Player Matchup

Ares
Ares
Elvistacular
Ares
Level 25
God Stats
41W - 11L
1,781 SR
Queue Stats
57W - 22L
1,707 Elo+
Party 2
Cabrakan
Cabrakan
Lmao Rain
Cabrakan
Level 41
God Stats
1W - 1L
1,344 SR
Queue Stats
114W - 50L
1,650 Elo+
Party 2
Vulcan
Vulcan
Mr Melon7421
Vulcan
Level 80
God Stats
1W - 3L
1,277 SR
Queue Stats
348W - 313L
1,488 Elo+
Party 2
Loki
Loki
RicochetR3D
Loki
Level 160
God Stats
34W - 9L
1,799 SR
Queue Stats
252W - 166L
1,708 Elo+
Party 2
Ullr
Ullr
xxTheSurvivorxx
Ullr
Level 96
God Stats
56W - 53L
1,623 SR
Queue Stats
242W - 234L
1,588 Elo+
Party 2
Team Averages
Level 80
1,565 SR
1,628 Elo+

VS

Team Averages
Level 84
1,663 SR
1,585 Elo+
Heimdallr
Heimdallr
Bonkies
Heimdallr
Level 27
God Stats
3W - 2L
1,608 SR
Queue Stats
100W - 64L
1,618 Elo+
Party 1
Geb
Geb
Geb1930
Geb
Level 11
God Stats
9W - 5L
1,734 SR
Queue Stats
9W - 5L
1,618 Elo+
Party 3
Ao Kuang
Ao Kuang
LucaLovin
Ao Kuang
Level 124
God Stats
4W - 1L
1,593 SR
Queue Stats
53W - 48L
1,577 Elo+
Party 3
Charybdis
Charybdis
SA NMP7916
Charybdis
Level 109
God Stats
2W - 2L
1,792 SR
Queue Stats
443W - 402L
1,544 Elo+
Party 3
Merlin
Merlin
th3_w4lk3rs_v2
Merlin
Level 148
God Stats
5W - 5L
1,587 SR
Queue Stats
503W - 439L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 12
7,584
474
2,983
14,357
11,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Lmao Rain
Cabrakan
13
5 / 2 / 12
8,728
546
7,924
8,894
8,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
15
12 / 0 / 11
9,649
603
12,113
6,575
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
14 / 1 / 13
9,828
614
12,602
9,938
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 1 / 8
9,667
604
13,947
9,058
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bonkies
Heimdallr
8
1 / 23 / 2
6,329
396
2,125
25,174
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Geb
9
1 / 7 / 4
6,798
425
2,687
12,783
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
LucaLovin
Ao Kuang
11
3 / 6 / 1
7,617
476
2,973
9,258
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
SA NMP7916
Charybdis
12
2 / 8 / 1
7,569
473
5,444
14,231
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 1
7,730
483
6,124
10,572
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
16
46
Kills
7
7
Deaths
50
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bonkies
Heimdallr
1
23
2
0.09
W
4
3
12
3.33
L
Geb
1
7
4
0.43
W
Cabrakan
Lmao Rain
Cabrakan
5
2
12
5.5
L
Ao Kuang
LucaLovin
Ao Kuang
3
6
1
0.58
W
Vulcan
12
0
11
17.5
W
14
1
13
20.5
L
Charybdis
SA NMP7916
Charybdis
2
8
1
0.31
L
0
6
1
0.08
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,569
Damage
19,353
48,822
Taken
72,018
30,538
Mitigated
26,560
12,570
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bonkies
Heimdallr
2,125
824
0
2,134
25,174
7,143
0
7,286
17,684
0
7,096
W
2,983
537
622
2,405
14,357
11,820
787
1,914
12,443
18,423
0
L
Geb
2,687
546
270
1,551
12,783
8,334
0
4,349
8,337
8,740
0
W
Cabrakan
Lmao Rain
Cabrakan
7,924
833
0
1,790
8,894
8,428
51
1,899
6,995
45,371
0
L
Ao Kuang
LucaLovin
Ao Kuang
2,973
626
0
2,105
9,258
3,404
0
3,434
5,816
11,808
5,769
W
Vulcan
12,113
3,141
102
2,340
6,575
2,672
830
2,497
4,078
67,094
0
W
12,602
4,724
0
3,338
9,938
3,964
468
2,324
7,614
0
57,275
L
Charybdis
SA NMP7916
Charybdis
5,444
2,344
0
3,480
14,231
4,059
0
4,730
9,429
0
52,634
L
6,124
387
0
955
10,572
3,620
810
2,828
7,732
51,194
0
W
13,947
6,813
0
1,973
9,058
3,654
3,504
2,902
6,156
0
66,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,456
Gold Earned
36,043
429
Minions Killed
258
0
Camps Cleared
0
1,596,342
Distance Traveled
1,173,097
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,329
396
3
0
0
261,274
1
W
Ares
7,584
474
19
1
0
272,528
3
L
Geb
6,798
425
20
1
0
209,856
19
W
Cabrakan
8,728
546
99
6
0
296,792
1
L
Ao Kuang
7,617
476
42
3
0
233,584
0
W
Vulcan
9,649
603
96
6
0
327,800
0
W
Loki
9,828
614
93
6
0
371,640
0
L
Charybdis
7,569
473
82
5
0
242,207
2
L
Merlin
7,730
483
111
7
0
226,176
4
W
Ullr
9,667
604
122
8
0
327,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role