Player Matchup

Sol
Sol
 
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Kalmso92
Cliodhna
Level 28
God Stats
1W - 1L
1,857 SR
Queue Stats
87W - 98L
1,433 Elo+
Solo
Ymir
Ymir
RealOGz
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
speedburbeck
Artemis
Level 4
God Stats
2W - 7L
1,231 SR
Queue Stats
2W - 7L
1,146 Elo+
Party 1
Kali
Kali
xAiMz_Wanne44
Kali
Level 4
God Stats
3W - 7L
1,403 SR
Queue Stats
3W - 9L
1,146 Elo+
Party 1
Team Averages
Level 20
1,498 SR
1,345 Elo+

VS

Team Averages
Level 16
1,376 SR
1,357 Elo+
Neith
Neith
Belze_bis
Neith
Level 16
God Stats
1W - 1L
1,308 SR
Queue Stats
22W - 12L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
DragonAge1552005
Aphrodite
Level 26
God Stats
1W - 0L
1,264 SR
Queue Stats
2W - 2L
1,254 Elo+
Solo
Bellona
Bellona
Drixyz
Bellona
Level 23
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 2
Merlin
Merlin
Probxe
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
950 Elo+
Solo
Arachne
Arachne
hooomesick
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 3 / 2
10,100
459
11,016
13,891
3,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Kalmso92
Cliodhna
15
7 / 8 / 4
9,742
443
14,059
19,298
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
RealOGz
Ymir
12
0 / 9 / 6
8,037
365
6,498
18,709
17,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
speedburbeck
Artemis
14
5 / 6 / 4
9,937
452
18,771
15,726
5,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 3
8,269
376
3,269
15,962
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Belze_bis
Neith
20
9 / 0 / 4
14,196
645
21,633
13,760
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
16
4 / 2 / 11
11,416
519
7,024
14,336
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Drixyz
Bellona
17
6 / 8 / 13
11,510
523
12,401
22,676
22,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Probxe
Merlin
15
3 / 5 / 4
9,794
445
7,832
13,283
4,502
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
hooomesick
Arachne
20
12 / 1 / 8
12,781
581
17,668
20,901
12,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
15
Kills
34
34
Deaths
16
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
2
0.67
W
Neith
Belze_bis
Neith
9
0
4
11
W
Aphrodite
4
2
11
4.75
W
Bellona
Drixyz
Bellona
6
8
13
1.56
L
Cliodhna
Kalmso92
Cliodhna
7
8
4
1.13
W
Merlin
Probxe
Merlin
3
5
4
1
L
Ymir
RealOGz
Ymir
0
9
6
0.33
W
Arachne
hooomesick
Arachne
12
1
8
16
L
Artemis
speedburbeck
Artemis
5
6
4
1.17
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,613
Damage
66,558
83,586
Taken
84,956
42,277
Mitigated
55,219
15,738
Healing
40,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,016
2,811
0
7,135
13,891
3,746
0
399
13,492
90,866
0
W
Neith
Belze_bis
Neith
21,633
6,560
0
6,124
13,760
7,062
6,688
5,619
8,141
0
136,321
W
Aphrodite
7,024
1,953
5,923
8,469
14,336
9,214
1,054
2,603
11,733
32,418
0
W
Bellona
Drixyz
Bellona
12,401
3,060
0
5,720
22,676
22,341
1,655
2,415
20,261
11,643
46,563
L
Cliodhna
Kalmso92
Cliodhna
14,059
2,212
0
5,033
19,298
8,650
0
2,657
16,641
0
61,340
W
Merlin
Probxe
Merlin
7,832
863
0
2,700
13,283
4,502
1,217
1,618
11,665
41,916
0
L
Ymir
RealOGz
Ymir
6,498
813
0
1,738
18,709
17,351
0
3,111
15,598
20,300
0
W
Arachne
hooomesick
Arachne
17,668
13,082
567
11,048
20,901
12,100
2,048
5,259
15,642
0
90,116
L
Artemis
speedburbeck
Artemis
18,771
6,606
0
1,157
15,726
5,097
242
5,495
10,231
0
54,111
L
3,269
1,078
0
675
15,962
7,433
494
5,210
10,752
0
26,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
59,697
441
Minions Killed
586
0
Camps Cleared
0
1,921,079
Distance Traveled
2,146,665
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,100
459
180
8
0
388,109
4
W
Neith
14,196
645
227
10
0
418,786
3
W
Aphrodite
11,416
519
52
2
0
438,234
0
W
Bellona
11,510
523
103
5
0
428,498
3
L
Cliodhna
9,742
443
86
4
0
383,940
1
W
Merlin
9,794
445
64
3
0
405,174
3
L
Ymir
8,037
365
20
1
0
389,265
0
W
Arachne
12,781
581
140
6
0
455,973
3
L
Artemis
9,937
452
95
4
0
367,648
0
L
Kali
8,269
376
60
3
0
392,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role