Player Matchup

Raijin
Raijin
BlazeWebster19
Raijin
Level 27
God Stats
4W - 8L
1,438 SR
Queue Stats
71W - 79L
1,318 Elo+
Solo
Mulan
Mulan
Devinxsparkles
Mulan
Level 50
God Stats
21W - 18L
1,515 SR
Queue Stats
227W - 268L
1,416 Elo+
Party 1
Charybdis
Charybdis
ErerOne
Charybdis
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 78L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Pitosaurio
Cthulhu
Level 7
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Snowflake907
Ares
Level 7
God Stats
1W - 2L
1,464 SR
Queue Stats
4W - 5L
1,506 Elo+
Party 1
Team Averages
Level 23
1,504 SR
1,429 Elo+

VS

Team Averages
Level 15
1,600 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Montime
Anubis
Level 28
God Stats
13W - 8L
1,865 SR
Queue Stats
282W - 177L
1,615 Elo+
Solo
Osiris
Osiris
Taybuddy
Osiris
Level 25
God Stats
16W - 10L
1,512 SR
Queue Stats
46W - 51L
1,409 Elo+
Solo
Ganesha
Ganesha
mehdi3andbadi
Ganesha
Level 6
God Stats
3W - 3L
1,624 SR
Queue Stats
10W - 18L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
4 / 4 / 0
3,726
745
1,808
3,273
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
3,616
723
1,180
4,614
1,920
Charybdis
ErerOne
Charybdis
1
0 / 0 / 0
2,589
518
0
0
0
Cthulhu
Pitosaurio
Cthulhu
3
0 / 2 / 1
2,862
572
396
2,522
1,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

4
0 / 2 / 0
3,015
603
537
3,564
1,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
2 / 0 / 1
3,571
714
2,149
1,300
312
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
 
Thor
4
0 / 5 / 2
3,069
614
0
3,163
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Montime
Anubis
8
6 / 0 / 0
4,672
934
2,745
1,787
656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Taybuddy
Osiris
7
3 / 0 / 0
4,560
912
2,945
2,471
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
5
0 / 0 / 3
3,374
675
820
2,731
1,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
11
11
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
W
Thor
 
Thor
0
5
2
0.2
L
4
4
0
1
L
0
3
0
0
L
Charybdis
ErerOne
Charybdis
0
0
0
0
W
Anubis
Montime
Anubis
6
0
0
6
L
Cthulhu
Pitosaurio
Cthulhu
0
2
1
0.25
L
0
2
0
0
W
Osiris
Taybuddy
Osiris
3
0
0
3
W
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,921
Damage
8,659
13,973
Taken
11,452
5,045
Mitigated
4,706
910
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,149
1,748
0
524
1,300
312
904
251
1,012
0
15,420
W
Thor
 
Thor
0
0
0
0
3,163
905
0
1,201
1,760
0
0
L
1,808
643
0
0
3,273
517
0
1,968
1,305
9,515
0
L
1,180
401
0
739
4,614
1,920
0
0
4,614
0
13,251
L
Charybdis
ErerOne
Charybdis
0
0
0
0
0
0
0
0
0
0
311
W
Anubis
Montime
Anubis
2,745
377
0
967
1,787
656
43
212
1,551
16,563
0
L
Cthulhu
Pitosaurio
Cthulhu
396
66
0
39
2,522
1,035
0
580
1,942
2,357
0
L
537
314
0
132
3,564
1,573
0
1,017
2,547
3,904
0
W
Osiris
Taybuddy
Osiris
2,945
1,415
0
472
2,471
1,794
189
0
2,471
0
16,107
W
Ganesha
820
294
15
1,060
2,731
1,039
184
737
1,917
5,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,808
Gold Earned
19,246
71
Minions Killed
119
0
Camps Cleared
0
428,811
Distance Traveled
473,386
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,571
714
38
8
0
102,170
2
W
Thor
3,069
614
0
0
0
63,132
0
L
Raijin
3,726
745
16
3
0
85,908
0
L
Mulan
3,616
723
42
8
0
107,303
1
L
Charybdis
2,589
518
3
1
0
12,493
0
W
Anubis
4,672
934
38
8
0
96,533
0
L
Cthulhu
2,862
572
6
1
0
115,050
0
L
Ares
3,015
603
4
1
0
108,057
0
W
Osiris
4,560
912
39
8
0
104,949
1
W
Ganesha
3,374
675
4
1
0
106,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role