Player Matchup

Horus
Horus
Fabulous-Choco
Horus
Level 148
God Stats
1W - 0L
1,426 SR
Queue Stats
111W - 59L
1,743 Elo+
Party 2
Bastet
Bastet
Sp3ckySaiyan_
Bastet
Level 149
God Stats
5W - 1L
1,729 SR
Queue Stats
171W - 67L
1,786 Elo+
Party 2
Discordia
Discordia
SuperGamon14
Discordia
Level 160
God Stats
3W - 1L
1,628 SR
Queue Stats
135W - 68L
1,748 Elo+
Party 2
Team Averages
Level 152
1,594 SR
1,759 Elo+

VS

Team Averages
Level 111
1,866 SR
1,676 Elo+
Merlin
Merlin
Catapum9994
Merlin
Level 142
God Stats
5W - 2L
1,998 SR
Queue Stats
330W - 131L
1,784 Elo+
Party 1
Gilgamesh
Gilgamesh
greanadier_117
Gilgamesh
Level 108
God Stats
8W - 3L
1,826 SR
Queue Stats
196W - 106L
1,689 Elo+
Party 1
Charybdis
Charybdis
r_alpha2
Charybdis
Level 84
God Stats
1W - 1L
1,775 SR
Queue Stats
53W - 64L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 14
10,434
745
10,145
17,323
10,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
11 / 3 / 10
11,365
812
18,858
12,111
4,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SuperGamon14
Discordia
15
8 / 0 / 10
10,749
768
10,998
10,118
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 5 / 0
9,727
695
11,759
12,334
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
greanadier_117
Gilgamesh
11
0 / 9 / 3
8,095
578
8,145
17,935
9,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
r_alpha2
Charybdis
11
1 / 10 / 2
8,554
611
4,517
14,300
1,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
24
Kills
4
4
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
0
0.6
W
5
1
14
12
W
11
3
10
5.33
W
Discordia
SuperGamon14
Discordia
8
0
10
13
L
Gilgamesh
greanadier_117
Gilgamesh
0
9
3
0.17
L
Charybdis
r_alpha2
Charybdis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
24,421
39,552
Taken
44,569
19,055
Mitigated
13,458
18,204
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,759
455
0
1,265
12,334
2,264
0
2,131
10,070
42,337
0
W
10,145
4,439
3,358
9,352
17,323
10,939
560
4,191
12,826
0
25,430
W
18,858
4,565
0
1,685
12,111
4,526
858
4,008
7,687
0
35,424
W
Discordia
SuperGamon14
Discordia
10,998
726
153
3,656
10,118
3,590
1,132
3,627
6,215
49,793
0
L
Gilgamesh
greanadier_117
Gilgamesh
8,145
2,974
0
1,489
17,935
9,369
0
6,903
10,456
0
18,816
L
Charybdis
r_alpha2
Charybdis
4,517
1,832
0
699
14,300
1,825
0
2,468
11,413
0
21,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
26,376
154
Minions Killed
154
8
Camps Cleared
3
835,519
Distance Traveled
662,098
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,727
695
92
7
1
232,021
1
W
Horus
10,434
745
38
3
2
274,832
1
W
Bastet
11,365
812
34
2
3
296,484
1
W
Discordia
10,749
768
82
6
3
264,203
2
L
Gilgamesh
8,095
578
19
1
1
226,891
3
L
Charybdis
8,554
611
43
3
1
203,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role