Player Matchup

Neith
Neith
Luisgz01
Neith
Level 5
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 2L
1,788 Elo+
Solo
Sol
Sol
errrikaaaa
Sol
Level 4
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,663 Elo+
Solo
Sylvanus
Sylvanus
kasiri
Sylvanus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,389 Elo+
Solo
He Bo
He Bo
ninjadjauser
He Bo
Level 28
God Stats
0W - 3L
1,357 SR
Queue Stats
33W - 43L
1,485 Elo+
Solo
Guan Yu
Guan Yu
ryko419
Guan Yu
Level 21
God Stats
5W - 4L
1,549 SR
Queue Stats
52W - 61L
1,467 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,558 Elo+

VS

Team Averages
Level 22
1,569 SR
1,598 Elo+
Ah Muzen Cab
Ah Muzen Cab
Extaböömz
Ah Muzen Cab
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 28L
1,701 Elo+
Solo
Olorun
Olorun
NewSamdadude
Olorun
Level 28
God Stats
5W - 3L
1,629 SR
Queue Stats
154W - 153L
1,552 Elo+
Solo
Da Ji
Da Ji
SoaRAtze
Da Ji
Level 24
God Stats
7W - 1L
1,877 SR
Queue Stats
120W - 119L
1,539 Elo+
Solo
Yemoja
Yemoja
bonzaix3
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
manuuu8
Gilgamesh
Level 27
God Stats
3W - 3L
1,338 SR
Queue Stats
58W - 46L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Luisgz01
Neith
9
0 / 6 / 0
5,621
402
1,627
7,584
2,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 5 / 3
6,011
429
5,408
10,035
3,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
kasiri
Sylvanus
11
3 / 2 / 1
7,089
506
3,448
8,822
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 3 / 1
8,266
590
13,580
9,416
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ryko419
Guan Yu
12
1 / 3 / 7
7,281
520
4,857
10,731
9,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Extaböömz
Ah Muzen Cab
11
0 / 1 / 2
6,515
465
4,895
5,870
1,701
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
9 / 3 / 3
9,872
705
9,385
11,037
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
SoaRAtze
Da Ji
14
5 / 4 / 4
8,122
580
6,648
10,288
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
bonzaix3
Yemoja
12
1 / 1 / 7
7,450
532
4,980
7,693
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
manuuu8
Gilgamesh
13
4 / 3 / 2
7,830
559
5,800
9,938
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
12
Kills
19
19
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Extaböömz
Ah Muzen Cab
0
1
2
1
L
Neith
Luisgz01
Neith
0
6
0
0
W
Olorun
9
3
3
3.5
W
Da Ji
SoaRAtze
Da Ji
5
4
4
1.75
W
Yemoja
bonzaix3
Yemoja
1
1
7
4.5
L
1
5
3
0.5
L
Sylvanus
kasiri
Sylvanus
3
2
1
1.75
W
Gilgamesh
manuuu8
Gilgamesh
4
3
2
1.67
L
7
3
1
2.5
L
Guan Yu
ryko419
Guan Yu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
31,708
46,588
Taken
44,826
25,866
Mitigated
18,103
14,442
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Extaböömz
Ah Muzen Cab
4,895
3,570
0
2,501
5,870
1,701
1,217
3,802
2,068
0
32,107
L
Neith
Luisgz01
Neith
1,627
228
0
572
7,584
2,342
1,164
1,205
6,379
0
22,301
W
Olorun
9,385
3,963
95
3,461
11,037
4,667
2,315
6,411
4,626
66,725
5,237
W
Da Ji
SoaRAtze
Da Ji
6,648
1,582
0
2,232
10,288
3,360
0
3,085
7,203
0
39,737
W
Yemoja
bonzaix3
Yemoja
4,980
1,453
530
1,350
7,693
4,298
56
5,281
2,412
13,873
0
L
5,408
788
0
2,699
10,035
3,160
601
4,206
5,829
23,883
0
L
Sylvanus
kasiri
Sylvanus
3,448
938
2,324
3,115
8,822
7,626
87
3,684
5,138
17,252
0
W
Gilgamesh
manuuu8
Gilgamesh
5,800
1,480
0
1,053
9,938
4,077
674
3,857
6,081
0
37,547
L
13,580
206
0
2,659
9,416
3,209
0
2,254
7,162
56,656
0
L
Guan Yu
ryko419
Guan Yu
4,857
932
753
2,320
10,731
9,529
413
2,452
8,279
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
39,789
290
Minions Killed
383
0
Camps Cleared
0
1,266,784
Distance Traveled
1,354,905
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,515
465
70
5
0
245,163
2
L
Neith
5,621
402
38
3
0
237,731
1
W
Olorun
9,872
705
147
11
0
256,466
2
W
Da Ji
8,122
580
72
5
0
294,751
1
W
Yemoja
7,450
532
19
1
0
277,028
2
L
Sol
6,011
429
35
3
0
243,355
4
L
Sylvanus
7,089
506
46
3
0
254,838
1
W
Gilgamesh
7,830
559
75
5
0
281,497
2
L
He Bo
8,266
590
103
7
0
275,132
2
L
Guan Yu
7,281
520
68
5
0
255,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role