Player Matchup

Raijin
Raijin
Diamond III
 
Raijin
Diamond III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Masters
HeNoobAngel
Arachne
Masters
Level 160
God Stats
58W - 35L
1,702 SR
Queue Stats
405W - 359L
3,057 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Negasubzero
Sylvanus
Diamond III
Level 154
God Stats
5W - 6L
1,544 SR
Queue Stats
9W - 14L
2,313 MMR
Solo
Hou Yi
Hou Yi
Diamond V
aalf10
Hou Yi
Diamond V
Level 156
God Stats
12W - 9L
1,778 SR
Queue Stats
139W - 125L
2,074 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,605 SR
2,089 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,586 SR
2,281 MMR
Tsukuyomi
Tsukuyomi
Diamond I
CaioFlag
Tsukuyomi
Diamond I
Level 121
God Stats
5W - 2L
1,572 SR
Queue Stats
88W - 63L
2,502 MMR
Party 1
Loki
Loki
Diamond I
Catalína
Loki
Diamond I
Level 160
God Stats
2W - 0L
1,716 SR
Queue Stats
66W - 66L
2,513 MMR
Party 1
Cerberus
Cerberus
Masters
The Main Supp
Cerberus
Masters
Level 160
God Stats
22W - 30L
1,434 SR
Queue Stats
1,071W - 1,077L
1,891 MMR
Solo
Charybdis
Charybdis
Masters
TheAℓℓex
Charybdis
Masters
Level 160
God Stats
24W - 44L
1,687 SR
Queue Stats
672W - 606L
2,960 MMR
Solo
Zeus
Zeus
Gold III
pabloccs
Zeus
Gold III
Level 157
God Stats
9W - 5L
1,520 SR
Queue Stats
238W - 223L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 3 / 0
5,653
565
2,924
5,148
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
 
Ne Zha
9
0 / 2 / 0
5,270
527
1,442
7,257
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
HeNoobAngel
Arachne
7
1 / 6 / 0
5,058
506
3,036
10,161
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Negasubzero
Sylvanus
8
1 / 3 / 1
4,958
496
3,700
8,133
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
aalf10
Hou Yi
9
1 / 4 / 0
5,354
535
3,141
6,509
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioSetAthenaOdinNike

VS

Bans
TiamatGilgameshKhepriKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaioFlag
Tsukuyomi
11
8 / 0 / 4
6,748
675
8,133
6,119
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
4 / 1 / 5
6,597
660
7,459
5,927
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cerberus
The Main Supp
Cerberus
8
0 / 1 / 4
5,022
502
1,496
4,617
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TheAℓℓex
Charybdis
11
5 / 1 / 1
6,596
660
4,552
6,695
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
10
1 / 0 / 1
5,678
568
3,178
3,254
963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
18
18
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
L
Ne Zha
 
Ne Zha
0
2
0
0
W
Tsukuyomi
CaioFlag
Tsukuyomi
8
0
4
10
W
Loki
4
1
5
6.5
L
Arachne
HeNoobAngel
Arachne
1
6
0
0.17
L
Sylvanus
Negasubzero
Sylvanus
1
3
1
0.5
W
Cerberus
The Main Supp
Cerberus
0
1
4
2
W
Charybdis
TheAℓℓex
Charybdis
5
1
1
5.5
L
Hou Yi
aalf10
Hou Yi
1
4
0
0.25
W
Zeus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,243
Damage
24,818
37,208
Taken
26,612
11,758
Mitigated
8,929
13,296
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,924
166
0
683
5,148
1,453
0
1,345
3,668
33,163
0
L
Ne Zha
 
Ne Zha
1,442
185
0
3,718
7,257
2,081
0
1,134
5,911
0
28,594
W
Tsukuyomi
CaioFlag
Tsukuyomi
8,133
2,527
0
2,554
6,119
1,874
0
1,103
4,958
0
33,167
W
Loki
7,459
1,511
0
2,753
5,927
2,920
0
558
5,319
0
28,262
L
Arachne
HeNoobAngel
Arachne
3,036
1,765
0
4,144
10,161
3,441
0
0
9,385
0
18,152
L
Sylvanus
Negasubzero
Sylvanus
3,700
1,660
274
3,110
8,133
3,334
0
1,259
6,832
19,298
8,063
W
Cerberus
The Main Supp
Cerberus
1,496
48
0
1,788
4,617
1,643
0
1,263
3,348
10,744
0
W
Charybdis
TheAℓℓex
Charybdis
4,552
2,021
0
4,628
6,695
1,529
0
1,119
5,576
0
46,383
L
Hou Yi
aalf10
Hou Yi
3,141
1,453
0
1,367
6,509
1,449
0
936
5,573
0
27,366
W
Zeus
3,178
488
0
1,412
3,254
963
0
1,746
1,386
32,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,293
Gold Earned
30,641
305
Minions Killed
338
0
Camps Cleared
0
964,647
Distance Traveled
1,077,436
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,653
565
83
8
0
178,065
3
L
Ne Zha
5,270
527
71
7
0
223,101
5
W
Tsukuyomi
6,748
675
70
7
0
239,091
1
W
Loki
6,597
660
62
6
0
218,879
3
L
Arachne
5,058
506
36
4
0
206,894
4
L
Sylvanus
4,958
496
51
5
0
176,135
5
W
Cerberus
5,022
502
34
3
0
224,432
11
W
Charybdis
6,596
660
84
8
0
201,250
4
L
Hou Yi
5,354
535
64
6
0
180,452
4
W
Zeus
5,678
568
88
9
0
193,784
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role