Player Matchup

Ganesha
Ganesha
IzmondTheThief
Ganesha
Level 14
God Stats
2W - 3L
1,237 SR
Queue Stats
14W - 20L
1,373 Elo+
Solo
Susano
Susano
Rufzaya
Susano
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 52L
1,500 Elo+
Party 2
Zeus
Zeus
Ryujinnomega
Zeus
Level 46
God Stats
7W - 6L
1,815 SR
Queue Stats
59W - 76L
1,407 Elo+
Party 2
Apollo
Apollo
Szake1
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,316 Elo+
Solo
Anubis
Anubis
mickylolinYT
Anubis
Level 28
God Stats
19W - 17L
1,480 SR
Queue Stats
82W - 82L
1,421 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,403 Elo+

VS

Team Averages
Level 5
1,500 SR
1,456 Elo+
Bellona
Bellona
Demoniiic
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Pu11erpu1ang
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
RavenousPP
Pele
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Ymir
Ymir
Umber0197
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,347 Elo+
Party 1
Artemis
Artemis
lAnemoneI
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 4
3,540
590
735
3,541
1,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Rufzaya
Susano
5
0 / 0 / 1
3,428
571
354
3,120
766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 4 / 0
4,045
674
2,245
3,016
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Szake1
Apollo
6
5 / 1 / 0
4,268
711
2,460
3,799
876
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
7
2 / 1 / 2
4,011
669
2,674
2,087
821
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demoniiic
Bellona
5
2 / 2 / 1
3,569
595
691
2,347
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 2 / 0
2,678
446
242
1,012
153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
3 / 1 / 0
4,014
669
1,857
4,156
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
0 / 3 / 2
3,618
603
726
3,928
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
lAnemoneI
Artemis
6
2 / 2 / 0
3,911
652
2,422
3,536
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
7
7
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Demoniiic
Bellona
2
2
1
1.25
W
0
1
4
2
L
0
2
0
0
L
3
1
0
3
W
Susano
Rufzaya
Susano
0
0
1
0.5
W
2
4
0
0.5
W
Apollo
Szake1
Apollo
5
1
0
5
L
Ymir
0
3
2
0.33
L
Artemis
lAnemoneI
Artemis
2
2
0
1
W
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,468
Damage
5,938
15,563
Taken
14,979
4,493
Mitigated
4,543
2,888
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Demoniiic
Bellona
691
291
0
388
2,347
1,504
171
1,017
1,330
0
6,515
W
735
337
90
150
3,541
1,497
339
527
2,974
5,474
0
L
242
100
0
17
1,012
153
0
529
483
786
0
L
1,857
554
0
1,556
4,156
943
0
2,004
2,152
0
10,717
W
Susano
Rufzaya
Susano
354
124
0
640
3,120
766
0
0
3,120
0
11,825
W
2,245
721
0
230
3,016
533
0
0
3,016
15,262
0
W
Apollo
Szake1
Apollo
2,460
1,706
0
1,052
3,799
876
0
301
3,498
0
9,821
L
Ymir
726
478
0
191
3,928
1,331
0
1,246
2,682
3,473
0
L
Artemis
lAnemoneI
Artemis
2,422
1,655
0
1,028
3,536
612
442
858
2,678
0
11,131
W
Anubis
2,674
318
0
726
2,087
821
906
100
1,987
17,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,292
Gold Earned
17,790
116
Minions Killed
66
0
Camps Cleared
0
478,136
Distance Traveled
400,451
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,569
595
13
2
0
60,780
1
W
Ganesha
3,540
590
4
1
0
111,448
0
L
Ra
2,678
446
1
0
0
39,930
1
L
Pele
4,014
669
26
4
0
109,997
0
W
Susano
3,428
571
26
4
0
94,121
0
W
Zeus
4,045
674
34
6
0
82,063
1
W
Apollo
4,268
711
23
4
0
99,392
0
L
Ymir
3,618
603
9
2
0
92,801
0
L
Artemis
3,911
652
17
3
0
96,943
1
W
Anubis
4,011
669
29
5
0
91,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role