Player Matchup

Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Go Back One
Discordia
Level 159
God Stats
14W - 12L
1,584 SR
Queue Stats
983W - 984L
1,470 Elo+
Party 1
Mercury
Mercury
RG WORRIOR
Mercury
Level 116
God Stats
3W - 10L
1,191 SR
Queue Stats
197W - 226L
1,429 Elo+
Solo
Team Averages
Level 133
1,425 SR
1,466 Elo+

VS

Team Averages
Level 97
1,550 SR
1,481 Elo+
Baron Samedi
Baron Samedi
NoseGamerHd
Baron Samedi
Level 107
God Stats
18W - 16L
1,575 SR
Queue Stats
261W - 344L
1,448 Elo+
Solo
Artemis
Artemis
RuthlessMind94
Artemis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
ohmineponer
Bacchus
Level 146
God Stats
1W - 4L
1,574 SR
Queue Stats
61W - 72L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 9 / 3
6,714
671
5,924
14,029
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Go Back One
Discordia
10
1 / 1 / 2
6,462
646
6,062
4,145
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
RG WORRIOR
Mercury
10
3 / 5 / 0
7,022
702
3,899
8,554
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NoseGamerHd
Baron Samedi
12
5 / 2 / 10
8,075
808
7,803
6,808
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 10
7,395
740
6,754
7,053
3,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ohmineponer
Bacchus
12
7 / 0 / 8
8,338
834
8,208
8,376
9,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
15
15
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
9
3
0.17
L
Discordia
Go Back One
Discordia
1
1
2
2
W
Baron Samedi
NoseGamerHd
Baron Samedi
5
2
10
5
L
Mercury
RG WORRIOR
Mercury
3
5
0
0.6
W
3
2
10
4
W
Bacchus
ohmineponer
Bacchus
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,885
Damage
22,765
26,728
Taken
22,237
12,956
Mitigated
14,905
3,512
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,924
2,641
0
3,258
14,029
8,978
0
8,406
4,630
0
20,200
L
Discordia
Go Back One
Discordia
6,062
214
0
139
4,145
1,144
0
2,361
1,648
16,141
0
W
Baron Samedi
NoseGamerHd
Baron Samedi
7,803
636
1,855
2,797
6,808
2,692
0
1,932
4,618
27,600
0
L
Mercury
RG WORRIOR
Mercury
3,899
1,833
0
115
8,554
2,834
0
4,061
4,135
0
14,018
W
6,754
4,008
0
0
7,053
3,049
725
1,905
4,776
0
14,262
W
Bacchus
ohmineponer
Bacchus
8,208
677
0
1,373
8,376
9,164
0
1,737
6,292
17,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,198
Gold Earned
23,808
89
Minions Killed
102
3
Camps Cleared
5
558,433
Distance Traveled
522,908
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,714
671
31
3
0
180,939
2
L
Discordia
6,462
646
38
4
1
174,600
1
W
Baron Samedi
8,075
808
51
5
4
178,941
7
L
Mercury
7,022
702
20
2
2
202,894
2
W
Artemis
7,395
740
21
2
1
156,837
0
W
Bacchus
8,338
834
30
3
0
187,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role