Player Matchup

Kukulkan
Kukulkan
ImActuallyBad420
Kukulkan
Level 9
God Stats
8W - 3L
1,735 SR
Queue Stats
15W - 8L
1,634 Elo+
Solo
Sylvanus
Sylvanus
LoRezBootyHoez
Sylvanus
Level 28
God Stats
31W - 46L
1,546 SR
Queue Stats
257W - 288L
1,553 Elo+
Solo
Bellona
Bellona
Loki Lane Bot
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,747 Elo+
Solo
Rama
Rama
Unkn0wn-Sl1aye3r
Rama
Level 25
God Stats
5W - 2L
1,569 SR
Queue Stats
31W - 26L
1,548 Elo+
Solo
Thanatos
Thanatos
zTimmss
Thanatos
Level 18
God Stats
2W - 2L
1,248 SR
Queue Stats
67W - 71L
1,614 Elo+
Solo
Team Averages
Level 22
1,519 SR
1,619 Elo+

VS

Team Averages
Level 15
1,631 SR
1,685 Elo+
Arachne
Arachne
LeanBeanCream
Arachne
Level 22
God Stats
17W - 6L
1,839 SR
Queue Stats
36W - 24L
1,633 Elo+
Solo
Scylla
Scylla
XxeshopUKxX
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 136L
1,631 Elo+
Solo
Izanami
Izanami
il77ya
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,718 Elo+
Solo
Bastet
Bastet
trulavish
Bastet
Level 8
God Stats
2W - 1L
1,814 SR
Queue Stats
4W - 2L
1,728 Elo+
Solo
King Arthur
King Arthur
uCapitalist
King Arthur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 22L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,145
610
4,165
3,279
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
13
4 / 1 / 11
8,748
583
6,867
10,599
13,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
14
3 / 2 / 2
8,284
552
10,364
14,600
13,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 2 / 5
7,992
533
4,369
7,254
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
zTimmss
Thanatos
14
5 / 2 / 3
8,518
568
5,856
10,529
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
2 / 2 / 0
6,198
413
2,613
6,163
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
14
1 / 4 / 1
7,606
507
3,186
7,136
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
il77ya
Izanami
13
1 / 5 / 2
7,675
512
6,855
11,789
3,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
trulavish
Bastet
8
0 / 7 / 2
5,698
380
1,779
8,224
2,937
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
uCapitalist
King Arthur
13
3 / 3 / 1
7,935
529
11,109
14,619
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
7
7
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Arachne
2
2
0
1
W
Sylvanus
4
1
11
9.5
W
Bellona
3
2
2
2
W
3
2
5
2.75
L
Scylla
1
4
1
0.38
L
Izanami
il77ya
Izanami
1
5
2
0.4
L
Bastet
trulavish
Bastet
0
7
2
0.14
L
King Arthur
uCapitalist
King Arthur
3
3
1
1.17
W
Thanatos
zTimmss
Thanatos
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,621
Damage
25,542
46,261
Taken
47,931
34,163
Mitigated
23,105
28,183
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,165
210
0
990
3,279
1,286
190
0
3,279
62,702
0
L
Arachne
2,613
1,920
0
1,145
6,163
1,572
64
1,241
4,922
0
17,792
W
Sylvanus
6,867
1,451
1,818
5,808
10,599
13,109
1,202
1,087
9,348
30,756
0
W
Bellona
10,364
2,874
0
5,853
14,600
13,113
48
543
13,013
10,709
43,313
W
4,369
2,848
56
2,069
7,254
2,937
2,466
937
6,289
0
39,946
L
Scylla
3,186
0
0
995
7,136
1,993
0
2,453
4,683
46,507
0
L
Izanami
il77ya
Izanami
6,855
4,706
0
2,801
11,789
3,109
0
3,881
7,908
0
59,287
L
Bastet
trulavish
Bastet
1,779
648
0
0
8,224
2,937
0
2,729
5,495
0
11,795
L
King Arthur
uCapitalist
King Arthur
11,109
1,978
0
4,149
14,619
13,494
30
3,142
11,477
0
47,346
W
Thanatos
zTimmss
Thanatos
5,856
1,878
0
11,589
10,529
3,718
0
441
9,940
0
52,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,687
Gold Earned
35,112
480
Minions Killed
358
0
Camps Cleared
0
1,415,597
Distance Traveled
1,207,476
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,145
610
129
9
0
300,354
6
L
Arachne
6,198
413
42
3
0
152,696
2
W
Sylvanus
8,748
583
47
3
0
263,751
1
W
Bellona
8,284
552
99
7
0
257,364
2
W
Rama
7,992
533
95
6
0
265,469
6
L
Scylla
7,606
507
96
6
0
274,524
8
L
Izanami
7,675
512
114
8
0
269,459
1
L
Bastet
5,698
380
17
1
0
263,127
0
L
King Arthur
7,935
529
89
6
0
247,670
4
W
Thanatos
8,518
568
110
7
0
328,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role