Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dark7818
King Arthur
Level 47
God Stats
15W - 25L
1,286 SR
Queue Stats
325W - 362L
1,365 Elo+
Party 1
Ares
Ares
SpaikerBasado
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 88L
1,630 Elo+
Solo
Ra
Ra
WGomegaxx
Ra
Level 89
God Stats
18W - 21L
1,451 SR
Queue Stats
464W - 541L
1,461 Elo+
Party 1
Arachne
Arachne
WinyGem25
Arachne
Level 39
God Stats
4W - 6L
1,292 SR
Queue Stats
160W - 219L
1,304 Elo+
Party 1
Team Averages
Level 75
1,406 SR
1,452 Elo+

VS

Team Averages
Level 42
1,601 SR
1,475 Elo+
Nu Wa
Nu Wa
Almirnogx23
Nu Wa
Level 49
God Stats
20W - 24L
1,475 SR
Queue Stats
368W - 411L
1,429 Elo+
Solo
Bacchus
Bacchus
Doctor Kaua
Bacchus
Level 39
God Stats
7W - 3L
1,677 SR
Queue Stats
171W - 261L
1,391 Elo+
Solo
Raijin
Raijin
J4eden
Raijin
Level 42
God Stats
4W - 3L
1,879 SR
Queue Stats
176W - 134L
1,543 Elo+
Solo
Medusa
Medusa
MiyamotoMusashy
Medusa
Level 42
God Stats
5W - 7L
1,476 SR
Queue Stats
9W - 10L
1,477 Elo+
Solo
Da Ji
Da Ji
beScrehzy
Da Ji
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 103L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 0 / 0
4,885
698
1,788
2,691
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Dark7818
King Arthur
7
0 / 2 / 0
3,753
536
1,040
5,826
2,346
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 0 / 0
3,894
556
1,868
4,293
1,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,018
574
1,009
2,579
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
WinyGem25
Arachne
6
0 / 0 / 0
3,635
519
347
3,874
1,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,100
586
2,535
2,409
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Doctor Kaua
Bacchus
2
0 / 0 / 0
3,115
445
605
1,959
666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
J4eden
Raijin
9
2 / 0 / 0
4,908
701
3,730
3,033
881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

2
0 / 1 / 0
3,027
432
98
985
157
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
beScrehzy
Da Ji
9
1 / 0 / 1
4,737
677
2,719
3,843
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
L
0
1
1
0.5
W
King Arthur
Dark7818
King Arthur
0
2
0
0
L
Bacchus
Doctor Kaua
Bacchus
0
0
0
0
L
Raijin
J4eden
Raijin
2
0
0
2
L
0
1
0
0
W
0
0
0
0
W
0
1
0
0
W
Arachne
WinyGem25
Arachne
0
0
0
0
L
Da Ji
beScrehzy
Da Ji
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,052
Damage
9,687
19,263
Taken
12,229
6,268
Mitigated
3,373
7,490
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,788
848
0
500
2,691
598
390
864
1,761
0
22,178
L
2,535
752
0
560
2,409
541
0
1,105
1,166
17,810
0
W
King Arthur
Dark7818
King Arthur
1,040
211
0
2,034
5,826
2,346
0
2,804
3,010
0
12,009
L
Bacchus
Doctor Kaua
Bacchus
605
111
160
302
1,959
666
0
471
1,488
1,656
0
L
Raijin
J4eden
Raijin
3,730
397
0
1,890
3,033
881
0
141
2,892
26,402
0
L
98
98
41
140
985
157
0
490
495
0
2,993
W
1,868
54
467
1,571
4,293
1,232
0
1,315
2,910
9,401
0
W
1,009
189
57
603
2,579
629
175
413
2,140
24,282
0
W
Arachne
WinyGem25
Arachne
347
195
0
2,258
3,874
1,463
0
1,266
2,572
0
10,935
L
Da Ji
beScrehzy
Da Ji
2,719
635
0
2,742
3,843
1,128
0
474
3,311
0
26,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,185
Gold Earned
19,887
161
Minions Killed
175
0
Camps Cleared
0
691,549
Distance Traveled
552,338
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,885
698
45
6
0
115,858
0
L
Nu Wa
4,100
586
46
7
0
126,326
0
W
King Arthur
3,753
536
21
3
0
146,164
1
L
Bacchus
3,115
445
3
0
0
88,313
0
L
Raijin
4,908
701
56
8
0
134,060
2
L
Medusa
3,027
432
5
1
0
42,072
0
W
Ares
3,894
556
14
2
0
146,305
3
W
Ra
4,018
574
51
7
0
140,689
1
W
Arachne
3,635
519
30
4
0
142,533
0
L
Da Ji
4,737
677
65
9
0
161,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role