Player Matchup

Loki
Loki
DonJokeer
Loki
Level 27
God Stats
18W - 24L
1,428 SR
Queue Stats
27W - 32L
1,389 Elo+
Party 1
Neith
Neith
MAUDM9
Neith
Level 25
God Stats
13W - 17L
1,268 SR
Queue Stats
13W - 17L
1,287 Elo+
Party 2
Scylla
Scylla
Zigemoon
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
fapz01
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
svensvensson
Fenrir
Level 28
God Stats
2W - 3L
1,482 SR
Queue Stats
27W - 33L
1,383 Elo+
Party 1
Team Averages
Level 21
1,436 SR
1,376 Elo+

VS

Team Averages
Level 17
1,489 SR
1,420 Elo+
Anubis
Anubis
 
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AivYo23
Ah Muzen Cab
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,353 Elo+
Solo
Cthulhu
Cthulhu
MJR KIING
Cthulhu
Level 8
God Stats
11W - 12L
1,261 SR
Queue Stats
72W - 74L
1,281 Elo+
Solo
Bakasura
Bakasura
PopaJopa
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
Weedinosmoker
Kumbhakarna
Level 23
God Stats
30W - 25L
1,683 SR
Queue Stats
50W - 44L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
6 / 12 / 14
13,850
989
17,875
22,981
7,182
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
MAUDM9
Neith
20
0 / 4 / 26
13,295
950
7,014
19,264
6,145
Scylla
Zigemoon
Scylla
20
18 / 2 / 12
17,962
1,283
47,080
11,873
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
fapz01
Sun Wukong
20
2 / 5 / 20
14,381
1,027
14,616
31,747
32,908
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
20
9 / 9 / 17
15,134
1,081
21,525
29,620
10,727
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
21 / 9 / 10
18,746
1,339
51,874
33,092
20,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
AivYo23
Ah Muzen Cab
20
3 / 6 / 22
14,520
1,037
21,631
15,568
6,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MJR KIING
Cthulhu
20
0 / 3 / 14
12,383
885
7,970
18,123
22,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
PopaJopa
Bakasura
20
4 / 9 / 13
13,730
981
9,323
20,505
9,855
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Weedinosmoker
Kumbhakarna
20
4 / 8 / 20
14,791
1,057
17,463
30,995
40,390
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
111
35
Kills
32
32
Deaths
35
89
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
21
9
10
2.89
W
Ah Muzen Cab
AivYo23
Ah Muzen Cab
3
6
22
2.33
L
Loki
6
12
14
1.08
L
Neith
MAUDM9
Neith
0
4
26
3.25
W
Cthulhu
MJR KIING
Cthulhu
0
3
14
2.33
W
Bakasura
PopaJopa
Bakasura
4
9
13
1.17
W
Kumbhakarna
Weedinosmoker
Kumbhakarna
4
8
20
1.75
L
Scylla
Zigemoon
Scylla
18
2
12
12
L
Sun Wukong
fapz01
Sun Wukong
2
5
20
2.4
L
Fenrir
9
9
17
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,110
Damage
108,261
115,485
Taken
118,283
61,708
Mitigated
99,952
6,763
Healing
23,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
51,874
5,455
2,149
16,419
33,092
20,979
0
16,430
16,662
86,813
0
W
Ah Muzen Cab
AivYo23
Ah Muzen Cab
21,631
11,206
0
1,599
15,568
6,594
0
7,079
8,489
0
48,638
L
Loki
17,875
4,687
103
412
22,981
7,182
0
16,302
6,602
0
30,453
L
Neith
MAUDM9
Neith
7,014
2,992
0
683
19,264
6,145
0
13,585
5,624
0
16,095
W
Cthulhu
MJR KIING
Cthulhu
7,970
448
1,051
0
18,123
22,134
0
6,297
11,826
34,386
0
W
Bakasura
PopaJopa
Bakasura
9,323
5,842
0
2,058
20,505
9,855
0
10,199
10,306
0
18,488
W
Kumbhakarna
Weedinosmoker
Kumbhakarna
17,463
340
0
0
30,995
40,390
0
11,294
19,701
40,874
0
L
Scylla
Zigemoon
Scylla
47,080
2,156
0
510
11,873
4,746
0
7,863
3,900
86,317
0
L
Sun Wukong
fapz01
Sun Wukong
14,616
2,339
0
1,523
31,747
32,908
0
19,224
11,968
10,332
43,578
L
Fenrir
21,525
9,134
399
3,133
29,620
10,727
0
20,333
9,070
0
29,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,622
Gold Earned
74,170
280
Minions Killed
286
6
Camps Cleared
8
1,241,718
Distance Traveled
1,204,173
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,746
1,339
86
6
1
215,694
0
W
Ah Muzen Cab
14,520
1,037
51
4
0
225,481
0
L
Loki
13,850
989
19
1
3
207,722
0
L
Neith
13,295
950
25
2
0
242,256
0
W
Cthulhu
12,383
885
56
4
1
222,627
0
W
Bakasura
13,730
981
38
3
6
263,942
0
W
Kumbhakarna
14,791
1,057
55
4
0
276,429
1
L
Scylla
17,962
1,283
124
9
0
252,497
0
L
Sun Wukong
14,381
1,027
100
7
3
263,093
0
L
Fenrir
15,134
1,081
12
1
0
276,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role