Player Matchup

Aphrodite
Aphrodite
AbyssWalker07
Aphrodite
Level 120
God Stats
5W - 0L
1,632 SR
Queue Stats
192W - 189L
1,475 Elo+
Party 3
Bellona
Bellona
Bidlan
Bellona
Level 47
God Stats
1W - 0L
1,255 SR
Queue Stats
22W - 35L
1,432 Elo+
Party 2
Rama
Rama
Domarukl
Rama
Level 88
God Stats
1W - 0L
1,538 SR
Queue Stats
41W - 49L
1,450 Elo+
Party 2
Jing Wei
Jing Wei
Jaime_spm
Jing Wei
Level 60
God Stats
1W - 0L
1,625 SR
Queue Stats
13W - 13L
1,463 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
begoj
Morgan Le Fay
Level 65
God Stats
1W - 0L
1,260 SR
Queue Stats
44W - 23L
1,540 Elo+
Solo
Team Averages
Level 76
1,462 SR
1,472 Elo+

VS

Team Averages
Level 125
1,550 SR
1,502 Elo+
Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CharlieChaos
Aphrodite
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 139L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
Kloclo
Cernunnos
Level 102
God Stats
15W - 16L
1,540 SR
Queue Stats
989W - 969L
1,465 Elo+
Solo
Khepri
Khepri
LewicedTea
Khepri
Level 104
God Stats
1W - 1L
1,670 SR
Queue Stats
16W - 25L
1,672 Elo+
Party 1
Bacchus
Bacchus
PAULB-1986
Bacchus
Level 142
God Stats
1W - 1L
1,542 SR
Queue Stats
24W - 36L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AbyssWalker07
Aphrodite
20
3 / 3 / 17
14,336
623
16,098
26,467
33,614
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Bidlan
Bellona
20
3 / 8 / 20
15,370
668
19,046
43,763
64,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
20
11 / 3 / 14
15,909
692
41,186
20,900
11,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Jaime_spm
Jing Wei
20
6 / 5 / 11
14,846
645
26,266
24,668
17,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
begoj
Morgan Le Fay
20
7 / 4 / 19
15,498
674
39,985
22,912
13,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
4 / 5 / 11
13,994
608
33,234
20,002
10,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
CharlieChaos
Aphrodite
20
5 / 5 / 12
13,612
592
17,383
31,474
30,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Kloclo
Cernunnos
20
5 / 9 / 9
14,499
630
37,471
26,160
16,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
LewicedTea
Khepri
20
2 / 5 / 18
13,670
594
11,073
38,628
61,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
PAULB-1986
Bacchus
20
7 / 6 / 11
15,001
652
19,660
38,271
69,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
84
30
Kills
23
23
Deaths
30
81
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
11
1.9
W
Aphrodite
AbyssWalker07
Aphrodite
3
3
17
3.83
W
Bellona
Bidlan
Bellona
3
8
20
1.63
L
Aphrodite
CharlieChaos
Aphrodite
5
5
12
2.2
W
Rama
11
3
14
6
W
Jing Wei
Jaime_spm
Jing Wei
6
5
11
2.3
L
Cernunnos
Kloclo
Cernunnos
5
9
9
1.06
L
Khepri
LewicedTea
Khepri
2
5
18
2.2
L
Bacchus
PAULB-1986
Bacchus
7
6
11
2.08
W
Morgan Le Fay
begoj
Morgan Le Fay
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,581
Damage
118,821
138,710
Taken
154,535
140,300
Mitigated
188,920
74,217
Healing
61,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
33,234
188
3,177
2,737
20,002
10,445
530
9,694
10,308
60,027
0
W
Aphrodite
AbyssWalker07
Aphrodite
16,098
1,639
23,727
15,759
26,467
33,614
383
18,242
8,225
48,704
0
W
Bellona
Bidlan
Bellona
19,046
2,872
4,551
5,489
43,763
64,700
305
20,923
22,840
6,511
28,371
L
Aphrodite
CharlieChaos
Aphrodite
17,383
1,166
17,831
14,888
31,474
30,748
696
12,131
19,343
35,046
0
W
Rama
41,186
35,935
2,955
2,408
20,900
11,728
2,235
12,646
8,254
0
65,916
W
Jing Wei
Jaime_spm
Jing Wei
26,266
11,987
2,676
2,833
24,668
17,038
2,554
15,066
9,602
0
58,666
L
Cernunnos
Kloclo
Cernunnos
37,471
15,743
2,159
3,514
26,160
16,514
2,739
10,552
15,608
0
87,880
L
Khepri
LewicedTea
Khepri
11,073
426
3,198
5,514
38,628
61,246
244
15,619
23,009
23,945
0
L
Bacchus
PAULB-1986
Bacchus
19,660
1,102
1,613
7,281
38,271
69,967
93
10,761
27,510
29,045
0
W
Morgan Le Fay
begoj
Morgan Le Fay
39,985
2,780
6,495
7,324
22,912
13,220
294
14,473
8,439
65,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,959
Gold Earned
70,776
257
Minions Killed
233
0
Camps Cleared
0
2,200,984
Distance Traveled
2,189,137
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,994
608
57
2
0
467,566
0
W
Aphrodite
14,336
623
72
3
0
465,062
0
W
Bellona
15,370
668
27
1
0
431,140
2
L
Aphrodite
13,612
592
50
2
0
441,296
1
W
Rama
15,909
692
59
3
0
434,417
3
W
Jing Wei
14,846
645
60
3
0
394,589
1
L
Cernunnos
14,499
630
97
4
0
379,122
2
L
Khepri
13,670
594
23
1
0
439,654
4
L
Bacchus
15,001
652
6
0
0
461,499
2
W
Morgan Le Fay
15,498
674
39
2
0
475,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role