Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KOBALOVERURSS
Ymir
Level 90
God Stats
9W - 11L
1,411 SR
Queue Stats
383W - 417L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
KoniroSora
Ne Zha
Level 129
God Stats
0W - 6L
1,142 SR
Queue Stats
489W - 507L
1,518 Elo+
Party 1
Ra
Ra
system123
Ra
Level 99
God Stats
9W - 13L
1,479 SR
Queue Stats
639W - 667L
1,398 Elo+
Party 1
Sol
Sol
talkingshura
Sol
Level 158
God Stats
0W - 3L
1,178 SR
Queue Stats
291W - 292L
1,470 Elo+
Solo
Team Averages
Level 119
1,342 SR
1,482 Elo+

VS

Team Averages
Level 91
1,467 SR
1,559 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ekkodes
Fenrir
Level 69
God Stats
6W - 3L
1,679 SR
Queue Stats
239W - 236L
1,453 Elo+
Solo
Nike
Nike
ObalVidal
Nike
Level 76
God Stats
6W - 10L
1,290 SR
Queue Stats
45W - 55L
1,381 Elo+
Party 2
Tiamat
Tiamat
amonragod
Tiamat
Level 141
God Stats
3W - 2L
1,289 SR
Queue Stats
113W - 83L
1,690 Elo+
Party 3
Sylvanus
Sylvanus
zSlowM
Sylvanus
Level 16
God Stats
4W - 1L
1,580 SR
Queue Stats
26W - 5L
1,769 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
1
0 / 0 / 0
3,455
346
0
0
0
6
0 / 5 / 0
4,153
415
565
6,553
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
KoniroSora
Ne Zha
8
2 / 7 / 0
5,322
532
4,732
8,367
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
4,750
475
2,698
5,760
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 3 / 0
5,245
525
3,262
5,171
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
10 / 0 / 2
7,530
753
10,201
5,902
1,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
Ekkodes
Fenrir
11
5 / 1 / 4
6,438
644
3,643
7,136
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
10
1 / 1 / 1
5,702
570
1,704
5,010
2,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
amonragod
Tiamat
9
1 / 1 / 4
5,569
557
3,574
5,144
2,540
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
zSlowM
Sylvanus
7
1 / 1 / 2
4,818
482
2,248
5,763
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
18
18
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Chiron
 
Chiron
10
0
2
11
W
Fenrir
Ekkodes
Fenrir
5
1
4
7
L
0
5
0
0
L
Ne Zha
KoniroSora
Ne Zha
2
7
0
0.29
W
Nike
1
1
1
1.5
W
Tiamat
amonragod
Tiamat
1
1
4
3
L
0
3
0
0
L
1
3
0
0.33
W
Sylvanus
zSlowM
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,257
Damage
21,370
25,851
Taken
28,955
7,319
Mitigated
11,790
4,629
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
 
Chiron
10,201
5,221
200
2,261
5,902
1,859
1,517
1,176
4,642
0
47,213
W
Fenrir
Ekkodes
Fenrir
3,643
994
0
4,187
7,136
2,319
532
1,639
5,417
0
27,549
L
565
153
0
127
6,553
2,485
0
2,595
3,922
4,859
0
L
Ne Zha
KoniroSora
Ne Zha
4,732
1,908
0
456
8,367
1,965
0
1,000
7,367
0
24,557
W
Nike
1,704
80
0
289
5,010
2,244
1,182
1,582
3,428
0
23,768
W
Tiamat
amonragod
Tiamat
3,574
808
0
1,732
5,144
2,540
552
1,145
3,837
26,454
0
L
2,698
316
104
2,134
5,760
1,381
0
2,227
3,461
23,210
0
L
3,262
1,083
0
1,808
5,171
1,488
1,524
0
5,016
22,868
3,650
W
Sylvanus
zSlowM
Sylvanus
2,248
709
951
2,608
5,763
2,828
0
283
5,436
20,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
30,057
153
Minions Killed
277
0
Camps Cleared
0
717,636
Distance Traveled
969,367
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,455
346
0
0
0
0
0
W
Chiron
7,530
753
98
10
0
195,363
1
W
Fenrir
6,438
644
50
5
0
223,228
4
L
Ymir
4,153
415
13
1
0
178,092
3
L
Ne Zha
5,322
532
46
5
0
190,836
1
W
Nike
5,702
570
44
4
0
173,723
2
W
Tiamat
5,569
557
50
5
0
194,961
4
L
Ra
4,750
475
44
4
0
197,373
2
L
Sol
5,245
525
50
5
0
151,335
3
W
Sylvanus
4,818
482
35
4
0
182,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role