Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dynamiteone35
Fenrir
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 101L
1,398 Elo+
Solo
Bastet
Bastet
Loki Lane Bot
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,737 Elo+
Solo
Achilles
Achilles
TheYoungMed
Achilles
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 87L
1,550 Elo+
Solo
Nox
Nox
WeAreVenom2877
Nox
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,537 Elo+

VS

Team Averages
Level 22
1,493 SR
1,557 Elo+
Chaac
Chaac
Clinging87
Chaac
Level 18
God Stats
33W - 34L
1,523 SR
Queue Stats
39W - 41L
1,540 Elo+
Solo
Thanatos
Thanatos
ImActuallyBad420
Thanatos
Level 8
God Stats
0W - 2L
1,324 SR
Queue Stats
15W - 8L
1,658 Elo+
Solo
Guan Yu
Guan Yu
MystkonoTTV
Guan Yu
Level 26
God Stats
2W - 8L
1,501 SR
Queue Stats
51W - 66L
1,436 Elo+
Solo
Hades
Hades
lll Kr0S lll
Hades
Level 28
God Stats
29W - 32L
1,602 SR
Queue Stats
414W - 409L
1,521 Elo+
Solo
Neith
Neith
xXthekilla507Xx
Neith
Level 31
God Stats
0W - 2L
1,516 SR
Queue Stats
358W - 362L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 2
5,966
597
4,203
4,174
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 3
4,976
498
2,777
7,127
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 0 / 1
6,605
661
8,628
7,423
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
TheYoungMed
Achilles
10
2 / 0 / 2
6,251
625
1,938
3,262
1,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 5
5,495
550
4,457
4,571
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 4 / 0
4,333
433
2,064
7,293
3,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
5,023
502
1,804
6,837
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
MystkonoTTV
Guan Yu
7
0 / 1 / 0
4,439
444
267
4,586
2,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
5,392
539
5,844
8,694
3,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,698
470
2,920
6,140
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
2
4
L
Chaac
0
4
0
0
W
0
2
3
0.75
L
1
3
0
0.33
W
6
0
1
6.5
L
Guan Yu
MystkonoTTV
Guan Yu
0
1
0
0
W
Achilles
TheYoungMed
Achilles
2
0
2
3
W
2
0
5
4.5
L
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,003
Damage
12,899
26,557
Taken
33,550
9,919
Mitigated
13,633
12,407
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,203
2,205
0
2,008
4,174
1,285
667
0
4,174
35,587
5,369
L
Chaac
2,064
418
137
2,484
7,293
3,506
0
4,287
3,006
0
16,288
W
2,777
775
0
3,089
7,127
2,187
145
4,116
3,011
0
16,652
L
1,804
146
0
4,413
6,837
2,337
0
48
6,789
0
26,057
W
8,628
3,372
0
3,204
7,423
2,302
0
1,728
5,695
0
39,749
L
Guan Yu
MystkonoTTV
Guan Yu
267
165
0
1,792
4,586
2,637
0
0
4,586
0
15,380
W
Achilles
TheYoungMed
Achilles
1,938
759
0
1,959
3,262
1,707
0
0
3,262
0
25,914
W
4,457
965
0
2,147
4,571
2,438
355
0
4,571
13,293
2,615
L
5,844
1,483
45
4,002
8,694
3,614
0
0
8,694
29,521
0
L
2,920
1,555
0
2,005
6,140
1,539
26
3,557
2,583
0
27,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,293
Gold Earned
23,885
294
Minions Killed
235
0
Camps Cleared
0
998,000
Distance Traveled
911,631
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,966
597
82
8
0
184,405
0
L
Chaac
4,333
433
29
3
0
157,467
3
W
Fenrir
4,976
498
32
3
0
199,760
2
L
Thanatos
5,023
502
56
6
0
190,078
2
W
Bastet
6,605
661
83
8
0
219,001
2
L
Guan Yu
4,439
444
37
4
0
206,399
3
W
Achilles
6,251
625
72
7
0
219,741
3
W
Nox
5,495
550
25
3
0
175,093
0
L
Hades
5,392
539
57
6
0
181,709
2
L
Neith
4,698
470
56
6
0
175,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role