Player Matchup

Xing Tian
Xing Tian
DropTheMike6668
Xing Tian
Level 39
God Stats
5W - 2L
1,692 SR
Queue Stats
9W - 6L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
GrimBladeOmega9
Kuzenbo
Level 26
God Stats
7W - 11L
1,608 SR
Queue Stats
8W - 11L
1,699 Elo+
Solo
Charybdis
Charybdis
cyberchakan
Charybdis
Level 81
God Stats
1W - 2L
1,535 SR
Queue Stats
103W - 102L
1,477 Elo+
Party 1
Team Averages
Level 49
1,612 SR
1,537 Elo+

VS

Team Averages
Level 68
1,570 SR
1,479 Elo+
Fenrir
Fenrir
Buy AntiHeal937
Fenrir
Level 28
God Stats
13W - 5L
1,761 SR
Queue Stats
161W - 99L
1,552 Elo+
Solo
Chronos
Chronos
ImaPunchEmDown
Chronos
Level 87
God Stats
2W - 0L
1,470 SR
Queue Stats
69W - 81L
1,443 Elo+
Party 2
Sobek
Sobek
Upth3Y0ppa
Sobek
Level 88
God Stats
14W - 12L
1,479 SR
Queue Stats
153W - 192L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DropTheMike6668
Xing Tian
9
1 / 6 / 2
6,386
639
4,613
11,040
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 2
6,527
653
2,901
10,973
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
cyberchakan
Charybdis
10
3 / 9 / 1
7,160
716
7,949
11,268
4,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
9,071
907
10,573
9,754
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
10 / 0 / 9
8,984
898
13,366
6,862
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
10
0 / 4 / 17
7,788
779
4,401
10,318
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
19
19
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
Xing Tian
DropTheMike6668
Xing Tian
1
6
2
0.33
L
1
4
2
0.5
W
10
0
9
14.5
W
Sobek
0
4
17
2.13
L
Charybdis
cyberchakan
Charybdis
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,463
Damage
28,340
33,281
Taken
26,934
20,672
Mitigated
18,733
1,686
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,573
1,968
0
2,859
9,754
6,791
797
2,200
7,351
0
24,265
L
Xing Tian
DropTheMike6668
Xing Tian
4,613
209
15
917
11,040
5,774
0
6,258
4,298
11,532
0
L
2,901
1,238
0
168
10,973
10,708
0
7,148
3,430
6,486
0
W
13,366
5,586
0
3,436
6,862
2,494
1,106
2,325
4,413
39,397
0
W
Sobek
4,401
863
0
2,331
10,318
9,448
252
2,848
7,220
13,151
0
L
Charybdis
cyberchakan
Charybdis
7,949
3,504
0
586
11,268
4,190
119
4,148
6,456
0
25,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,073
Gold Earned
25,843
57
Minions Killed
104
2
Camps Cleared
7
445,765
Distance Traveled
582,490
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,071
907
23
2
2
210,496
3
L
Xing Tian
6,386
639
15
2
0
138,363
0
L
Kuzenbo
6,527
653
7
1
0
169,879
0
W
Chronos
8,984
898
69
7
5
191,189
3
W
Sobek
7,788
779
12
1
0
180,805
2
L
Charybdis
7,160
716
35
4
2
137,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role