Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Eu4ically
Achilles
Level 120
God Stats
31W - 16L
1,671 SR
Queue Stats
583W - 540L
1,545 Elo+
Party 2
Rama
Rama
Spazdude99
Rama
Level 137
God Stats
3W - 5L
1,428 SR
Queue Stats
149W - 123L
1,576 Elo+
Solo
Team Averages
Level 133
1,520 SR
1,524 Elo+

VS

Team Averages
Level 125
1,617 SR
1,540 Elo+
Mulan
Mulan
Parmacrack
Mulan
Level 126
God Stats
6W - 2L
1,629 SR
Queue Stats
205W - 184L
1,525 Elo+
Solo
Kukulkan
Kukulkan
SavySavy
Kukulkan
Level 125
God Stats
5W - 3L
1,611 SR
Queue Stats
221W - 194L
1,536 Elo+
Party 1
Cupid
Cupid
TheRealBenefit
Cupid
Level 155
God Stats
14W - 14L
1,584 SR
Queue Stats
791W - 787L
1,577 Elo+
Solo
Ares
Ares
peterbanjo
Ares
Level 105
God Stats
26W - 18L
1,654 SR
Queue Stats
686W - 671L
1,563 Elo+
Solo
Set
Set
yguygcmgh
Set
Level 115
God Stats
10W - 8L
1,607 SR
Queue Stats
253W - 211L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 5 / 5
8,162
480
8,706
13,462
6,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
 
Bastet
13
3 / 6 / 5
7,814
460
8,455
15,254
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
12
1 / 10 / 5
7,203
424
7,386
19,484
16,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Eu4ically
Achilles
13
2 / 5 / 2
8,182
481
7,327
15,954
15,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 2 / 0
8,817
519
2,644
8,849
2,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 2 / 10
9,210
542
11,456
12,625
10,570
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SavySavy
Kukulkan
16
4 / 4 / 14
10,203
600
14,383
9,294
3,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
8 / 0 / 6
11,209
659
7,357
5,615
2,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 16
9,729
572
10,677
14,244
15,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 3 / 13
10,430
614
10,164
14,607
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
11
Kills
28
28
Deaths
11
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
5
1.1
L
Bastet
 
Bastet
3
6
5
0.92
L
Ares
 
Ares
1
10
5
0.35
L
Achilles
Eu4ically
Achilles
2
5
2
0.6
W
Mulan
1
2
10
3
W
Kukulkan
SavySavy
Kukulkan
4
4
14
2.75
L
2
2
0
1
W
8
0
6
11
W
7
2
16
7.5
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,518
Damage
54,037
73,003
Taken
56,385
45,677
Mitigated
38,615
18,406
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,706
71
1,591
5,016
13,462
6,176
0
6,829
6,469
48,534
0
L
Bastet
 
Bastet
8,455
2,683
0
3,629
15,254
4,930
0
4,896
10,186
0
47,557
L
Ares
 
Ares
7,386
634
0
1,174
19,484
16,855
0
8,607
10,711
31,699
0
L
Achilles
Eu4ically
Achilles
7,327
1,470
0
4,117
15,954
15,210
0
2,832
13,072
0
47,768
W
Mulan
11,456
1,605
0
5,269
12,625
10,570
0
2,439
10,142
0
64,197
W
Kukulkan
SavySavy
Kukulkan
14,383
1,364
0
2,138
9,294
3,440
0
1,826
7,330
77,032
0
L
2,644
1,937
0
2,879
8,849
2,506
0
1,344
7,505
0
64,435
W
7,357
4,987
238
3,576
5,615
2,519
1,685
741
4,832
0
87,511
W
10,677
750
472
2,553
14,244
15,773
0
6,534
7,356
25,859
0
W
10,164
4,512
0
6,662
14,607
6,313
0
3,951
10,440
0
81,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
50,781
471
Minions Killed
581
0
Camps Cleared
0
1,593,074
Distance Traveled
1,684,753
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,162
480
104
6
0
326,561
9
L
Bastet
7,814
460
88
5
0
336,655
4
L
Ares
7,203
424
48
3
0
306,965
6
L
Achilles
8,182
481
97
6
0
320,486
2
W
Mulan
9,210
542
123
7
0
322,324
5
W
Kukulkan
10,203
600
142
8
0
320,094
0
L
Rama
8,817
519
134
8
0
302,407
8
W
Cupid
11,209
659
169
10
0
341,398
3
W
Ares
9,729
572
30
2
0
351,052
7
W
Set
10,430
614
117
7
0
349,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role