Player Matchup

Apollo
Apollo
AdanteBloodmoon
Apollo
Level 143
God Stats
3W - 0L
1,607 SR
Queue Stats
120W - 149L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
Mizukage07
Cthulhu
Level 48
God Stats
12W - 8L
1,535 SR
Queue Stats
195W - 263L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
bramabullgr87
Kukulkan
Level 59
God Stats
43W - 49L
1,316 SR
Queue Stats
105W - 126L
1,228 Elo+
Party 1
Team Averages
Level 83
1,486 SR
1,300 Elo+

VS

Team Averages
Level 93
1,502 SR
1,310 Elo+
Bakasura
Bakasura
ChemicTj
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
DocBones88
Gilgamesh
Level 113
God Stats
1W - 5L
1,438 SR
Queue Stats
95W - 132L
1,327 Elo+
Solo
Susano
Susano
bblaazze
Susano
Level 159
God Stats
269W - 256L
1,568 SR
Queue Stats
479W - 576L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 11
12,274
877
11,626
9,959
3,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Mizukage07
Cthulhu
16
10 / 4 / 13
11,896
850
19,043
14,456
25,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
bramabullgr87
Kukulkan
14
6 / 4 / 10
10,622
759
9,522
7,547
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChemicTj
Bakasura
11
2 / 13 / 2
8,718
623
2,296
16,968
6,787
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
DocBones88
Gilgamesh
12
2 / 3 / 3
9,270
662
7,346
16,677
13,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
bblaazze
Susano
14
5 / 12 / 3
10,587
756
14,437
16,359
7,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
28
Kills
9
9
Deaths
28
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
1
11
17.5
L
Bakasura
ChemicTj
Bakasura
2
13
2
0.23
L
Gilgamesh
DocBones88
Gilgamesh
2
3
3
1.17
W
Cthulhu
Mizukage07
Cthulhu
10
4
13
4.13
L
Susano
bblaazze
Susano
5
12
3
0.54
W
Kukulkan
bramabullgr87
Kukulkan
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
24,079
31,962
Taken
50,004
31,610
Mitigated
28,060
6,882
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,626
7,334
0
1,885
9,959
3,703
1,540
140
9,558
0
46,620
L
Bakasura
ChemicTj
Bakasura
2,296
1,257
27
1,329
16,968
6,787
62
9,626
6,486
0
9,048
L
Gilgamesh
DocBones88
Gilgamesh
7,346
1,652
0
1,127
16,677
13,841
0
10,699
5,096
0
27,693
W
Cthulhu
Mizukage07
Cthulhu
19,043
3,591
96
4,631
14,456
25,802
260
0
13,305
30,518
0
L
Susano
bblaazze
Susano
14,437
3,563
0
358
16,359
7,432
0
6,713
9,325
0
35,003
W
Kukulkan
bramabullgr87
Kukulkan
9,522
459
136
134
7,547
2,105
414
520
7,027
25,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,792
Gold Earned
28,575
168
Minions Killed
134
7
Camps Cleared
5
759,636
Distance Traveled
709,402
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,274
877
81
6
5
260,355
0
L
Bakasura
8,718
623
25
2
1
202,264
4
L
Gilgamesh
9,270
662
57
4
4
268,931
1
W
Cthulhu
11,896
850
42
3
0
256,308
0
L
Susano
10,587
756
52
4
0
238,207
0
W
Kukulkan
10,622
759
45
3
2
242,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role