Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
AMagicalgoat566
Persephone
Level 89
God Stats
24W - 20L
1,654 SR
Queue Stats
70W - 77L
1,476 Elo+
Party 3
Olorun
Olorun
Fuego26-265
Olorun
Level 66
God Stats
30W - 18L
1,702 SR
Queue Stats
491W - 526L
1,494 Elo+
Solo
Athena
Athena
GrayFullbustxr
Athena
Level 67
God Stats
14W - 12L
1,612 SR
Queue Stats
75W - 90L
1,395 Elo+
Party 2
Cupid
Cupid
Maki-uwu
Cupid
Level 105
God Stats
1W - 0L
1,468 SR
Queue Stats
37W - 32L
1,592 Elo+
Party 2
Team Averages
Level 90
1,587 SR
1,491 Elo+

VS

Team Averages
Level 74
1,499 SR
1,442 Elo+
Arachne
Arachne
HiGroundOB1
Arachne
Level 76
God Stats
11W - 7L
1,587 SR
Queue Stats
169W - 173L
1,501 Elo+
Solo
Olorun
Olorun
Himkioo
Olorun
Level 54
God Stats
1W - 1L
1,260 SR
Queue Stats
121W - 138L
1,419 Elo+
Party 1
Odin
Odin
James_Artorias13
Odin
Level 69
God Stats
1W - 1L
1,681 SR
Queue Stats
232W - 233L
1,408 Elo+
Party 1
Sol
Sol
Oxsana_
Sol
Level 104
God Stats
9W - 7L
1,504 SR
Queue Stats
151W - 123L
1,489 Elo+
Solo
Susano
Susano
PurgeDie
Susano
Level 67
God Stats
1W - 1L
1,461 SR
Queue Stats
119W - 133L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
4 / 2 / 5
7,889
493
9,026
11,194
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
AMagicalgoat566
Persephone
14
3 / 2 / 0
9,180
574
9,344
6,801
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
14
1 / 2 / 4
8,224
514
10,549
9,729
5,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 9
7,235
452
3,258
12,489
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Maki-uwu
Cupid
14
6 / 0 / 4
8,406
525
10,675
8,918
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HiGroundOB1
Arachne
12
3 / 1 / 3
7,835
490
5,352
10,234
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Himkioo
Olorun
14
2 / 2 / 1
8,132
508
10,145
15,608
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 1
7,601
475
2,773
11,141
9,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
11
0 / 6 / 2
6,835
427
7,364
10,881
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Susano
PurgeDie
Susano
11
3 / 4 / 3
7,110
444
4,895
11,489
3,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
8
8
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
5
3.25
W
Persephone
AMagicalgoat566
Persephone
3
2
0
1.5
W
Olorun
1
2
4
1.5
W
1
2
9
2.75
L
Arachne
HiGroundOB1
Arachne
3
1
3
4.5
L
Olorun
Himkioo
Olorun
2
2
1
1.25
L
0
2
1
0.25
W
Cupid
Maki-uwu
Cupid
6
0
4
8
L
Sol
0
6
2
0.17
L
Susano
PurgeDie
Susano
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,852
Damage
30,529
49,131
Taken
59,353
28,238
Mitigated
29,251
19,212
Healing
20,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,026
3,524
0
4,394
11,194
4,255
0
4,133
7,061
0
50,041
W
Persephone
AMagicalgoat566
Persephone
9,344
183
0
2,676
6,801
2,473
806
0
6,799
56,998
0
W
Olorun
10,549
4,759
531
5,699
9,729
5,423
0
5,478
4,251
56,007
0
W
3,258
575
0
1,450
12,489
12,981
73
4,264
8,225
13,377
0
L
Arachne
HiGroundOB1
Arachne
5,352
3,767
0
5,048
10,234
7,284
0
4,451
5,783
0
14,898
L
Olorun
Himkioo
Olorun
10,145
4,531
120
8,910
15,608
5,415
468
7,730
7,878
57,608
0
L
2,773
921
0
1,795
11,141
9,771
0
6,340
4,801
0
44,364
W
Cupid
Maki-uwu
Cupid
10,675
5,887
681
3,781
8,918
3,106
330
3,634
5,284
0
66,886
L
Sol
7,364
1,868
0
1,904
10,881
3,284
0
1,394
9,487
46,862
0
L
Susano
PurgeDie
Susano
4,895
492
0
2,910
11,489
3,497
0
3,450
8,039
0
30,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
37,513
459
Minions Killed
375
0
Camps Cleared
0
1,519,104
Distance Traveled
1,475,456
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,889
493
87
5
0
330,649
0
W
Persephone
9,180
574
122
8
0
294,359
0
W
Olorun
8,224
514
119
7
0
269,657
5
W
Athena
7,235
452
19
1
0
330,772
5
L
Arachne
7,835
490
28
2
0
315,704
6
L
Olorun
8,132
508
120
8
0
261,094
1
L
Odin
7,601
475
95
6
0
321,418
2
W
Cupid
8,406
525
112
7
0
293,667
3
L
Sol
6,835
427
82
5
0
268,676
1
L
Susano
7,110
444
50
3
0
308,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role