Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fortepianino
Ah Muzen Cab
Level 55
God Stats
0W - 2L
1,518 SR
Queue Stats
29W - 46L
1,418 Elo+
Party 1
Xing Tian
Xing Tian
Kulfoniacz
Xing Tian
Level 99
God Stats
0W - 2L
1,247 SR
Queue Stats
45W - 58L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
MakaronowyNinja
Cliodhna
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 54L
1,447 Elo+
Party 1
Charybdis
Charybdis
MordechaiPepino
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,442 Elo+
Party 1
Sol
Sol
Paczomat
Sol
Level 92
God Stats
1W - 2L
1,662 SR
Queue Stats
45W - 56L
1,456 Elo+
Party 1
Team Averages
Level 81
1,485 SR
1,445 Elo+

VS

Team Averages
Level 118
1,383 SR
1,442 Elo+
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Dreuze
The Morrigan
Level 120
God Stats
1W - 1L
1,286 SR
Queue Stats
51W - 44L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Loskyter
Gilgamesh
Level 95
God Stats
3W - 4L
1,372 SR
Queue Stats
40W - 49L
1,474 Elo+
Solo
Medusa
Medusa
Salsamanderboi
Medusa
Level 125
God Stats
3W - 0L
1,540 SR
Queue Stats
10W - 11L
1,510 Elo+
Solo
Poseidon
Poseidon
xCristian98
Poseidon
Level 129
God Stats
1W - 1L
1,219 SR
Queue Stats
1W - 1L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fortepianino
Ah Muzen Cab
14
2 / 6 / 5
8,630
719
8,212
12,614
4,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Kulfoniacz
Xing Tian
14
3 / 6 / 5
9,009
751
7,554
18,877
21,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
14
6 / 9 / 4
9,443
787
14,177
12,416
4,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
MordechaiPepino
Charybdis
14
0 / 5 / 7
7,814
651
5,937
11,101
4,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 5
8,145
679
9,130
12,106
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 4 / 15
10,093
841
9,364
15,302
9,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
Dreuze
The Morrigan
19
11 / 0 / 9
12,329
1,027
16,215
7,531
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Loskyter
Gilgamesh
15
4 / 2 / 14
10,357
863
6,815
14,994
10,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 4 / 12
10,892
908
13,514
11,083
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
xCristian98
Poseidon
17
6 / 3 / 15
10,621
885
15,604
10,099
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
13
Kills
32
32
Deaths
13
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
4
15
2.88
W
The Morrigan
Dreuze
The Morrigan
11
0
9
15.5
L
Ah Muzen Cab
Fortepianino
Ah Muzen Cab
2
6
5
0.75
L
Xing Tian
Kulfoniacz
Xing Tian
3
6
5
0.92
W
Gilgamesh
Loskyter
Gilgamesh
4
2
14
5.5
L
Cliodhna
6
9
4
0.89
L
Charybdis
MordechaiPepino
Charybdis
0
5
7
0.7
L
2
6
5
0.75
W
7
4
12
3.25
W
Poseidon
xCristian98
Poseidon
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
61,512
67,114
Taken
59,009
40,305
Mitigated
31,594
10,554
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,364
2,579
0
4,435
15,302
9,955
114
4,764
10,538
0
24,440
W
The Morrigan
Dreuze
The Morrigan
16,215
2,673
0
1,974
7,531
2,797
386
2,975
4,556
47,075
0
L
Ah Muzen Cab
Fortepianino
Ah Muzen Cab
8,212
2,553
34
2,912
12,614
4,678
193
5,147
7,341
0
30,997
L
Xing Tian
Kulfoniacz
Xing Tian
7,554
509
397
2,417
18,877
21,096
0
7,550
11,077
21,289
0
W
Gilgamesh
Loskyter
Gilgamesh
6,815
1,502
1,453
1,450
14,994
10,180
65
3,892
11,102
0
13,069
L
Cliodhna
14,177
866
0
688
12,416
4,797
0
6,490
5,758
0
24,001
L
Charybdis
MordechaiPepino
Charybdis
5,937
2,386
0
1,283
11,101
4,329
0
6,794
4,201
0
26,735
L
9,130
2,629
0
2,823
12,106
5,405
0
5,000
6,918
30,436
2,312
W
13,514
6,753
0
3,478
11,083
5,028
369
3,917
7,166
0
38,842
W
Poseidon
xCristian98
Poseidon
15,604
1,298
0
2,339
10,099
3,634
199
971
9,128
46,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
54,292
245
Minions Killed
296
5
Camps Cleared
11
958,073
Distance Traveled
1,106,438
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,093
841
35
3
1
226,533
0
W
The Morrigan
12,329
1,027
90
8
2
232,840
3
L
Ah Muzen Cab
8,630
719
64
5
1
180,716
0
L
Xing Tian
9,009
751
24
2
0
213,759
3
W
Gilgamesh
10,357
863
17
1
0
248,366
0
L
Cliodhna
9,443
787
20
2
1
179,436
1
L
Charybdis
7,814
651
64
5
1
189,993
1
L
Sol
8,145
679
73
6
2
194,169
1
W
Medusa
10,892
908
71
6
6
200,364
1
W
Poseidon
10,621
885
83
7
2
198,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role