
L
Ra
10,084
531
72
4
0
319,729
2
L
Odin
8,007
421
42
2
0
275,632
3
W
Hun Batz
10,586
557
82
4
0
341,425
1
L
Neith
8,862
466
78
4
0
293,370
5
L
Artemis
7,808
411
40
2
0
299,846
0
W
Vulcan
9,121
480
93
5
0
314,770
1
W
Fenrir
8,706
458
72
4
0
343,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role