Player Matchup

Cupid
Cupid
Higimy
Cupid
Level 106
God Stats
1W - 2L
1,213 SR
Queue Stats
199W - 185L
1,510 Elo+
Party 1
Chaac
Chaac
LuisCastillo107
Chaac
Level 68
God Stats
3W - 2L
1,564 SR
Queue Stats
25W - 46L
1,309 Elo+
Solo
Sol
Sol
RenRenx
Sol
Level 28
God Stats
23W - 24L
1,530 SR
Queue Stats
57W - 81L
1,321 Elo+
Party 2
King Arthur
King Arthur
SheqRequiem
King Arthur
Level 42
God Stats
1W - 1L
1,047 SR
Queue Stats
34W - 42L
1,455 Elo+
Party 1
Nemesis
Nemesis
Xaleus
Nemesis
Level 81
God Stats
6W - 11L
1,426 SR
Queue Stats
273W - 329L
1,429 Elo+
Party 2
Team Averages
Level 65
1,356 SR
1,405 Elo+

VS

Team Averages
Level 48
1,528 SR
1,401 Elo+
Zeus
Zeus
NotEpicBalls
Zeus
Level 39
God Stats
9W - 8L
1,622 SR
Queue Stats
178W - 197L
1,429 Elo+
Solo
Achilles
Achilles
V3rmillionVern
Achilles
Level 80
God Stats
2W - 7L
1,405 SR
Queue Stats
327W - 369L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
YoungStein02
Ratatoskr
Level 29
God Stats
4W - 8L
1,286 SR
Queue Stats
42W - 50L
1,317 Elo+
Party 3
Merlin
Merlin
deerhunter26
Merlin
Level 59
God Stats
24W - 21L
1,536 SR
Queue Stats
160W - 205L
1,334 Elo+
Solo
Ullr
Ullr
tstuder14
Ullr
Level 35
God Stats
7W - 4L
1,790 SR
Queue Stats
58W - 52L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Higimy
Cupid
9
2 / 2 / 3
5,528
553
5,686
5,605
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 1
6,227
623
1,366
2,791
1,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
11
4 / 0 / 2
6,336
634
5,413
6,041
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
SheqRequiem
King Arthur
9
2 / 3 / 1
5,403
540
2,581
7,538
3,088
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Xaleus
Nemesis
11
5 / 0 / 2
6,560
656
3,542
5,178
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,327
333
0
0
0
Achilles
7
3 / 3 / 2
4,821
482
4,447
8,357
6,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
YoungStein02
Ratatoskr
7
0 / 4 / 1
4,607
461
1,433
7,320
1,685
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
7
0 / 7 / 0
4,548
455
3,073
6,229
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
7
2 / 2 / 3
4,807
481
3,740
6,456
1,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
16
Kills
5
5
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
Higimy
Cupid
2
2
3
1.75
W
3
0
1
3.5
L
0
0
0
0
W
Sol
4
0
2
5
W
King Arthur
SheqRequiem
King Arthur
2
3
1
0.83
L
Achilles
3
3
2
1.33
W
Nemesis
Xaleus
Nemesis
5
0
2
6
L
Ratatoskr
YoungStein02
Ratatoskr
0
4
1
0.13
L
Merlin
0
7
0
0
L
Ullr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
12,693
27,153
Taken
28,362
9,237
Mitigated
11,385
9,930
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Higimy
Cupid
5,686
3,244
256
1,959
5,605
1,338
836
227
5,109
0
27,945
W
1,366
225
0
1,265
2,791
1,383
280
398
2,318
0
28,234
L
0
0
0
0
0
0
0
0
0
0
0
W
Sol
5,413
2,609
0
2,846
6,041
1,954
499
2,260
3,454
30,534
3,896
W
King Arthur
SheqRequiem
King Arthur
2,581
402
0
831
7,538
3,088
298
206
7,144
0
19,792
L
Achilles
4,447
630
0
868
8,357
6,578
0
1,318
7,039
4,405
9,196
W
Nemesis
Xaleus
Nemesis
3,542
1,514
0
2,773
5,178
1,474
149
521
4,486
0
33,679
L
Ratatoskr
YoungStein02
Ratatoskr
1,433
212
0
950
7,320
1,685
0
585
6,691
0
21,204
L
Merlin
3,073
401
0
486
6,229
1,798
0
2,836
3,306
19,553
0
L
Ullr
3,740
2,119
0
2,554
6,456
1,324
0
0
6,412
0
17,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,054
Gold Earned
22,110
301
Minions Killed
131
0
Camps Cleared
0
987,188
Distance Traveled
728,503
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,528
553
45
5
0
175,956
0
W
Chaac
6,227
623
66
7
0
193,339
2
L
Zeus
3,327
333
0
0
0
0
0
W
Sol
6,336
634
73
7
0
192,655
5
W
King Arthur
5,403
540
36
4
0
199,389
2
L
Achilles
4,821
482
18
2
0
187,291
0
W
Nemesis
6,560
656
81
8
0
225,849
5
L
Ratatoskr
4,607
461
49
5
0
195,343
0
L
Merlin
4,548
455
42
4
0
161,923
1
L
Ullr
4,807
481
22
2
0
183,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role